Ability Path
Item Choices
Defensive / Utility







Example Glass Cannon Build






 
					














 Enchanted Transformation.
			Enchanted Transformation. Masked Ball -
			Masked Ball - 	
					 Malene's ultimate
			Malene's ultimate 	
					 Enchanted Transformation is available at Level 1. It has 4 levels instead of the usual 3.
			Enchanted Transformation is available at Level 1. It has 4 levels instead of the usual 3. 	
					 Malene's basic attacks also deal bonus Crystal damage so abusing
			Malene's basic attacks also deal bonus Crystal damage so abusing 	
					 Aftershock and
			Aftershock and 	
					 Alternating Current is ideal for her.
			Alternating Current is ideal for her. Light Ribbons /
			Light Ribbons / 	
					 Shadow Tendrils -
			Shadow Tendrils - 	
					 Malene's (A) is her basic poke and kill set-up. Use her
			Malene's (A) is her basic poke and kill set-up. Use her 	
					 Light Ribbons to root the enemy first, then engage a fight with them or allow your team to jump onto them. You can also use it to root enemies and run away with your (B).
			Light Ribbons to root the enemy first, then engage a fight with them or allow your team to jump onto them. You can also use it to root enemies and run away with your (B). 	
					 Shadow Tendrils will be used more in teamfights and clearing minion waves. The tendrils go through all enemies so in big fights this will deal a lot of damage once you get some CP going. Be sure to keep changing form so you can keep using both of these abilities.
			Shadow Tendrils will be used more in teamfights and clearing minion waves. The tendrils go through all enemies so in big fights this will deal a lot of damage once you get some CP going. Be sure to keep changing form so you can keep using both of these abilities. Light Ribbons : Ribbons root a target to either escape or initiate a fight.
			Light Ribbons : Ribbons root a target to either escape or initiate a fight. Shadow Tendrils : Three Tendrils deal Crystal Damage to all enemies within path.
			Shadow Tendrils : Three Tendrils deal Crystal Damage to all enemies within path. Royal Amnesty /
			Royal Amnesty / 	
					 Wicked Escapade - These are
			Wicked Escapade - These are 	
					 Malene's escape and chase abilities.
			Malene's escape and chase abilities. 	
					 Royal Amnesty is used to catch up to an enemy or to gain speed in order to run and reposition.
			Royal Amnesty is used to catch up to an enemy or to gain speed in order to run and reposition. 	
					 Wicked Escapade is used to dodge CC, damaging abilities, and ganks.
			Wicked Escapade is used to dodge CC, damaging abilities, and ganks. Royal Amnesty : Shield and Speed Boost to chase or run.
			Royal Amnesty : Shield and Speed Boost to chase or run. Wicked Escapade : Invulnerability and pseudo-stealth for 1.5 seconds. She also leaves a pit that deals damage and slows enemies she passes through while in the form. Activate when an enemy such as
			Wicked Escapade : Invulnerability and pseudo-stealth for 1.5 seconds. She also leaves a pit that deals damage and slows enemies she passes through while in the form. Activate when an enemy such as 	
					 Kestrel is about to kill you with
			Kestrel is about to kill you with 	
					 One Shot One Kill, or to run out of
			One Shot One Kill, or to run out of 	
					 Ardan's
			Ardan's 	
					 Gauntlet.
			Gauntlet. Enchanted Transformation -
			Enchanted Transformation - 	
					 Malene switches to either Light or Dark form, depending on whichever one she currently is and gains new abilities. Her transformation to Light grants her next basic-attack a slow while her Dark transformation grants her bonus damage. Since this ability is on such a low cooldown at no Energy cost she can constantly use this to proc
			Malene switches to either Light or Dark form, depending on whichever one she currently is and gains new abilities. Her transformation to Light grants her next basic-attack a slow while her Dark transformation grants her bonus damage. Since this ability is on such a low cooldown at no Energy cost she can constantly use this to proc 	
					 Aftershock and abuse the bonus effects she gets on her basic-attacks.
			Aftershock and abuse the bonus effects she gets on her basic-attacks. Enchanted Transformation will make her immediately attack again.
			Enchanted Transformation will make her immediately attack again. Malene you want to basically spam your
			Malene you want to basically spam your 	
					 Enchanted Transformation as often as possible to keep the cooldowns of
			Enchanted Transformation as often as possible to keep the cooldowns of 	
					 Light Ribbons /
			Light Ribbons / 	
					 Shadow Tendrils and
			Shadow Tendrils and 	
					 Royal Amnesty /
			Royal Amnesty / 	
					 Wicked Escapade as low as possible through ability spamming. ALWAYS basic-attack as that is her main form of consistent damage.
			Wicked Escapade as low as possible through ability spamming. ALWAYS basic-attack as that is her main form of consistent damage.
						 Eve of Harvest - The sustain and energy are great for
			Eve of Harvest - The sustain and energy are great for 	
					 Malene as she is lower ranged, meaning that she can't stay safe in the backline usually in big fights. Works best when you can keep landing your
			Malene as she is lower ranged, meaning that she can't stay safe in the backline usually in big fights. Works best when you can keep landing your 	
					 Shadow Tendrils to maximize the area damage.
			Shadow Tendrils to maximize the area damage. Dragon's Eye -
			Dragon's Eye - 	
					 Malene is great at kiting and staying around edges of fights, so she can easily stack up CP to not only do more damage but heal even more from
			Malene is great at kiting and staying around edges of fights, so she can easily stack up CP to not only do more damage but heal even more from 	
					 Eve of Harvest.
			Eve of Harvest. Clockwork - As your usual 3rd or 4th item, the amount of Cooldown Reduction you get from spamming abilities is insane and can allow for
			Clockwork - As your usual 3rd or 4th item, the amount of Cooldown Reduction you get from spamming abilities is insane and can allow for 	
					 Malene to cycle combos to maximize damage potential.
			Malene to cycle combos to maximize damage potential. Halcyon Chargers - An early purchase because of the Cooldown Reduction and energy pool to help
			Halcyon Chargers - An early purchase because of the Cooldown Reduction and energy pool to help 	
					 Malene get by before purchasing a
			Malene get by before purchasing a 	
					 Clockwork. Interchangeable with
			Clockwork. Interchangeable with 	
					 Journey Boots to kite better and have overall more speed in fights if you do not need the initial CDR.
			Journey Boots to kite better and have overall more speed in fights if you do not need the initial CDR. Aftershock - This is a good item for her as she can proc this easily by switching forms with
			Aftershock - This is a good item for her as she can proc this easily by switching forms with 	
					 Enchanted Transformation and it synergizes with the bonus effects she gets from using
			Enchanted Transformation and it synergizes with the bonus effects she gets from using 	
					 Enchanted Transformation. The early CDR will also help lower her cooldowns early on. (10% Max Health Damage + 25% Lifesteal + Slow/Extra Damage)
			Enchanted Transformation. The early CDR will also help lower her cooldowns early on. (10% Max Health Damage + 25% Lifesteal + Slow/Extra Damage) Samuel and
			Samuel and 	
					 Celeste.
			Celeste. Alternating Current - Since
			Alternating Current - Since 	
					 Malene focuses on using her Basic Attacks with
			Malene focuses on using her Basic Attacks with 	
					 Aftershock and
			Aftershock and 	
					 Enchanted Transformation this also works well with giving her more consistent damage.
			Enchanted Transformation this also works well with giving her more consistent damage. Shatterglass - A solid amount of CP for her abilities, this can be preferred if you can't keep
			Shatterglass - A solid amount of CP for her abilities, this can be preferred if you can't keep 	
					 Dragon's Eye stacks up enough.
			Dragon's Eye stacks up enough. Spellfire - Mortal Wounds and burn damage against heroes like
			Spellfire - Mortal Wounds and burn damage against heroes like 	
					 Krul and
			Krul and 	
					 Lyra or those who bought Lifesteal items. Can also be used to apply poke before going in for a kill.
			Lyra or those who bought Lifesteal items. Can also be used to apply poke before going in for a kill. Broken Myth - When the enemy builds defensively, use this to ignore a portion of their defenses and keep doing damage. Buy this later into the game as a 3rd or 4th item.
			Broken Myth - When the enemy builds defensively, use this to ignore a portion of their defenses and keep doing damage. Buy this later into the game as a 3rd or 4th item. Frostburn - If you need some help with kiting and providing utility for your team to collapse on then this will help. Also allows for better chasing power since you can outrun whoever you're killing.
			Frostburn - If you need some help with kiting and providing utility for your team to collapse on then this will help. Also allows for better chasing power since you can outrun whoever you're killing. Aegis - The anti-cc with
			Aegis - The anti-cc with 	
					 Reflex Block will add even more defense to
			Reflex Block will add even more defense to 	
					 Malene as she has both versions of her (B) to keep her alive against CC heavy teams. With her
			Malene as she has both versions of her (B) to keep her alive against CC heavy teams. With her 	
					 Wicked Escapade she has two free passes basically.
			Wicked Escapade she has two free passes basically. Metal Jacket /
			Metal Jacket / 	
					 Atlas Pauldron - Both deal with WP carries such as
			Atlas Pauldron - Both deal with WP carries such as 	
					 Ringo and
			Ringo and 	
					 Rona.
			Rona. 	
					 Metal Jacket is better suited for ranged carries while
			Metal Jacket is better suited for ranged carries while 	
					 Atlas Pauldron will do best against Attack Speed reliant heroes who can jump on top of you.
			Atlas Pauldron will do best against Attack Speed reliant heroes who can jump on top of you. Atlas Pauldron changes, it is now much more effective at stopping WP carries that can jump onto you.
			Atlas Pauldron changes, it is now much more effective at stopping WP carries that can jump onto you. Celestial Shroud - If you're against enemies that rely on landing a certain combo / ability in order to kill you afterwards or a team that can quickly follow up with CC + debuffs, buying this will help you survive. Since it only grants Shield, I personally do not like buying this as it leaves you open to WP damage as well as not being a consistent defensive tool.
			Celestial Shroud - If you're against enemies that rely on landing a certain combo / ability in order to kill you afterwards or a team that can quickly follow up with CC + debuffs, buying this will help you survive. Since it only grants Shield, I personally do not like buying this as it leaves you open to WP damage as well as not being a consistent defensive tool. Slumbering Husk - You will almost always buy this item because of the great defensive stats and passive to mitigate burst damage. As stated above,
			Slumbering Husk - You will almost always buy this item because of the great defensive stats and passive to mitigate burst damage. As stated above, 	
					 Aegis can be preferred for messy teamfights with crowd control being thrown everywhere.
			Aegis can be preferred for messy teamfights with crowd control being thrown everywhere.
						 Malene over the patches. I just want to keep them here as a reference, so there is basically no use for them usually.
			Malene over the patches. I just want to keep them here as a reference, so there is basically no use for them usually. Malene has been nerfed fairly hard with the most recent patch.
			Malene has been nerfed fairly hard with the most recent patch. Light Ribbons : Damage 60/115/170/225/280 → 60/105/150/195/240
			Light Ribbons : Damage 60/115/170/225/280 → 60/105/150/195/240 Enchanted Transformation : Cooldown 5/4/3/2 → 6/5/4/3
			Enchanted Transformation : Cooldown 5/4/3/2 → 6/5/4/3 Enchanted Transformation
			Enchanted Transformation Light Ribbons
			Light Ribbons Shadow Tendrils
			Shadow Tendrils Royal Amnesty
			Royal Amnesty Aftershock and instead buy a regular CP item such as
			Aftershock and instead buy a regular CP item such as 	
					 Spellfire or
			Spellfire or 	
					 Shatterglass.
			Shatterglass. Enchanted Transformation (LIGHT)
			Enchanted Transformation (LIGHT) Light Ribbons
			Light Ribbons Shadow Tendrils)
			Shadow Tendrils) Royal Amnesty
			Royal Amnesty Wicked Escapade
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