Another Taka guide wtf Top
Hoi guys welcome to my First(actual) Taka guide :D
Woah woah wtf you already have a Taka guide why are you making another one?
Good question see the reason why I'm making another Taka guide is because I messed up with my old one I experimented too much and well it's completely weird now so I just started from scratch.
Question will this Taka guide provide more and better information then the other one?
Yes it will I'm planning on adding information about Taka and my opinions on how I see Taka should be played
What about other Taka players about how they think Taka should be played as?
Ahh yes those Taka mains are also average however if you want too be a not average Taka player or want to play Taka better,Or want to dominate a Taka vs Taka match then this guide is good. If you want to check out a normal Taka guide I suguest looking at Faey's Guide for a normal average Taka guide https://www.vaingloryfire.com/vainglory/guide/quot-lets-provoke-a-teamfight-quot-taka-beginners-guide-17878
Btw I will add a short version for those people who cannot read normally or need a quick read while they are in a match
I will also be updating this guide daily as possible as I can
What is a Taka and how do I see Taka? Top
Taka to me is a Assassin or a Bruiser that has no form of aoe damage and no hard crowd control.
As a Taka main I think a Taka is similar to a thief. What does Thief and Taka have in common? They steal things. Thiefs steal items and objects form you and Taka steals your jungle camps. Thiefs will usually get caught at the end and Taka will usually die at late game. They both are sneaky and are intelligent beingings but they need people to help them out. A one man thief will easily get caught and a one man army of Taka will die without at least one person helping him
Taka Ability's Top
Taka counter X Top
Now for heros that Taka counter
Normal Version: Skaarf is a easy counter since he has low mobility and has small amounts of health. I would use any builds I listed below to counter him. Note that his ult,
Dragon's Breath gives him forfeit health which means that when he uses
Dragon's Breath You will do less damage to him . Damage him before he uses
Dragon's Breath To Maximize your damage potential. His passive,
Fan The Flames will reveal you if your invisible so don't press your
Kaku if you got hit by a
SpitFire or you step on a
flaming Goop recently. Threat level is Very low
Short version: Easy to counter. You can kill him easily with any build. Don't fight him when he use
Dragon's Breath. Don't use
Kaku when your on fire
Normal version: Ringo is easy to counter if your enemy doesn't have vision,and if Ringo cannot use his resource of vision properly. Ringo is easy to kill if he cannot kite very hard. He shouldn't be hard to kill. a
X-Retsu and a few auto attacks should kill him no need to use your
Kaku or your
Kaiten
Threat level is very low
Short Version:Easy to kill. Useless without vision or cannot use it properly. If pro ringo he will kite u. harder to kill if kite hard. Don't throw all your moves at him can use your ult,
X-Retsu and aa to finish him
Normal Version: Somewhat difficult if you cannot control the battle. Most kruls can dominate 1v1 and the map in general but you can beat him in 1v1's and the map too. To counter him simply kite him or auto attacks and run any chance you have. His b ability,
Spectral Smite will be too slow for him to press and if he try's then he will not have enough range to hit u. You can
Kaiten his ult,
From Hell's Heart to neglect the stun and
Kaiten his SUPER ULTRA MASSIVE MIRACLE DAMAGING HEALING INSANE POGCHAMP DAMAGE RAINBOW MAGNIFICENT BIG BANG LITTLE BANG CONSUMITON OF THE HACYLON FOLD ATTACK aka his b ability
Spectral Smite to neglect the damage of it. Threat level is low
short version: Control the battle if can't u lose. Krul wins all 1v1 and the map is in his favor. You can win 1v1 if u play smart. Beat him is to simply aa and run. Dodge his
From Hell's Heart and
spectral smite with your
Kaiten
Normal Version: Easy to counter. His b ability,
Chakram does massive damage but u can easily dodge it. If he ult u, u can
Kaiten his
Shimmer Strike which will do no damage, also if he ult u bring him to your team he will die easily. His a ability,
ShroudStep is scarey if it can teleport which can hurt your chance of killing him since his barrier is so freaking big. Is he's crystal power then you shouldn't have trouble. Threat level is low
Short version: don't get hit by
Chakram can dodge it easily. When he uses
Shimmer Strike then bring him to your team.
Kaiten his ult,
Shimmer Strike will do no damage. Watch out for his teleport makes him harder to kill. Don't worry if he's cp
Normal Version: Will die from pretty much anything to you do. To kill her instantly without wasting too much resource use your ult,
X-Retsu and auto attacks. Watch out for her stun,
Core Collapse she can do a big chain combo if she lands it.Her a ability,
Heliogenesis does massive damage but can easily be dodge. Her ult,
Solar Storm and stun,
Core Collapse can be
Kaiten. Threat level is low
Short Version:Die to everything you do. Don't throw everything at her since she dies to one thing you do. Dodge her stun,
Core Collapse or she will 1 shot you. Can use
Kaiten to block her stun
Core Collapse and her
Solar Storm.
Normal Version:Phinn has no utility making it easy to stick onto him. His abilitys have long cast time before he can do damage with it making it easy to dodge or
Kaiten his abilitys. His a ability,
quibble does tons of damage so try and
Kaiten that. His ult,
Forced Accord has a 1 second delay before he pulls you towards him. If you get hit by the hook try use that 1 second delay to ult, a unit(minion,jungle creep, or kraken). His b ability,
Polite Company reveals u while invisible so use your
Kaku when you think his b ability,
Polite Company is on cd. Threat level is insanely low, like you do not know how easy it is to kill this guy
Short version:Phinn is slow which can make u have good stick potential. A Ability,
Quibble takes forever to use making it easy to dodge his damage or
Kaiten it and his ult.
X-Retsu away if he hooks you but haven't pulled u. Don't use your BOX MOVE,
Kaku when he has his SLAMMMMMM,
Quibble
X counters Taka Top
Normal Version:Skye is super annoying. She has ton of mobility which is easy for her to kite you with her passive,
Target Lock,she can reposition herself in a bad situation with her b ability,
Suri Strike Whenever you go all in on her. And her passive lets her reveal you whenever your in
Kaku. To counter her you should use a tankier Taka build(haven't made yet) or you should use the Crystal power slow Taka build to shut down her mobility. Focus her in team fight she since she can be a one man army if it is a good skye.Threat level is extremely high
Short Version:Skye will kite you,reposition herself, and reveal you whenever your invisible do not fight her in the early game and focus her in team fights.use crystal power Slow Taka build to make her slow down a bit or tanky Taka which will reduce her kite effectness.
Normal version:Catherine is annoying but not as annoying as skye and petal. Her a ability,
Merciless persuit can instantly stun you meening that it will instantly stun you. Which means is that you have to
Kaiten it in order to not get stun, however at the same time you must dodge her ult,
Blast Tremor.
Short Version:Don't attack her when she has he really bubble but-Meen shield and
Kaiten Her stun,
Merciless Persuit or her silence,
Blast Tremor.
Normal Version:Petal is the worst of them all. Her
Munions Reveal you while invisible. Her a ability,
Brambleboom Seeds will stop your ultimate dash midway if you "accidentally" hit them with your ult. Her b ability,
Trampoline! will escape all your locks on that you apply to her. Think of her as those school shooters from columbine.
Short Version:Do not fight her, her minions reveal u while your invisible, she has land mines that's reveal you, she stops anything you do, basically your ex gf(****ing grace)
Taka builds Top
Team fighter/armor consumer Taka build: This build is personally my favorite. It gives Taka high team fight scaleing damage,and it gives Taka the ability to melt through armor. This build has a high jungle clear of an average of 3-4 seconds per jungle camp. This build is also very good at snowballing and being annoying in general. This build secures your early game, helps the mid game, and repolish/change the late game.This build can be played on all players but I recommend using this build if your a intermediate Taka player. This build is super helpful aginsted enemy's with high defense or enemy's who have little to no defense at all. This build excels heavily on lock on(catching up on the enemy),Teamfight scaling, and assassinating. This is the true assassin build. Use this build if the enemy has a Tanky team comp(ex can be black feather lane,Reim jungle, phinn roam)
annoying follow up Tanky Taka build:This build to be honest is super ******ed to go aginsted. It gives a Taka decent offense stats which is just crystal power damage on hit and more rapid attacks but the stat that shines on this build is his defense. He is like a Great Wall of China made of multiple tanks,that cannot explode, this gives Taka great advanges in duels and disengages for his team. This build has a medium jungle clear time of an average 4-6 seconds per jungle camp. This build early game is super good since of the early defense stats and super ******ed in late game since the late game defense stats. This build offers a lot of defense,an objective taking. I recommend using this build if you have Lot of experience with Taka, if you don't this build make you seem completely useless. Use this build if the enemy has almost no offence or your vs you counters)ex can be Adagio lane,Flicker jungle,Glavie roam). Or you can use this build if your roamed is a healer(Lyra,adagio,etc)
Good Roam Synergy(not by order) Top
Fortress:Fortress Helps Taka On followups and lockon. Follow ups can make it much easier to let Taka kill the target with less trouble and lock on able to make a fleeing enemy harder to run. Fortress and Taka can make a deadly bleed combo. Taka can use his ult and fortress can use his b ability. They also have great escape potential. Taka can use his box move
Kaku and fortress can use his ultimate and get his passive.
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