Items Explained Top
Stormcrown: This item is very useful since it grants
Taka the cooldown speed and energy recharge that he needs. That way you'll find yourself fewer times without energy and you'll be able to strike again after you used your abilities earlier.
Stormcrown also gives you that true damage, that is useful while farming or if your enemy has a sliver of health and your abilities are on cooldown, thanks to
Stormcrown, you'll be able to kill them.
Aftershock: The earlier you get it, the stronger you will be. Almost always try to time your abilities, so you use them right when Aftershock is up. It also gives that energy recharge and cooldown speed that
Taka really needs.
Spellfire:
Spellfire works so well with
Aftershock, because when you wait until you use your other damage ability, you're dealing extra damage with its burn since it won't stack and just reset at your next ability. Plus it gives you a lot of
CP, which makes your abilities even more powerful.
Broken Myth: At some point in the game (if you're playing
CP
Taka correctly) the enemy carry will most likely build shield, that is why this item is so important. It also gives you enough CP for your abilities to keep dealing massive damage.
Journey Boots: Some people would say that
Halcyon Chargers would fit better since it gives extra cooldown speed, energy, and energy recharge and although that is useful and I would recommend it in some cases, overall
Journey Boots fit better into
CP Taka's playstyle. They grant faster move speed, but most importantly the ability to use it's active every 12 seconds! So don't be afraid to use them, even if you are far from enemies because once you start fighting its cooldown will be set back to 12 seconds.
Last Item
Aegis: This will be your last item most games because you will need the
Reflex Block and the shield will benefit you greatly.
Metal Jacket: Buy this if the enemy who is dealing the most damage is building weapon and if you don't need the
Reflex Block.
Slumbering Husk: This is a great item if the enemies rely on burst damage, like a
CP
Joule and you have trouble dodging it.
Slumbering Husk paired with
Stormcrown and
Journey Boots will give
Taka a lot of extra health making him tankier and able to fight in team fights for longer.
Shatterglass: If the enemies don't have a lot of damage items and aren't really dealing a lot of damage to you and you're really feeling it, plus if you don't deal as much damage as you want to, you can buy
Shatterglass. But beware,
Taka is a squishy hero and with no defense, it won't take much to kill him, so consider buying
Shatterglass only if you are confident that you don't need any defense.
Heroic Perk Top
Ki
Try to maintain full stacks of Ki when entering a team fight, but don't be afraid to engage without any. Ki stacks are especially important in the early game when you don't have
X-Retsu (ult).
Mortal Strikes
Mortal Strikes are very useful since they grant
Taka extra move speed. Use them even when you're escaping from enemies. When fighting land a Mortal Strike, then quickly step away until you can basic attack again, this technique makes you come close to your enemies only when needed and thus making it hard for your enemies to deal damage to you.
Abilities Top
Kaiten
Kaiten (A) is a very useful ability that grants
Taka invulnerability, so use it before being hit by powerful abilities. You can also use it to reposition behind your enemy, making it easier to chase them down. When death is certain and inevitable use
Kaiten (A) to stay alive a bit longer and deal some damage.
Kaku
Don't use
Kaku (B) to engage, but to run away, close up on enemies running away, or to hide until your abilities are on cooldown. Using
Kaku (B) to engage will give it a long cooldown and prevent you to run away or hide when needed. While being chased use
Kaku (B) and then quickly change the direction you are running away in and port in the nearest bush.
X-Retsu
X-Retsu (ult) can let you close up on enemies far away, use it at the start of each team fight to get close to the enemy carry. Use it on heroes who bought
Serpent Mask,
Eve of Harvest or who have an ability or perk granting them vampirism to reduce the damage they recover.
Playstyle Top
Taka is an assassin, that means that he targets the enemy carry and tries to kill them as fast as possible. First, use your
X-Retsu (ult), to get close to the enemy carry, then land a Mortal Strike dealing
Aftershock damage. Wait until your
Aftershock recharges and use
Kaiten (A) to finish off the enemy. If Taka's health drops low, just use
Kaku (B) to regen some health and reposition next to the carry. If any other enemy hero is low, forget about the carry and kill them. Don't be afraid to jump under turrets, you can quickly run away using Mortal Strikes or use
Kaiten (A) to neglect a turret shot.
When Is Taka the Strongest? Top
Taka isn't very strong until he gets
X-Retsu and
Aftershock, so play passively at the start of the game, but immediately after you get both, start invading the enemy jungle or assassinating the carry. Just look for opportunities to start a team fight. You will need to take advantage of this time in the game because this is when
Taka is the strongest. With this build,
Taka is okay in the late-game, but don't rely on making big plays then. During the earlier parts of the game, after every rotation, drop by at the lane to deal some damage or kill an enemy and then return to the jungle, instead of waiting there for your minions to respawn. If the whole enemy team is in the lane and if you are sure, that they don't have vision, you can sneak by and steal their jungle minions, but after you do so quickly port home. While stealing the enemy jungle minions always keep an eye on the minimap and if one of the enemies disappear for a longer time port immediately.
Vision Top
Vision is very important, if the enemy team has a lot of vision and you don't
Kaku (B) becomes almost useless, except its heal and move speed bonus. Always insist on you captain to buy vision items.
Contraption is best, but if enough buying regular
Scout Trap and
Flare will do. If the enemy captain is buying a lot of vision, be cautious and maybe buy a
Flare Gun or regular
Flare and use it to flare places that you are going to fight in, so you know where they have
Scout Trap there.
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