Hi, there!
I've been away for some time, and now i have returned, it's been a months since I've updated this guide, and boy oh boy I have a lot of updating to do! This is a detailed guide giving insight on the tiny little flamethrower,
Skaarf including his abilities, his heroic perk, some game strategies and what to build. Also I just wanted to clarify that these are one of many ways to to build Skaarf, as I recommend to always try and alter, differentiate this build and try out new builds but if you want to stick with this, cool. So anyway, I hope you enjoy it and find it very useful.
Thanks!
Skill Set.
Skaarf is a mage so his skill set is very important to understand. Let's start of with his heroic perk - fan the flames.
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Fan the Flames
Slot: Heroic Perk
Skaarf's abilities burn targets and his basic attacks deal bonus crystal damage to burning targets.
- Burn: 12-34 (level 1-12) (+15% crystal power) damage per second for 4s.
- Basic attacks: 2.5% of the target's max health as crystal damage.
- Deals reduced damage to Mythic Creatures and structures.
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Details:
Damage: 1.5% of max health
Duration: 3 seconds
Damage Increase: 1.5% of max health per attack (up to 6%)
Skaarf has one of the most important passives, this is the reason he is the strongest hero early game because once you have it burning at 6% of max health at lvl 1 they're most likely dead. Now, if you get
Goop first, I don't know what you're doing in life O.o, late game it may not be so effective because it's the initial burst or burn from goop or spitfire, but when you are dealing with tanky or fleeing opponents you will see it to come in to play more. You can experiment using the burn with
Alternating Current which I highly recommend doing and see how that works out for you.
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Spitfire
Slot: A
Skaarf spits a fireball that collides with the first hero, structure or boss monster it hits.
- The fireball damages & passes through smaller minions.
- Each time it passes through a unit, its damage is reduced to 85% of before.
- Deals 50% less damage damage to minions.
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Spitfire does a huge chunk of burst if you take the overdrive,(which I suggest doing first) which grants 325 base crystal damage. I suggest using this for harass, pushing or to just chunk off people's health as usually you should be doing 400 damage when you have
Broken Myth
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Goop
Slot: B
Skaarf hurls a goop onto the target location. Enemies walking through the sticky substance are slowed. Any of Skaarf's flames will ignite the puddle, dealing burst damage and burning enemies over time.
- A flaming puddle does not slow enemies as much as a goop puddle.
- Deals half damage to minions and Mythic Creatures.
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This should be used as a harass, defensive, or as a crowd control tool. It provides a slow to do all these things. You should only ablaze it for the damage or to
Fan the Flames to get that last hit because the slow is significantly slower once ablazed. To ablaze it simply use
Spitfire and aim at it. To use this effectively as a defensive manoeuvre you should place it underneath yourself because of the short delay to place it. If they are burning up it may as well not be worth your time as they will ablaze it once they have made contact, so you rather try killing them.
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Dragon Breath
Slot: C
Skaarf inhales for 1.5s, then exhales a huge cone of flames for 3s. Skaarf may move freely while spewing fire.
- Skaarf gains a quick burst of move speed when exhaling.
- While inhaling or exhaling, enemies moving against the current are slowed while allies moving with it are sped up.
- Deals 50% damage to non-heroes.
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As of 1.4.0 skaarf's ult can't devastate people as it used to, and if you rely on that for our damage or take it's overdrive, your most likely going to lose. Really you need to focus on his perk and other 2 abilities, I would barely ever use this but I take 1 point at lvl 6 just in case I have any use of it's 0.3 movement speed buff, but would channel it before you have to chase which you probably can tell if you need to.
1.1 - fixed some gramatical errors and changed some wording
1.2 - added situational items and a weapon build
2.0 Huge Update! Completely revamped the entire page with lots more coding, better wording, more threats, and a sophisticated structure!
2.1 - returned from the dead now I'm updated everything!
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