Welcome to my guide on the elusive Juggernaut Taka, A take on the Paladin Taka. Let's take a standard look at Taka and his Abilities.
Taka; Taka weaves through the battlefield, eliminating targets with his switchblades. He lives on the knife's edge, compensating for fragile defenses with agility and stealth.
House Kamuha Heroic Perk; Taka's Critical Strikes have 30% lifesteal and grant a burst of speed. Every 5 seconds, Taka is guaranteed a critical strike. Taka gains 1 Ki stack when he performs an ability or critical strike (up to 5 stacks). Each stack of ki speeds up his guaranteed critical strikes 0.9 and grants 25% cooldown acceleration.
KaitenFirst Ability; Taka flips over his target, cutting it with his switchblades. Taka doesn't take damage in mid-air.
NOTE: Can be used to avoid Several Ultimate abilities (Ardan's, Adagios) Also, Overdrive does not consume energy.
KakuSecond Ability; Taka throws a smoke bomb at his feet, vanishing from enemy sight and gaining move speed. This illusion ends early if he strikes a target or he takes direct damage. Turrets, Scout Traps and Flare Guns will see Taka while invisible. When maxed, this ability heals Taka for 1% of his max health per second while invisible.
NOTE: Useful for chasing and escaping, it grants you a slight speed boost while invisible, great for catching up for a final kill. Also use it right before you die, then retreat to base in the safety of a bush.
X-RetsuUltimate Ability; Taka bursts through his target, carving an X with his Switchblades for lethal damage. The target suffers a mortal wound, reducing healing by 50%, and dealing damage over the next five seconds.
NOTE: Run up, burst, dash, also useful for getting enemies through turrets, then dash back out.
I hope you enjoyed this guide, please feel free to leave any of your tips and tricks in the comments, and leave feedback about my idea.
-CanadianWarfare
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