Guide for Krul : Buil CP or WP! by BIGphil689

Guide for Krul : Buil CP or WP!

By: BIGphil689
Last Updated: Jun 17, 2016
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Build 1 of 2

Krul

Build: Build #1 : WP

Ability Path

Shadows Empower Me
Heroic Perk
Dead Man's Rush
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Spectral Smite
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From Hell's Heart
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Krul

Build: Build #2 : CP

Threat Meter

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Threat Hero Notes
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Catherine She can stun you to engage, by suprise and do a lot of damage to you. Make sure to reflex block!
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Koshka Her ultimate can stun you for a while, getting a good opportunity to finsh you up with the help of her aliies or, if you try to run, she might out speed you. Make sure to reflex block!
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Krul It is juste one thing tath will decide who win this duel : who's allies ever come first to help. Avoid is stun and of course and most of all, avoid him itself.

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BUILD WP :

- Serpent Mask : allowed you to have an extra huge lifesteal + your natural life steal. Also give you a bit a WP for extra damage

- Breaking Point : you get some stack on your enemies (do more and more damage for each stack, 25 stack max.) + the stacks you naturally have, wich increase you damage and lifesteal

- Tornado Trigger : the key for Krul is attack speed... More attack speed = more lifesteal. (Watch out, the ennemi might build Atlas Pauldron. Once activate by the ennemi, you will lose a lot of attack speed for about 5 seconds... DEADLY!

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BUILD CP :

- Alternating Current : give you attack speed + crystal damage

- Clockwork : Strongly recomended! Aloud you to use your power more frequently during the battle.

- Aftershock & Eve of Harvest : get more lifesteal, crystal power and better energy regen.

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Krul can be one true love for your team, helping to smash the ennemy vain and a painfull disaster to take down for each member of the enemy team... Support and help your team winning the game by following this guide.

HEROIC PERK :
After standing in a bush, (about 1.5 to 3 seconds), if you get out of it, you will get a large boost of mouvement speed. This is a good way to finish or engage the enemy lane hero.

1st ABILITY : DEAD'S MAN RUSH

Krul get to his target location with a boost of mouvement speed. He deels bonus weapon damage and get about 2 stack on his enemy. This ability has a long range and deels even more bonus damage. This is a very good way to engage a teamfight with a lot of armor that appears at the moment you hit your target location.
KEEP IN MIND : Dead man's rush slow your opponent. This is an other way to suprise your ennemies an preventing them from running away if you out damage them because they have less mouvement speed

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2nd Ability : SPECTRAL SMITE

The sword of Krul fell a target location that can have cuple meters of distance between him and his ennemy. this ability is your main source of damage and regen. If you are building crystal, get a Clockwork. It will permit you to use it way more during the battle, this way, you will get way more durable and resistant. KEEP IN MIND : This ability hurts way more, the more your stacks are up. Otherwize, if you did not had any stacks and you laned this ability on hin, your regen will be lower and the damge to.

3rd : ULTIMATE ~FROM HELL'S HEART~

Krul throw his sword in a very long range (increase when upgrade) and stun his enemy for a long while. After the stun, your enemy is breafly slowed. KEEP IN MIND : the more your target is at a long distance from you when you hit him, the longer the stun is. I recomand you to hit him with your ultimate with distance and get fast to him with youre DEAD MAN'S RUSH (1st ability) to profite more pf the long stun. Has you build crystal, following my build guide, this ability will hurt way more and with a Frostburn, the slow you apply to your ennemy will be way more painfull and you make sure there will be no escape from the ennemy team... Good opportunity to get an haste and capture a kraken to yourself ;)

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Hi hope you guys enjoyed my very first hero guide on VGF! Leave a like and cheers

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