When The Support Does 1000 DPS While Healing 800 Health, You Know The Enemy Is Gonna Have A Hard Time Winning by FireWolf250

When The Support Does 1000 DPS While Healing 800 Health, You Know The Enemy Is Gonna Have A Hard Time Winning

By: FireWolf250
Last Updated: Feb 26, 2016
17 Votes
Build 1 of 1

Adagio

Build: Support/Crystal Hybrid (But mostly...

Ability Path

Arcane Renewal
Heroic Perk
Gift of Fire
1
2
3
4
5
6
7
8
9
10
11
12
Agent of Wrath
1
2
3
4
5
6
7
8
9
10
11
12
Verse of Judgement
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
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Threat Hero Notes
1
  No Threat
2
  No Threat
3
Celeste Dodge her stun and you can just melt her.
3
Petal Your arcane fire can kil munions and you even outrange her with your basic attacks.
4
Catherine She can stun you while you are Ulting or silence your with her Ult, but the high damage output from 2 Shatterglasses and an Alternating Current should deal with her pretty fast.
4
Kestrel Her Ult can get you while you are Ulting, but you should be able to kill her quickly, provided she doesn't go invisible.
5
Adagio Who can play better?
5
Rona I dunno. :(
5
Skye I dunno. :(
6
Ardan His Ult can cut you off from the rest of the team if he lands it right, especially while you are channeling your Ult and are immobile.
6
Phinn Don't Ult near this guy, he will just stun you with his A-slot or drag you with his Ult to his team's feet.
7
Blackfeather He can latch onto to you wth one of his many dashes and take you down really fast, and his A-slot and Ult can negate the potential slow of your A-slot.
7
Reim Reim can scare away teamates with his A-slot and do a lot of damage with his Ult.
7
Ringo He can do a lot to a fleeing foe, so make sure to target him before he shoots up your team.
7
Vox Vox can also turn a teamfight a team fight around with his bouncing basic attacks, so target this D.J. :P
8
Fortress He can stick to you with most of his abilities and he can lower your healing.
8
Joule Her bonus armor can stop your B-slot from being quite as effective and her jump stun can catch you offguard. Her Ult will kill you if you are Ulting.
8
Krul Krul is a teamkiller, but if you 2v1 him, you can outdamage his heal and barrier and stuff.
8
Skaarf He can quickly turn a team fight around with his Ult, so target this small, squishy dragon.
9
Glaive He can quickly knock you away from allies and then shred you with his crits.
9
Koshka Koshka can leap and stun and kill you in an instant, as long as she has teamates with her. Her passive also reduces the cooldown on her abilities when she basic attacks, so watch out for her Ult while you are near bushes.
9
Taka He will come out of nowhere and cut you into pieces.
10
SAW He will shred you, and shred you quick. He will DESTROY you if you Ult. Don't Ult unless he is dead.

All About Me Top

This is my first guide on a Vainglory champion, but I do have some experience making guides on the website Tapped Out, so hopedfully this will be a good guide. I have been playing Vainglory since just before the new year. Adagio is my favorite character so far, but Phinn is also cool. I always like getting deep into games and really trying to figure out what works and doesn't. I also like the guides that don't just give an item build and an ability path and don't ezplain anything, so my goal is to make a guide that tells you what to do and why to do that and what could be changed to fit your playstyle. Any thoughts or suggestions are welcomed amd encouraged.

Playstyle Top

I designed this build to be a supporter, but also a carry. The reason it works is that Adagio's A-slot ability Gift of Fire heals, but also applies an acidic fire effect to nearby enemies. This fire doesn't do that much damage, but it increases the damage buff on his B-slot ability, Agent of Wrath, by 50%! With a Shatterglass and and Alternating Current you doing 1009.82 damage per second to an enemy on Arcane Fire! So yeah, he can carry. WHILE healing his allies 295 burst plus 493 over 3 seconds. In a teamfight, you want to utilize Adagio's range, the highest in the game, of 6.8. Using you Ult correctly can change the course of the battle in your favor, but it can also make the fight a 2v3. A good time to Ult is if you have Kraken and are right by their Vane; the enemy team can ether target you and have the Kraken do a lot of damage to their turrets, they could also ignore it and probably get aced, or they could flee to their spawn and have their turrets destroyed. The Ult is good for that, but is usually terrible in teamfights, besides potentially making enemies flee. In teamfights, try to heal the teammate that is closest to the enemy in order to apply Arcane Fire for the damage buff, and him/her is probably taking the most damage anyway.

Why To Build Semi-Agressive Top

The reason this build only has 2 "Support" items is because Adagio's abilities directly buff his teammates. A healing ability on an 8 second cooldown is going to preform, over the course of the entire game, better than a [Fountain of Renewal]; just without the burst that the highly valuable green vase has. His second ability can lead to a clutch Ace if you are trailing behind your teammate who is trailing behind an enemy with low to medium health. The [Shatterglass] truly becomes a support item in Adagio's pouch of magical goods that I totally didn't invent on the spot; after all, CP can only amplify what your abilities do, and Adagio's abilities support. I also don't see the problem with AC, you already buff yourself with Agent of Wrath and the faster your enemies die, the less damage they can do to your carry/carries.

Early Game Top

You are playing roam with this build, so stick to your jungler and hit the jungle monsters first to get the ironguard contract effects. Feel free to heal him when he is low, you wouln't want him to instantly die if the enemy team invades. If your laner gets pushed, keep in mind that your first tier 3 item and your Gift of Fire heal allies, so your presence in the enemies' push, especially when you are hiding in the bushes, can lead to the the enemy team wondering why your ally is at full health and regenerating whatever is thrown at him. In this stage of the game, most of the time you just follow your jungler wherever he goes. But you may have to help your laner from time to time. Speaking of laning, you can also lane instead of jungle if you want/have to. Use your Gift of Fire on your minions to set their minions on fire to get back your energy. Heal anyone who ganks for you. You can melt someone if you use Agent of Wrath on them and they are on Arcane Fire. Change your item build by taking out the Crucible and add in a Frostburn. Also build the Fountain of Renewal second or third.

Mid Game Top

In this part of the game, teamfights are probably starting to break out over the Gold Mine, so be ready with your heal and don't use it casually. This is where you need to nail your Gift of Fire and Agent of Wrath in order to gain momentum in a teamfight and transfer it into defending the Gold Mine. Hopefully you can control the Gold Mine until Kraken comes, and then take it and do some serious damage to their base. Taking Kraken is a huge deal, and you need your alies on board; so if you think you should take, be aggresive and try to Ace or kill 2 members of their team (Just don't overextend) and then your teammates will probably be on board. When taking Kraken, you will probably be the meatshield taking damage from it, so heal yourself and don't be afraid to run into the bushes; your teammates can take a few hits and be fine.

Late Game Top

At this point in the game, Aces are what matters; Aces will kill the Kraken or kill turrets or destroy your Vain. But they could just as easily destroy their Vain. You need to be ready for a teamfight at any time and you need to use your abilities right, so basically don't use your Ult unless you are SURE it help more tham harm; you can't use Gift of Fire while ulting. You may need to protect your carry, but look for opportunities to protect him by killing an enemy. You should be ready to pivot from a tank to a damage dealer just by healing your ally and popping Agent of Wrath. Buy infusions whenever possible in this stage, also put mines by the Kraken. When your team loses a teamfight, run and don't let them Ace you. You might even Ace them while fleeing, you do have a sick heal. Sell your ironguard only when you have your other slots filled.

Thanks for Reading! Top

Thank you for reading my guide,sorry if I overdid it on the colors, feel free to suggest things that you want me to write about and don't forget to +1 if you liked it so others can see it. Peace out.

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