Target Lock
Slot: Heroic Perk
Skye locks onto and reveals the target she most recently basic attacked. Basic attacks and Forward Barrage on that locked target grant her up to 2 move speed for 1.2 seconds. This speed bonus is dramatically reduced while moving backward. Target Lock is lost if the target moves more than 8.5 meters away from Skye or if she doesn't attack her target for 3 seconds.
Forward Barrage
Slot: A
Skye fires a continuous stream of bullets while strafing in a selected direction. Reactivate this ability to stop firing.
The duration increases with Skye's crystal power up to a max of 3 seconds. Weapon damage can critically strike with bonus critical damage. Deals bonus damage to locked targets. Deals 60% damage to structures & bosses.
Suri Strike
Slot: B
Active: Skye dashes to a chosen location near her locked target while a volley of missiles along a line between her and her target. Multiple missiles can hit the same target, but sequent hits deal 20% damage. This ability can only be activated when Skye has a locked target. Activating this ability resets a portion of the cooldown on Forward Barrage.
Passive: Each ability point in Suri Strike increases the duration of target-lock.
Death From Above
Death From Above
Slot: C
Active: Skye fires a salvo of missiles at a chosen location near her locked target. After a 1.3 second delay, the missiles rain down on that location, stunning enemies for 0.5 seconds. Enemies still in the area afterward are slowed and take crystal damage. Aiming directly on your locked target rains down the missiles in a cluster. Aiming away from your locked target rains them down in a line across the target's path. This ability can only be activated when Skye has a locked target. Deals 40% damage to structures & bosses.
Passives: Each ability point in Death from Above increases Skye's target-lock range.
Target Lock
Slot: Heroic Perk
Skye locks onto and reveals the target she most recently basic attacked. Basic attacks and Forward Barrage on that locked target grant her up to 2 move speed for 1.2 seconds. This speed bonus is dramatically reduced while moving backward. Target Lock is lost if the target moves more than 8.5 meters away from Skye or if she doesn't attack her target for 3 seconds.
Forward Barrage
Slot: A
Skye fires a continuous stream of bullets while strafing in a selected direction. Reactivate this ability to stop firing.
The duration increases with Skye's crystal power up to a max of 3 seconds. Weapon damage can critically strike with bonus critical damage. Deals bonus damage to locked targets. Deals 60% damage to structures & bosses.
Suri Strike
Slot: B
Active: Skye dashes to a chosen location near her locked target while a volley of missiles along a line between her and her target. Multiple missiles can hit the same target, but sequent hits deal 20% damage. This ability can only be activated when Skye has a locked target. Activating this ability resets a portion of the cooldown on Forward Barrage.
Passive: Each ability point in Suri Strike increases the duration of target-lock.
Death From Above
Death From Above
Slot: C
Active: Skye fires a salvo of missiles at a chosen location near her locked target. After a 1.3 second delay, the missiles rain down on that location, stunning enemies for 0.5 seconds. Enemies still in the area afterward are slowed and take crystal damage. Aiming directly on your locked target rains down the missiles in a cluster. Aiming away from your locked target rains them down in a line across the target's path. This ability can only be activated when Skye has a locked target. Deals 40% damage to structures & bosses.
Passives: Each ability point in Death from Above increases Skye's target-lock range.
FORWARD BARRAGE
This is your main source of damage. with CP, deals high damage and slows them
Try to land all of your shots on a target locked hero. This increases the damage.
SURI STRIKE
Helps with repositioning, it'll be hard to land all the missiles at first so dashing right in front of them almost guarantees the missiles to hit.
DEATH FROM ABOVE
Very hard to land, try to predict enemy movement. while fighting a melee solo, stand inside your ult and forward barrage, the lifesteal is like krul on roids.
LANE
Skye is kind of brittle early on, stick close to your turret if laning. focus on getting farm and poke occasionally.
JUNGLE
Jungling is safer for skye and she can clear out monsters quickly and efficiently
LANE
Half the build should be done now. Frostburn and broken myth are a must.
Play flexibly, adapt to your team and push when they push. Ganking a skye isn't that difficult. Use A to check bushes.
JUNGLE
nothing much to say... : I
In the beginning, last hitting is hard with CP skye, feel free to get a weapon blade to help out.
Try to get a group of minions on low health and finish off with A
Skye is an adapt jungler but be wary of her energy, you may even have to port back.
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