Introduction About Myself Top
Hi this is PALEMOON :) , this would be my first guide so please feel free to comment any recommendations, suggestions or corrections about this guide. I've been playing Vainglory for about 1 year and a half now.
And I've really enjoyed this game and I wish to share my experience with you guys. My IGN by the way is
palemoonluquire - SEA region
Pal3moon -EA region
Introduction About Lyra Top
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Lyra
Attack type:Range
Position :Captain
Role :Healer/Protector
Drawing upon her training as a Gythian battlemage, Lyra uses healing and protective magic to turn enemy positions into powerful zones for her allies. Her portals also allow her team to bypass these positions entirely, avoiding defenses and terrain. Utility and defense items improve her role as a healer, while crystal items provide a devastating but fragile mage path.
As said above Lyra is a really good supporter. She could snare ,slow ,heal ,grant vision ,and her specialty , teleportation. It's like she's the perfect Roamer already .there's just one flaw , she's too squishy. But today we will just be talking about Tank Lyra AKA: support Lyra. |
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Principle Arcanum
Slot:Heroic Perk
Lyra’s attacks are arcane missiles, dealing crystal damage. If she holds her ground after releasing an attack, she automatically channels and releases a much stronger arcane missile that deals additional crystal damage and briefly slows its target. Each channeled missile consumes energy, but Lyra can continue using these even if she runs out of energy.
This Heroic Perk is really useful and fun , damaging enemies while slowing them. With this Heroic Perk you could harass the enemies easily especially the laner. But keep in mind that you'll be using your mana real quick, be sure to save some of your mana for your other abilities :)
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Imperial Sigil
Slot:A
Lyra forms a sigil at the target location, revealing surrounding enemies. While this sigil remains active, it heals nearby allied heroes and damages nearby enemy heroes. Lyra can reactivate this ability at any time to detonate the sigil, dealing heavy damage to surrounding enemies while providing a moderate move speed boost to nearby allies.
Sadly on Update 2.0 they nerf this ability, it used to have a burst heal , but now it's gone :( , even if the burst heal is gone , this ability is still good :3 , the heal and the speed boost is still strong |
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Bright Bulwark
Slot:B
After a brief delay, Lyra releases a pulse of magical energy, damaging and applying a decaying slow to surrounding enemies. The affected area then becomes a walled zone of protection that deals the same damage and slow to enemies attempting to cross its borders. Enemies inside the zone are snared, allowing them to move normally but preventing them from using movement abilities.
This is truly one of a kind ability ,and it's one of the best crowd control abilities in the game , not to mention how much moves could be stoped with just one snare. The only down side with this ability is it's cooldown it's quite long. |
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Arcane Passage
Slot: C
Lyra blinks to the target location, leaving portals at both the beginning and the end of the blink. Portals last for a few seconds, allowing allied and enemy heroes to move freely between them in both directions. Heroes must wait several seconds before they can re-enter a portal. This cooldown is also applied to enemies when Lyra hits them with the initial pulse of Bright Bulwark.
Another one of a kind abilities in the game . This ability is good for initiating, escaping and chasing. But a friendly reminder PLEASE if you're chasing an enemy and you're at the back of your team ,NEVER teleport in front or else you would let your enemy escape cause your allies might teleport to the back. And be sure to use this ability properly , cause it's either it could screw up the whole teamfight or make your initiate really well. |
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Power spike Top
Well there are just 2 or 3 power spikes for Lyra , you'll receive your first power spike when you reached level 6 when you got your
Arcane Passage , if you could use this skill effectively it would be considered as a power spike , so it depends on you if you consider it as a power spike or not. Another power spike is when you reached level 8 when you were able to max out your imperial sigil Its where the healing is high and the cool down is low . And the last power spike is when you reached level 11 where you're able to max out your
Bright Bulwark , this may not be as obvious power spike as the others but it's still considered as a power spike considering a low cool down
First purchase Top
I prefer
Ironguard Contract ,
Light Shield ,
Halcyon Potion and scout trap instead of
Oakheart , light shield ,
Halcyon Potion and
Scout Trap . Well theses 2 starting items could drastically change the outcome of the game . Through my experience , I recommend using the first build just for a simple reason , irongurad contract is more sustainable than
Oakheart . Well there's also an advantage when you use
Oakheart , not mentioning that
Oakheart could let yourself live longer and have a stronger healing , but sometimes that healing is not enough to heal your allies properly . Unlike iron guard contract , it doesn't give you health and your healing is weaker , but if you let your allies last hit jungle minions and the big minion on the lane , you and your ally (who last hit the minion ) will heal 75 heath , which is actually much better than additional health and healing that oakheart . But it's still up to you if you want to purchase
Oakheart first or
Ironguard Contract
Items :) Top
Ok , this is the best part when you play
Lyra .One thing you have to keep in mind when your playing support
Lyra is that you must ALWAYS build health items . For example items such as,
Fountain of Renewal,
Crucible,War trends andother more. The reason is simple , it's because Lyra relies heavily on how much bonus health she receives from her items , for the extra powerful heal from her
Imperial Sigil and more reliable slow from her
Principle Arcanum , and now let's break down to the items .
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Fountain of Renewal-
this item is needed in every Roam/Protector hero . For me this is one of the most important items in this hero's build . With decent passive/bonuses it gives you and a very nice active it have. This item could be the lifesaver of your team , healing so much health within few seconds, and could be the game changer of the whole teamfight. I suggest buying this item ASAP or within 5-7 mins in the game , the sooner the better. During teamfights I suggest activating
Fountain of Renewal when you allies are 1/2, 1/4 health or when your
Imperial Sigil is on cool down.
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Crucible-
, an excellent items for all Roam heroes . Gives such a huge amount of health and have an active to give reflex block to all your allies in a short amount of time . And if this item is timed properly , it could block anything or save them from deadly situations such as , adagio's ULT , Kosha's ULT and Ardan's ULT.
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Contraption-
, this is personally one of my favorite items in the whole game . This is a counter against Flicker , Taka and the infamous Kestrel . This item when used properly could put you in great advantage with map advantage .
-War Trends-
this is the boots for all Roamers . Like I always say , be more supportive , don't be too greedy :) . war trend , unlike halcyon charger and sprint boots this item have the lowest speed passive , but one the other hand this also gives the most health bonus . This item could be use as engaging enemies , disengage enemies and chasing enemies .
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Stormcrown- / -
Nullwave Gauntlet-
These 2 items are interchangeable. Nullwave gauntlet is for silencing enemies item , which is really good , while stormcrown is really good for farming and pressuring enemies .
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Clockwork-
this item is really good for Lyra since she relies a lot of power with her mana , but I still recommend getting -stromcrown-
Nullwave Gauntlet-and-
Contraption- since these 3 items that I mention could help with cooldown and restoring mana fast.
-agiest- and -
Metal Jacket-
These 2 items are for situational , for example , your enemies runs double crystal or double weapon , and sometimes Lyra couldn't protect herself from such attacks , then these items will come in handy.
Consumables Top
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Halcyon Potion-
This item is really important in early game since you don't have much defense yet and your mana/energy could run out really fast , keep in mind that you'll only need this potion in early game , and here's a tip , if you've just recalled and your waiting for yourself to recover , buy a -halycon potion so you could heal faster :)
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Minion Candy-
This item is really important IF you're pushing the lane , this item could also be useful if your enemy could push your lane real fast , with this item activated, it could help you buy some time :)
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Flare-and-
Scout Trap-
Both flares and scout traps are VERY important in the game , cause VISION is really important in the winning strategy, besides , face checking is really dangerous.
Tips and Tricks Top
Well here are some tips and trick of playing Lyra :) , well Lyra is quite a fragile hero , better keep in mind that you must keep distance from enemies heroes . And for me there are 2 ways to play Lyra , the offensive or the supporting way. Well in early game offensive is much better , which is using your
Principle Arcanum Perk as much as possible . You could do this offensive strategy all throughout the game , but keep in mind that your mana could be spent easily. And there are 2 kind of Supporting, most people now a days uses Lyra's
Imperial Sigil as a speed boost , not as a healing spot . Another way is using imperial sigil is using it as a healing spot , which is sometimes dangerous. So keep in mind not to stay in
Imperial Sigil that long. And of course , best way is to use both , heal and speed boost if you can , which requires a lot of practice .
Ok , using
Arcane Passage is quite difficult to master. Here some few thing you've gotta keep in mind when using
Arcane Passage . First , like I previously said never use
Arcane Passage when you're chasing an enemy especially when you're at the back of your allies ( usually after team fights ) . Second , when using
Arcane Passage drop you
Bright Bulwark ASAP to prevent enemies from doing quick movements to escape or attack you and your allies. 3rd , please don't try teleport your enemies to the most fragile allies of yours, When teleporting please keep in mind that your carry / most fragile member wouldn't get caught up when your enemies got near him. Here are some tips when to use
Arcane Passage , like is said previously, you're allowed to use it as an engagement, as an surprise attack :) . Or you could use it as an escape , which mostly could/ couldn't be successful. If your opponents have flares , you're screwed, mostly you'll be trying to dodge/ juke them or possibly out run them .
( for all Roamers )
Keep in mind , just because the hero you're using have allot of weakness means it's weak , remember All heroes have their owns specially, you've just gotta watch/ learn and some read some articles to help improve your play style , sometimes there's really nothing to learn ,you've just gotta keep practicing:) . And if you've fail to help/support your allies , you might as well try to help the map awareness of your team . Or try your best to stall the opponent when your allies are respawning (try your best to not give an ace ) . And finally , do anything just to protect you carry / allies from dying ( don't be too dumb too charge in yourself without any plans to save your allies)
Matchups and synergy Top
Now a days Lyra isn't being pick anymore ( just because of the nerf ) , but still a very nice hero for me to use :). In draft mode , if you plan to pick Lyra , keep in mind that you MUST have at least one melee hero in the team , or a hero with a high durability . And one carry hero that could significantly burst you opponent's front line. Lyra could be a great pick 1. If your enemies have allot of movement abilities 2. If you allies need allot of movement speed at the same time needs a little bit of healing .
Game concepts such as team fighting, jungling, pushing, map objectives, ect. Top
Well this part is quite hard to explain . During team fights Lyra could significantly change the whole team fight , with proper position and good kiting skills , you could win the team easily. About jungling , you could help you jungler by healing and a little bit of speed boost just to clear the jungle much faster , you could help the jungler for about 2-4 rotation then you could pressure the enemy laner . Pushing the lane is sometimes not that necessary , you could push the lane if the team fights are mostly in the jungle . You could push the lane easier with
Stormcrown / stormbanner . Personally Map Control is one of my favorite, you could pressure your enemies with Map Control/ vision in the map . Knowing where your enemies are could give you a huge advantage in the game , but please you look down on this simple game concept. Map objectives , this is simply turret, gold miner and vain crystal , these objectives are the one reason why winning is much easier, destroy or killing these will guarantee a higher chance of winning but destroying the vain crystal means winning obviously. This is where vision and decision making is important, you could decide when to take it or not .
Hero synergy with Lyra :) Top
There are some heroes that works really well with Lyra :)
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Kestrel-
This hero is really great with Lyra ,since both of them could kite really well , not to mention that
Kestrel is really scary with WP and CP . You've just gotta put
Kestrel in a better potion , like they say , positioning is a key to winning :)
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Lance-
Since
Lance is quite slow in movement speed ,
Lyra could just help him out really easily . Not to mention how durable and how much offense could he bring in the game , he could be immortal in the game with proper playes
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Reim-
Even an old mage could be useful, just need a little help you know :) . This mage could pack a powerful sorcery, not to mention he have fortified health to back him up
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Rona-
This warrior is really powerful , it's just that she lacks movement speed when she ULTs , enemies could just out kite her easily . Again Lyra could give a little help on her ULT
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Baron-
Even if he is really slow , he also could pack powerful attacks towards the enemies , just gotta give him a better positioning that's all :)
That's all :) Top
Thanks for reading :D
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If you have any questions just comment below
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