Hello everyone and thanks for clicking on my build. This is the first one I've done so it might be a little vague but I'm trying to include everything I can.
Fortress is a warrior/roamer but I much prefer using him as a CP carry. I've focused on his bleed and wolves a lot when talking about the threats because they are the most important parts of Fortress' arsenal. If you've played fortress before, you know that when you apply bleeding to someone, they take damage over time, but when you or any of your allies basic attack them 6 times in total, it will deal a huge burst of damage and reduce their healing. Note that the wolves also apply bleeding and their attacks count towards the 6 basic attacks. This is crucial as often the enemies never expect such a big damage curve. I will go in depth on this topic a little later.
Heroic Perk Top
Fortress' heroic perk, packmates, increases his speed to that of almost sprinting when near to allies. This ability is possibly the best thing about fortress, his innate speed lets him track down even the fastest of heroes. This only applies when you're near an ally though, so be careful and watch your teammates. If they go down, a lone wolf is a dead wolf. You've got to help your teammates too, buy a crucible and/or a fountain and make sure they stay alive. They're just as important as you.
Ability A Top
Truth of the tooth is an underrated ability. When built with crystal it not only does high amount of damage and give you and your allies speed, it gives life steal to you and your team. Use this to your advantage and keep yourself healthy. Try initiating with this ability for the damage burst and go for the enemy carry, then save this ability for when the enemy is (hopefully) running away. Keep with your allies and make sure they use the speed boost too and you will relentlessly chase down everybody.
Ability B Top
Law of the claw is a very useful ability. It does a lot of damage and I mentioned in the intro that it applies bleed. The bleed is what makes fortress so good. Upon reaching 6 stacks, the damage done is equal to a percentage of the enemy's health. At overdrive, this percentage is 20. That is 1/5 of your opponents health. When built with crystal however, it has ratio, and then the percentage becomes higher and higher as you get Broken Myth stacks. It is crucial you get broken myth and I will talk about this later. Try using this ability straight after truth of the tooth to get the life steal and maximise the amount of basic attacks to pull off after it.
Ability C Top
Fortress' ultimate, Attack of the Pack, is one of the most powerful abilities in the game ( in my opinion). It grants fortress fortified health, gives him a 70% attack speed boost (when maxed) and calls forth 3 wolves to seek out a hero each. The wolves are
extremely under appreciated and are often ignored by the enemy team, they tend to focus on the bigger problem, e.g you. Built with crystal, these wolves do fairly decent damage that increases every second and apply the most important debuff; bleed. The wolves apply bleed stacks, which in turn deals even more damage per second that increases every second. Then when the stacks reach 6, the enemies lose more health, more bleed stacks apply and the vicious cycle continues. Paired with the buffs to you, you can easily overcome a 2v1 if you focus the damage dealer. If the enemy ignore the wolves, the wolves cut them down. If the enemy don't ignore the wolves and attack them, you cut them down, it's foolproof. I recommend using this ability just before initiating an attack. They are faster than a hero's regular move speed and know exactly where the enemies are, good for scouting out if they're attacking the kraken or the gold mine. I mentioned that they target one hero each, but what happens when one hero dies? Well, the wolf that was focused on that hero switches targets and goes for another hero. What happens when two heroes die? All 3 wolves target the remaining hero. This is very powerful, as 3 wolves = 3 basic attacks. This means that the wolves will trigger the bleed stacks in just 2 seconds. Imagine losing 20% of your health every two seconds and then trying to heal it back but the heal is not powerful enough to save you. This is great for when you're the last one alive, and there is only one survivor on their team as well. It makes a 1v1 an almost instant win. You may even win against a Krul if you're smart and you have a health advantage. After you've killed all heroes and the wolves are still alive, they will target the lane and the turrets, killing all minions in their path. In battle royale, you can use them as meat shields, stand by the turret, call the wolves and bite and claw at your heart's desire, just be sure that nobody spawns or else the wolves will abandon you and you'll be left to fend against the turret yourself.
Team Synergy Top
Whew, got all the complicated stuff out the way, here I'll be talking about good team comps.
Fortress needs basic attacks for the bleed to work, so people who deal out basic attacks quickly work very good with him (
SAW,
Ringo)
He's a very good early game invader as well, with the burst damage and the ability to chase them down. You'll be very fast since they won't have bought any boots. Fast heroes and people good at chasing work very well with fortress (
Catherine,
Koshka)
Late game he's much more of an assassin-warrior combo, doing surprise burst damage and persistently dishing out high damage. Heroes that can prevent enemies from fleeing or that can do a wide stun/silence to stop them from countering you are very helpful as well (
Phinn,
Adagio,
Vox)
Conclusion Top
Fortress is one of my favourite heroes, and for good reason. High burst damage, high consistent damage, decent defences if built right, very powerful abilities and self buff ultimate, great chaser and amazing team player. Remember to bleed out the carry as soon as you can and call the wolves for extra assistance.
Give him a try and see how you get on.
Good luck in the fold!
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