I rush Warhorn immediately after Tier 1
Sprint Boots, and almost purely because of the faster farming. Warhorn is almost like a second pair of Boots with a faster cooldown, but its active applies to your entire team. Additionally, it provides great bonuses, such as cooldown acceleration, health regeneration, and energy sustain. Warhorn is partly the reason I avoid upgrading Boots until all other items are finished. Use Warhorn to chase down and stun fleeing enemies, run to objectives, or escape.
After Warhorn, a good choice is to rush
Fountain of Renewal. The Fountain is an understated item with its defensive stats, heal, and low cost. If the enemy's damage is mostly burst (ex:
Taka,
Koshka,
Glaive) build
Kinetic Shield first. Otherwise, build
Lifespring into Fountain of Renewal.
Then, build towards Bonesaw, which will provide the
damage sustain,
amplify any weapon damage from your team (armor shred for your whole team), and
counter enemy armor.
Blazing Salvo can be built before the Fountain of Renewal is complete in some situations. After Blazing Salvo, build
Piercing Spear. At this point, I normally have 1 inventory slot open. In case the enemy is wrecking, use this slot to build a defense before Bonesaw (see last paragraph for selecting this defense). Otherwise, instead of going directly for Bonesaw, get Heavy Steal to complement the attack speed and armor pierce. Then, finish Bonesaw and build
Sorrowblade. With
Sorrowblade and
Bonesaw, enemies will be forced to focus Catherine down before she causes too much damage with her stacks, allowing Catherine to properly tank and attack at the same time.
I recommend getting
Aftershock after Sorrowblade because it boosts the damage of her
Merciless Pursuit ability and provides cooldown acceleration. If the enemy has built shield, good alternatives to Aftershock in this build are a
second defense,
Tornado Trigger,
Breaking Point or a Serpent's Mask.
Alternatively, a defense item can be built instead of
Aftershock. In this case, look to counter the most difficult enemy hero on the opposing team.
For
Krul,
Glaive, Weapon
Joule, get
Atlas Pauldron.
For burst heroes, such as
Taka,
Koshka, either get
Crucible or another
Fountain of Renewal.
For
SAW,
Ringo, Weapon
Adagio (not kidding), and heavy weapon/auto hitters, get
Metal Jacket.
Aegis works well against
Koshka and
Skaarf, but is not as good as a second
Fountain of Renewal in my opinion (Catherine already has a shield ability
Stormguard).
In general, build shield if the enemy items are mostly
blue (crystal/ability power), build armor if the enemy's items are mostly
red (weapon/autoattack power).
Catherine is most definitely a teamplayer, with all her abilities having some form of utility.
Her A ability (
Merciless Pursuit) is a burst of speed followed by a stun (which I believe is treated as a basic attack). Use it to stun enemies that are running away. I often
initiate with it and then save it until the enemy realizes its too late and tries to run. Alternatively, use it to make a quick getaway. If you see an enemy casting an ult (Koshka, Adagio, Skaarf are some examples), stun them to
interrupt. This is often your team's
best form of CC (crowd control), so use it to
protect squishy teammates from bursts and diminish the enemy's burst potential. Stunning SAW and other enemies
causes them to lose stacks which can often be helpful.
NOTE: I have experienced a bug where her A will not stun if activated while auto-attacking and standing right next to the enemy (must run a distance and stun). Tap away from target, then activate A and target enemy to avoid this.
Her B ability (
Stormguard) is a shield that
reflects any enemy damage over 10% of her base health (items like Crucible don't count). Late game damage that hits hard works even better with Stormguard since more of that damage is reflected. Pop it when multiple enemies attack, or when an ultimate is going to hit. It interrupts a chain of burst attacks pretty well, but you should still run if overwhelmed while its up, because her B is not going to last forever. Once the build is complete, you should be able to almost
alternate between B and A. Stun, pop the shield once the stun is over, and stun again when the shield is down. This allows Catherine to
survive long battles.
Her C ability (
Blast Tremor) is an AOE
silence and
nuke. Use it to
initiate or silence enemies that are chasing your allies. Also, you can use to
finish off enemies that are too far away to stun but within your ultimate range.
Typical sequence:
C (silence) -> A (stun) -> Auto-attack x3 -> B (shield) -> Autoattack x3 -> A (stun)
Early Lane-Gank sequence:
Walk up and autoattack (pop B if attacked) -> A (stun to prevent enemy Boots) -> Stutterstep w/ autoattack
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