Dragon's Eye | Category: Ability | Tier: 3 | Cost: 3000 +75 crystal power Passive: Gain 10 Crystal Power each second you damage enemy heroes. After 5s, lose 3 stack per second. 15 stacks max. |
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Let's compare this to shatter glass
Shatter glass currently gives 150 cp of the cost of 3k gold which means that for every 20 gold that shatter glass cost it is worth 1 cp.
Now let's compare this item of the cost of 3k gold u will get a value of 265 crystal power at max stats That's freaking around 11 gold per crystal power. This thing has a 9 gold difference for the same price but better value. This thing gives a whopping 115 crystal power advanage, combine that with a broken myth and wee you will be Thic-I meen stacc.
So what I want vg balance team to increase the price cause why does this item give 115 cp more then shatter glass?
Dragon's Eye would be better on heroes that are tanky(Alpha/Reim), are extremely mobile(Vox/Skye) or deal damage over time(Skaarf/Samuel), letting them gain and maintain Dragon's Eye stacks easily.
Shatterglass would be better on heroes that prefer to poke enemies down and are unable to maintain stacks due to longer cooldowns(Gwen/Kestrel)/squishiness(Koshka/Blackfeather), thus needing more upfront damage.
2/3rds of the CP value comes from a passive. 35.3 gold per CP.
Requires 9 continuous seconds of hero Vs hero combat.
I think this is the perfect addition for Tanks/healers/Supports in mid/late game.
It allows enough defense items to do your job, but enough CP that you can't be ignored.