This is my first guide
Having noticed the lack of Adagio guides and the frequency of AFK players, I've decided to make an Adagio build that can carry your team further.
NOTE: Even if you are using a carry build REMEMBER TO ALWAYS BE GENEROUS AND SUPPORT YOUR TEAMMATES
Adagio
Adagio is a powerful support mage whose heals also damage nearby enemies. He is often strongest near the centre of fights, and a well-timed ultimate can turn the tide of a match.
As you can see, the summary of Adagio tells you that he can heal and also do damage to nearby enemies, we are focusing on the damage part!
Abilities & Heroic Perk Top
Arcane Renewal
Adagio recharges energy whenever enemies burning with Arcane Fire take damage from any source.
Arcane Renewal is the perk that makes adagio a very good character, the reason that the only one energy recharge item is required is because of Adagio's perk. Adagio is like the other crystal heroes, his
Gift of Fire is his main "Energy using ability" and his two other abilities also use a fair amount of energy. However, Adagio's
Arcane Renewal combined with
Gift of Fire can give Adagio a lot of energy if used properly.
Gift of Fire
Adagio heals a target ally and splashes Arcane Fire onto nearby enemies, dealing damage every second. If Adagio targets himself, he will also slow nearby enemies. Each ability point spent on Gift of Fire increases its healing power, burn damage and energy cost.
As mentioned above,
Gift of Fire is the ability that, combined with
Arcane Renewal makes Adagio a good character and refills his energy bar almost constantly.
NOTE: Always be generous with this ability because while you heal your teammates, you may be able to burn some other enemy minion or hero without realizing.
Agent of Wrath
Increases the basic attack of a target ally for several seconds. Deals additional damage to enemies burning with Arcane Fire. If Adagio targets himself, the bonus attack power is even greater. Each ability point spent on Agent of Wrath increases its attack power boost, burn damage and energy cost. Each point also accelerates its cooldown.
Agent of Wrath can help you beat an enemy hero in a fight, your damage gets greatly increased and combines with
Serpent Mask and
Breaking Point, this ability's effect will be amplified.
NOTE: This is another ability to be generous with, if you have a burst damage hero on your team, this could lead to many more successful assassinations/ambush/ganks.
Verse of Judgement
Adagio channels for 2 seconds then deals grievous damage to all enemies in a wide, rune-marked ring around him. Enemies burning with Arcane Fire are also stunned. Each ability point spent on Verse of Judgement increases its damage, stun duration and energy cost and accelerates its cooldown.
Verse of Judgement does a huge amount of damage to more than just one hero and can turn the tide of a battle. Remember to use your reflex block when you are channeling to avoid stuns and also try to use
Gift of Fire to burn your enemies first before you use
Verse of Judgement.
Strategy Top
NOTE: This is the way i prefer to use Adagio with this build, however, if you have another way and it works better, feel free to tell me and I will try to improve my build around that.
Base of Operation (this sounds epic doesn't it)
It's best to start in lane with this build, i've never tried jungling with this build except to get a bit of money to finish off an item in late game.
Laning
When you are facing heroes such as
Ringo or
Petal in early game, don't be afraid to annoy them with your
Gift of Fire, but be sure to cast it on a minion and stay at a safe distance.
If the enemy is
SAW, wait for the time when he uses
Suppressing Fire and do as much damage as possible to him, then use
Gift of Fire to force him to stay in the battle or run away by using
Roadie Run , But don't try to 1v1 him unless he has low health cause he will destroy you when he's spun up.
If you're facing
Vox, beware of his
Sonic Zoom when he launches three sudden attacks (including the auto attack) and moves back and also his Resonance which he can use to bounce attacks and damage you, you can take advantage of his range and harass when there aren't any minions to bounce his attacks with.
Don't be too worried about your energy because your
Arcane Renewal,
Gift of Fire and later your
Energy Battery will take care of that.
If you are afraid of over-extension, just go to the jungle shop when you are near the enemy turret.
Farming wise, there is no worry because your
Gift of Fire will take care of most of the last hits if you don't hit them.
NOTE: You will be forced to go back to base when your two potions run out and your energy starts to get low, don't worry, call a teammate to avoid the complete obliteration of your turret and you're all good.
Kiting
You can try kiting if you want, I haven't tried it all that much but it isn't very difficult since your enemies are slowed by your
Gift of Fire
Energy
Your energy may start to run low after you've used your first potion, just cast your
Gift of Fire in the middle of the crowd and you'll be alright.
Healing
Healing your teammates is very important, however, you need to stay alive or there is no one to heal them. I usually heal my teammates first unless I'm in imminent danger, your role is protector after all.
Enemy Heroes Top
Ringo's
Double Down can be very annoying.
SAW may try to hit you with
Roadie Run and use the bounce back to escape.
Glaive's
Afterburn is a worry for both you and your teammates, so use the "avoid" to warn your teammates.
Catherine and
Koshka's stuns are deadly when you are channeling and over extending to destroy the enemy turret, make sure to have your
Reflex Block ready as soon as you get your
Verse of Judgement and also be aware of their location on the minimap.
DO NOT FIGHT WITH
Krul, this build outdamages your enemies in the long run but
Krul is the specialist of long fights with his
Spectral Smite
Taka and
Koshka's burst damage is dangerous, beware.
Joule after the new update is very annoying, you need to kite and dodge the Thunder Strikes
Always target the tank last, and if it's
Catherine, wait for her shield to go down before attacking.
NOTE: if the enemy
Catherine is near your turret and her shield is up, attack her once to get the bounce damage from her shield which will make your turret attack her and force all the enemy heroes out.
Build Breakdown Top
Start
Starting out with
Swift Shooter and two
Halcyon Potion, your goal is to farm as much as possible to build towards your first third tier using the
Swift Shooter.
First Back
Now you will be working towards your first third-tier item and picking up a few utilities along the way, you will need
Ironguard Contract,
Oakheart and
Sprint Boots.
Be sure to have your
Oakheart and your
Sprint Boots before you upgrade to
Blazing Salvo
Early Game
Save up your gold so you can buy
Breaking Point,
Weapon Blade and
Swift Shooter in one trip, then, buy
Reflex Block
NOTE: its preferred to buy your
Reflex Block early if you are planning on using your
Verse of Judgement.
Early Mid
If you couldn't complete
Breaking Point finish it now and farm for a bit to save up the gold for
Blazing Salvo and
Piercing Spear for the
Bonesaw
Upgrade your
Ironguard Contract to
Stormguard Banner
Mid Game
Upgrade to
Bonesaw and grab your tier two boots, the
Book of Eulogies will help you stay in battle but it will be even better if you can get
Barbed Needle.
Mid Late
Upgrade your
Reflex Block to a
Crucible and save up for the
Serpent Mask.
Also Upgrade your
Stormguard Banner to a
Contraption.
NOTE: Upgrade your
Contraption before you upgrade to a
Crucible.
Final Build
Finish your build, if you can't, don't bother farming and go in team fights with your teammates. You can get a
Weapon Infusion before you get your
Journey Boots to wrap up the game if you want.
Situational Items
The
Dragonheart is for when your enemies have high sustainable attack such as
Glaive or tanky
Adagio or
SAW, the
Dragonheart helps you stay longer in the fight and ultimately beating them or luring them into a gank.
You can use the Warhorn instead of the
Crucible if someone in your team built the
Crucible.
You can purchase
Eve of Harvest if you feel like that you need a bit more health regen, note that the
Eve of Harvest also gives you energy regen.
Clockwork is a good choice if you want to use your abilities more.
Scout Trap and
Flare Gun are always important for your team to have a better position than the enemy team.
The
Scout Trap should be placed in positions where it will grant you the vision of the bush but difficult for the enemy team to trigger, I've done this for almost all of my games and if you place your mines at the right position, it will almost last for the whole game.
NOTE: Here is a place were you can learn about
Scout Trap placement
http://www.vaingloryfire.com/vainglory/guide/its-a-trap-a-guide-to-scout-traps-and-where-to-place-them-53
The
Flare Gun is mainly for countering
Taka but you can also use it to counter ganks and enemy team stealing the gold mine.
THANK YOU FOR READING Top
If you have any suggestions please tell me, this is my first guide so it's not very good, but i will be updating
And a big thank you to my friend JJJJ who gave me the idea of this build
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