As an excellent melee protector, Ardan can lock down enemy heroes whilst keeping his allies alive. His skillset allows him to gank and initiate team fights with ease, and he has a lot to offer with his unique abilities and potential; with these he can offer new team compositions and strategies never seen before. Ardan is also flexible in terms of what role he is. Depending on the build, Ardan can be built as a tank, a supporter, or even a demolisher(to enemy's towers/kraken/mines); however, I like to make Ardan a demolisher the most. Thus, a warhorn can be a helpful item. I would like to share my ways and experience while using Ardan to win the battles.
Main items are shown above.
1. The potions may be left to sell to the store back later.
2. Ardan are more fit to help the ally in the field. Ironguard contract allows you to attack a monster and let your ally to get the last hit.
3. A majority of Ardan's items and skills are used to shield his allies from more damage. Mind that Ardan cannot be alone, even beside the base.
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