WARNING Top
This build if for fun and not for competitive use.
Why Pick Weapon Skaarf? Top
Why choose weapon
Skaarf? or why choose
Skaarf at all? Well the reason to choose this build is to destroy defense.
Skaarf's passive decreases hero's hp by a % when they are on fire. This scales faster the more hp the opponent has. The reason for choosing this
Skaarf build over other
Skaarf builds is that you have rapid fire. This means that you can use
Skaarf's passive more effectively. Every time you hit the enemy you increase the damage by 1.5% a second. This will be capped out at 6% a second, which means that you will kill any enemy within 17 seconds. This massive % damage is also stacked on your spitfire damage and you basic attacks.
Items and Why Top
These items were picked to optimize Skaarf's passive.
Bonesaw 1. increases attack speed which helps
Skaarf use his passive, and 2. it shreds the enemy's armor on hit. This means that every time you hit the opponent you will decrease their armor and do more damage.
Tornado Trigger increases attack speed by 75%. This works very well with
Bonesaw because
Bonesaw shreds on hit, and this makes hitting the enemy even easier. Also, Tornado Trigger increases critical chance and critical damage.
Journey Boots increase passive move speed as well as active sprinting. This is a must because it helps
Skaarf keep distance from his enemies so he does not die. This also gives
Skaarf a health regen so
Skaarf does not have to teleport home as frequently.
Serpent Mask gives
Skaarf 20% lifesteal which helps
Skaarf stay alive longer.
Clockwork increases
Skaarf's cooldown as well as give him energy recharge. This helps
Skaarf uses his
Spitfire and
Goop more often.
Sorrowblade increases weapon power, allowing
Skaarf to hit harder.
Skills and Why Top
Getting
Spitfire first is a must.
Goop will not light on fire without spitfire, and
Skaarf's passive will not activate either. Upgrade
Spitfire first and take it's overdrive. This will let
Skaarf light enemies on fire more often, and will save you if you miss the first
Spitfire.
Goop should be taken second.
Goop will help
Skaarf escape from enemies or lay chase. It will also help
Skaarf deal more damage to enemies who are lit on fire and will also help
Skaarf light other enemies on fire as well.
Dragon Breath should be ignored and only taken when
Skaarf is at level 11. Dragon Breath will light enemies on fire but will silence
Skaarf for it's duration. Only use
Dragon Breath when most of the enemy team is dead and you need to slow an enemy down.
Dragon Breath also does not do much damage because it scales of crystal damage.
Thank You For Reading! Top
If you have any criticism, advice, questions, or things you just don't agree with, please leave a comment! :)
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