CP
Kestrel is a great hero in the jungle, because she can farm up quickly and also push lane, she can also dish out great amounts of damage with her
Glimmershot, but be careful once she runs out of
Glimmershot she will be completely useless.
With
Kestrel your main goal is to go invisible with
Active Camo, go to the enemy backlines and dish out loads of damage, you also have to bait them into your mist, but we will see that later on.
In conclusion
Kestrel is a very hard hero to master but once you do you will not be dissapointed.
Adrenaline
Slot:
Heroic Perk
Whenever Kestrel lands a basic attack, she gains 5% attack speed and reduces the cost of her abilities by 10%
This heroic perk although notthe best can really help
Kestrel use less amounts of energy in the early game, since
Kestrel really struggles with energy problems early and mid game
Glimmershot
Slot:
A
Kestrel fires an arrow, landing an armor-piercing basic attack on the first target in its path. The arrow then pierces through, dealing crystal damage to the target and other enemies behind it.
Kestrel can keep several arrows in reserve. After 3.3 seconds without using her bow, these arrows are automatically reloaded. Reload time is decreased based on attack speed
This is CP
Kestrel primary source of damage but be awre she only has four and after she runs out she is completely useless for the next 3.3 seconds, although you can go invisible and escape in this time
Active Camo
Slot:
B
Kestrel instantly vanishes from sight and gains bonus move speed. Additionally, she leaves an invisible phosphor mist at her location, revealing enemies as they walk through it. If Kestrel deals damage to an enemy hero within the mist, the mist will detonate, damaging and stunning all enemies within its area for 0.8 seconds.
Landing the primary impact of Glimmershot will reduce the cooldown by 1.5 seconds. However, Active Camo cannot be triggered while Kestrel is taking damage from an enemy hero, putting it on a 2.5 second cooldown. The length of time Active Camo is disabled is reduced by bonus weapon power.
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