Flicker
Build: Flicker Jungle Build Attempt
Ability Path
Item Choices
Early Game(One Defense Item)
Crystal Bit Crystal Bit Hourglass Oakheart Light Shield Sprint Boots Light ArmorMid Game(One or 2 Defense Items)
Aftershock Heavy Prism Eclipse Prism Chronograph Reflex Block Travel Boots Piercing Shard Coat of Plates Kinetic ShieldKraken(One Defense is Recommended
Aftershock Dragon's Eye Void Battery Chronograph Aegis Halcyon Chargers Atlas Pauldron Metal JacketThreat Meter
Threat | Hero | Notes | |
---|---|---|---|
1 |
Churnwalker | Play with Chrunwalker. You'll see what happens.:D | |
1 |
Flicker | Meh. Vision Control can be a problem if you're a bad Flicker. But a good Flicker should just stay out of the radius of flares and pop scout traps. | |
1 |
Fortress | Can't really protect teammates. More of a roadblock than a threat because of vision. | |
1 |
Grumpjaw | Can't really do much except eat you. But when playing in tournaments oro outside of solo queue, a Grumpjaw can and will coordinate with his team to destroy you. | |
1 |
Gwen | Just hope she doesn't Skedaddle and kite you. Just aim your light where she looks to be going. | |
1 |
Ringo | Immobile. Just Kill Him. | |
1 |
Skaarf | Goop is... Goop. |
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