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Professor Lyra's 3 V. 3 VG Class!!! (3.1) [How to Play VainGlory, Improved Meta Builds, Gameplay and Hero Tips, and Learning Win Objectives] by Falcuneer
Professor Lyra's 3 V. 3 VG Class!!! (3.1) [How to Play VainGlory, Improved Meta Builds, Gameplay and Hero Tips, and Learning Win Objectives]
Now that you mention it, I need to get the ball rolling. I haven't played much 5 v. 5 but expect to see content by late March to April? Content creating takes a lot of work, keeping up with things and all, but I will try to provide content for you ASAP.
You mind explaining how Alpha has a weak Early game? I see many alphas frequently win early game teamfights unless counterpicked (by reim, krul etc). Alpha that builds 2 crystal bit at the start and unlocks both abilities by farming with carry in back camps already has insane damage and is very hard to burst down with adequate protection in early game (second life). It's combo of A and B with a carry doing Backline damage is easily enough to kill an enemy carry in the first teamfight of the game if he/she is unsuccessful in peeling off or running away.
You are right. I was wrong in saying she has a weak early game. She spikes pretty early on. I guess I was saying that in the context of an agressive jungler comp. or in the case that an Alpha wouldn’t take the back camps first. If she’s going against a Koshka I think she would need to be careful so that she doesn’t get killed. If she dies in the first minute or so, then she becomes weak. She’s behind in farm and the other team starts to snow ball because Alpha needs some time to scale. She has a weak early game at level one so, like you said, she should start farming in the back so no junglers exploit her level one weakness.
Instead of characterizing her as having a weak early game, it should be more of a cautions early game. And, as patches have been coming out, I have seen her becoming more of a threat. I’ll try writing about more general thoughts than specific facts that I’m wrong about :).
Thanks and I hope I answered your question
Fold ya Later
Taking CS may be a no no, but what if your jungler is dumb and the enemy team will get the treant?
And that's how you get a tier 3 item before the jungle "Intensifies"
Well if your jungler is dumb then some rules can be broken ;). As a carry, it’s acceptable to share the junglers farm, just don’t last hit. But if your jungler isn’t rotating well and losing out on farm then by all means: do what you have to do to win.
Just be careful because SOME players don’t appreciate carries impinging on their farm. Communication and chemistry is the key in this situation. If worse comes to worse, do your best and just play with me as your jungler next time ;).
Even though Krul has substantial inherit sustain, it is still wise to build double defense on him. If you build more defense, then you'll become harder to kill and more annoying. So with that, start off with a Weapon Blade and armor against the Jungler.
That should be it and I hope I answered your question. Let me know, my child, if you have any urther requests. And remember to keep your clothes clean!
So the CP build that I gave to Byerly was a full CP fortress build. It's a variation of the CP build where it's more Wolf oriented and you have way more damage. This could be used in any comp. if you want a bit more of a lead in the early game. I don't think Stormcrown is bad on him; I just interpreted his question differently.
Stormcrown is completely viable as an item if you want to go that route. Stormcrown and Aftershock are a efficient combo that a lot of CP jungles tend to use. This build is more of a utility build to burst down one single target. A Dragonblood Contract might accompany this utility build as well. It just depends on what comp. you're running.
If you want to bring more damage and kills to the table, you can use the Wolf CP build. If you wanted to peel for your hyper carry, the Stromcrown Aftershock build is better.
I read the first paragraph, and I would like to point out extra HP does not buff Grace's holy shield. Her Holy shield scales with CP, so is her Heal and Slow.
I stopped reading from there because you don't know what you're doing.
Yeah, she isn't a teacher, but I wanted to pretend that she was. Her School Days Skin gave me the feeling of a bossy student who wants to teach what she knows. That's all
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Now that you mention it, I need to get the ball rolling. I haven't played much 5 v. 5 but expect to see content by late March to April? Content creating takes a lot of work, keeping up with things and all, but I will try to provide content for you ASAP.
Fold ya later ;)
Instead of characterizing her as having a weak early game, it should be more of a cautions early game. And, as patches have been coming out, I have seen her becoming more of a threat. I’ll try writing about more general thoughts than specific facts that I’m wrong about :).
Thanks and I hope I answered your question
Fold ya Later
And that's how you get a tier 3 item before the jungle "Intensifies"
Just be careful because SOME players don’t appreciate carries impinging on their farm. Communication and chemistry is the key in this situation. If worse comes to worse, do your best and just play with me as your jungler next time ;).
Fold ya later
Even though Krul has substantial inherit sustain, it is still wise to build double defense on him. If you build more defense, then you'll become harder to kill and more annoying. So with that, start off with a Weapon Blade and armor against the Jungler.
From there, build Breaking Point, defense for the enemy Carry, a Sorrowblade, Shiversteel, Journey Boots, and defense for the enemy jungler. This is a good build if YOUR carry packs a lot of damage.
If you want a more decisive build, build Tension Bow, Breaking Point, some form of tier three defense, a Tyrant's Monacle, Journey Boots, and maybe a Tornado Trigger, Sorrowblade, or last defense.
That should be it and I hope I answered your question. Let me know, my child, if you have any urther requests. And remember to keep your clothes clean!
As unfashionable as he is, with his scraggly fur and that weird puppet, here is his build:
Start: Two Crystal Bits
Final (In Order): Frostburn, Aftershock, Aegis, Broken Myth, Atlas Pauldron, War Treads.
Try that and see how it works!
So the CP build that I gave to Byerly was a full CP fortress build. It's a variation of the CP build where it's more Wolf oriented and you have way more damage. This could be used in any comp. if you want a bit more of a lead in the early game. I don't think Stormcrown is bad on him; I just interpreted his question differently.
Stormcrown is completely viable as an item if you want to go that route. Stormcrown and Aftershock are a efficient combo that a lot of CP jungles tend to use. This build is more of a utility build to burst down one single target. A Dragonblood Contract might accompany this utility build as well. It just depends on what comp. you're running.
If you want to bring more damage and kills to the table, you can use the Wolf CP build. If you wanted to peel for your hyper carry, the Stromcrown Aftershock build is better.
I hope this answers your question!
I stopped reading from there because you don't know what you're doing.
:3
I think what the prof. Lyra reference is to this: VGU
Dodge every powerful ability thats going to be apply to you with your kaiten