Reasonably Tanky Offensive Support by DemonDHarris

Reasonably Tanky Offensive Support

By: DemonDHarris
Last Updated: Dec 11, 2015
0 Votes
Rating Pending
Build 1 of 1

Fortress

Build: Build #1

Ability Path

Packmates
Heroic Perk
Truth of the Tooth
1
2
3
4
5
6
7
8
9
10
11
12
Law of the Claw
1
2
3
4
5
6
7
8
9
10
11
12
Attack of the Pack
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
Adagio
1
Celeste
1
Ringo
1
SAW
2
Joule
2
Krul
2
Petal
3
Ardan
3
Blackfeather
3
Kestrel
3
Skaarf
3
Vox
4
Fortress
4
Rona
5
Phinn
5
Skye
6
Catherine
7
Koshka
8
  No Threat
9
Glaive
9
Taka
10
  No Threat

General Notes Top

This is my first attempt at making a guide and it may suck, I just wanted to try the feature out and since using this build I've been getting fairly consistent wins using Fortress when previously I haven't been (even when using other peoples guides) I thought why not, right.

With this build a lot of movement seems to be very key, in teamfights you'll engage first but often move around back and forth among your teammates making use of your fairly quick cooldown lunges and insane movement speed between allies when backing away and also following up with bleeds. Even against pretty tanky opponents with decent support from your teammates you'll find the opposition backing away quite frequently as health plummets.

Certain enemies with stuns like Catherine Glaive and Koshka are threats during teamfights, however alone they're not too dangerous (Glaive being the exception, he can make life hard on occasion) meanwhile Taka is not a huge threat in a teamfight but his danger comes from being alone with him

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