Joule the Transformer (In Progress) by JTP2000

Joule the Transformer (In Progress)

By: JTP2000
Last Updated: Sep 5, 2015
1 Votes
Rating Pending
Build 1 of 2

Joule

Build: Initiator Joule

Ability Path

Heavy Plating
Heroic Perk
Rocket Leap
1
2
3
4
5
6
7
8
9
10
11
12
Thunder Strike
1
2
3
4
5
6
7
8
9
10
11
12
Big Red Button
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
0
Rona Rona is annoying at close range. Shred her shield and armor however possible before she uses her red mist ultimate. That's when she'll be vulnerable to ranged fire. While the iron is hot, strike with the hammer that is your ranged abilities and attacks
1
Taka If you know where he would go when he turns invisible, may it be near allies who are almost dead or running away, you can still hit him with your directional type abilities. U can even hurt him with a thunder strike at the same moment he throws his smoke bomb.
2
Ringo Ringo sucks at close range. However, when afar, he's a menace. Get close and kill.
3
Ardan Shred and kill. Simple as that. It'll render Ardan and his meat shield factor useless.
3
Joule Shred the armor and shield and render her perks useless.
3
Petal Those bramble thorn munions will be a pain. However, there is a catch. They munions are but a body and Petal is the head. A basic rule when fighting multiple foes: cut off the head and the body dies.
4
Adagio Adagio can be annoying if he wants to be with his gift of fire. The healing and fire is so annoying. Focus on the fight and let your teammates save your butt.
4
Fortress A battle between initiators will be interesting. You focus on weakening enemies, Fortress focuses on chasing. Kill him before he has you surrounded.
4
Koshka Koshka being a crystal power based assassin is annoying when you got no shields. She's also fast so if you don't have any boots yet, she'll slip away. If you got a shiversteel, jump and use it.
5
SAW Saw is the only one with the damage potential to get past your defenses. Don't falter however. Make use of his lack of speed and whittle his defenses until he can no longer fight.
5
Glaive Glaive's aoe attacks can bypass Joule's defenses. His high health is also a pain in the neck. This doesn't however mean you got no counterattack. While the enemy glaive doesn't notice, you shred his armor and shield with every hit. Glaive will be weakened and you can make the kill.
5
Vox Vox being part Mage is annoying but do as you would to Celeste. Shred and kill.
6
Catherine Catherine is no longer as much of a threat especially if you fight her as a team. Whittle her captain of the guard perk and crush her.
6
Celeste Mages like Celeste were annoying back then but not when you have Joule's hybrid initiator build. Just get close and make use of her fragility.
6
Krul Joule would still be screwed fighting krul especially in this build. However, this build renders Krul's armor and shield useless. This makes him vulnerable to his greatest weakness. A teamfight.
6
Skaarf Those fireballs are annoying even when you have proper defenses.
7
  No Threat
8
  No Threat
9
  No Threat
10
  No Threat

Initiator Joule: Shred and Kill Top

Normally, Warriors would do heavy melee damage. However, because joule is effective at any range and with any build, I was experimented for a perfect hybrid build. This is what I got. It counters all of joule's weaknesses including Catherine players. This also makes her a team player meaning she is at her best when with her team. This doesn't however mean she's useless on her own like fortress. She can hold her own in a solo brawl and a teamfight. By shredding the enemy's armor and shield, you and your team can unleash devastating damage with both weapon and crystal power. This build even has good synergy with Joule's abilities. Thunder strike pierces 20% of the enemy's armor and shield on contact. Combined with your items, you can pierce through 20-40% of the enemy's defenses. This renders a defensive counter build against your team useless. Then, your jump will be even more terrifying than it already is. If it hits, not only will u deal a significant amount of damage, the stun gives you time to shred defenses. The rocket leap, like Catherine's stun, can also be used as a ping for kill this enemy. While the enemy defenses are down your teammates can take it from there. Lastly,your laser will be effective always. No amount of shield can help against a broken myth. And even if they do survive, their health will be so low you and your teammates can just rush in for the kill. This means your allies won't have to focus on shredding the enemy defenses. You and your allies can focus on adding other items that may help you keep up the momentum.

Initiator Joule: Pros Top

You barely have any weaknesses among the other heroes. Most of their threat levels compared to other builds are reduced to half. Also, this makes use of Joule's devastating area of effect abilities and maintains the strength of her basic attacks leaving nothing safe for her wrath. And most importantly, you got hybridism. Hybridism will bypass any defense your enemy built. This way, you don't buy sell and buy again just to counter build. This already counter builds almost anything. This helps you take down enemies like krul, saw, Taka, Catherine, or what have you. You'd leave them at a near death state if not killed them. Then your team can make the kills.

Initiator Joule: Cons Top

You damage output isn't as high as compared to just using a weapon or Crystal build and you only unleash ypir full potential in long fights or in team fights. Also, you still need time to make shields. U have to make shields after getting the clockwork and maybe some travel boots if ever the enemy has a Mage like skaarf. Most importantly, this build's biggest weakness is that like joule, it's only going to work in the late game when you or your teammates have the power to magnify the strength of your items.

Quick Comment (2) View Comments

You need to log in before commenting.

Quick Comment (2) View Comments

You need to log in before commenting.

VaingloryFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite VG hero’s build and strategy.

Copyright © 2019 VaingloryFire | All Rights Reserved