Petal CP Tank for beginners by Project V

Petal CP Tank for beginners

By: Project V
Last Updated: Feb 5, 2017
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Petal

Build: Petal CP Tank for beginners

Ability Path

Munions
Heroic Perk
Brambleboom Seeds
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Trampoline!
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Spontaneous Combustion
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Threat Meter

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Threat Hero Notes
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Krul I have suffered enough… Rest, it never comes… Your soul will be emptied… Krul is an undead warrior terrifying to face alone. For those beginners, I will let you know you cannot let him get close to you for close combat fight 1v1 with you because he is life stealer and he will stack up his attack speed, then steal life from you by his B, Spectral Smite. He also the only one has the power to challenge Reim 1v1 in equal term. Hit and run tactic is best to counter him. Assassins like Pro Koshka and Taka like to challenge him 1v1 with this tactic that hit him with abilities, then run, then repeat again. Whether is WP or CP, he doesn’t pose much treat to you because you are anti-melee hero. Most Krul players go for WP, it's a standard build mostly to increase life steal and attack speed. WP items like Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point synergy him very well. I will tell you straight forward. You must get your damn f/b as fast as possible and two tier 2 defense items. He will throw the sword to you stunned 2s. Then, he dash to you for close combat fight. Once the stunned refresh, use your Trampoline to hop for re position. Then, only let your pets attack him but cannot let him get close to you for close combat fight. Your pets with f/b slow movement effect to give him a mental psychology confusion that hit you or hit your pets and he cannot get close to you or flee from you. Nothing he can do. Finish him in 2s by trigger your ult when his HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield.
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Taka Lets provoke a team fight… Do I look mysterious…Lets take a walk down memory lane, but with knives…Taka is a stealthy ninja fox most popular assassin to play. Hit and run tactic is his specialty. Hit his enemy with his abilities X-Retsu follow by Kaiten, than run with kaku, than repeat again. He is an anti-Carry hero. He also good uses his H&R tactic to challenge 1v1 with Krul or Reim. Carry and Jungler like Ringo, Gwen, Celeste, Vox, Kestrel, Skaarf, Baron, Samuel, Krul and Reim are under his kill list. The one who can challenge him 1v1 in equal term is Koshka with flare gun. This guide, you are CP tank build, you should have enough defense to counter his X-Retsu. Straight forward, you must get f/b as fast as possible. During battle, first, he will use X-Retsu hit you, then you trigger your ult, your pets AI too smart that chase him even he Kaku. Second, if he targets your allies, you need to faster attack him so that he marked as target, than your pets chase him. The one who pose moderate threat to you is CP CDA Taka that have s/g, halcyon chargers, clockwork and contraption with a total 95% c/d on his abilities. He would become more lethal assassin that he can use his abilities combo more frequent, more aggressive and have extra vision. His H&R tactic becomes more dangerous to enemy, able counter stealth mode heroes. Fortunately, it is rare to encounter this type of player. Lastly, he is best to team with Koshka to combine abilities combo (assume both players are pro). It may pose high threat to you. My advice, do not invade their jungle in early game. If you spot them together and you are alone, then run and run.
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Skaarf Skaarf is a baby dragon mage with fiery. She is a skill-shot range Carry and not so popular that doesn’t appear in game match often. She a mage go CP, her standard build mostly s/g, f/b, e/h and a/c. This to synergy to her abilities and her perk, Fan the Flames very well. She doesn’t pose much threat to you so long you have enough defense during mid game. Her A, Spitfire is skill-shot when casted it shot a fire ball to you depend on accuracy. Therefore, do not stand still to fight on lane in early game. Dance around to fight, circling around, move up and down on lane. Her B, Goop is also a skill-shot use to slow enemy and it empower by Spitfire. No problem, Your Trampoline use to counter her B. When she throw it to you just try your best to hop for re position. Her ult, Dragon Breath, it a hot flame (o/d 1200 CP damage + 300% CP ratio) deal huge damage to enemy. However, when she casted her ult, it may take 1.5 – 2s to take effect. Therefore, it give you time to flee from her. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, 2 defense items, halcyon chargers, clockwork and contraption with a total 95% c/d on her abilities that give her Spitfire, total o/d 540 CP damage less than 2s c/d. CP CDA Skaarf can keep using her Spitfire more frequent, more aggressive and have extra vision to keep enemy from distance. It is very annoying to enemy. Contraption help her to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide her extra 350 bonus HP so that she can fight in comfortable zone. Fortunately, it is rare to encounter this type of player.
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Celeste This is fun, I quick like peanut butter…I seen to have dropped a little, thermo nuclear reactor…Wee I look like a comet… Do you like to play RPG game as mage? Do you like magical spell? If yes, Celeste may be the type of hero you looking for play. Celeste is a back-line mage with longest skill-shot range who commands the star around her. Her best teammate is Lyra, who protects her that she fights in a comfortable zone. She a mage go CP, she doesn’t pose much threat to you so long you have enough defense during mid game. Her A, Heliogenesis is a main source of attack with as low as 1.6s c/d, it can reveal enemy hide in brush, it can also go supernova (with 350 CP damage + 220% CP ratio) and has a longest range ability in game so that she can fight in a comfortable zone. Her A and B, Core Collapse are skill-shot relies on player to pin point enemy movement, accuracy very important, which player need to predict the enemy movement. If you stand near to her star, you are dead as her star go supernova. Therefore, do not stand still to fight on lane in early game. Dance around to fight, circling around, move up and down on lane. Hit me, if you can. Her ult, Solar Storm (o/d 350 CP damage + 100% CP ratio) that she use to finish off fleeing enemy. It is not a problem since you go for CP tank build and try to dodge it. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, 2 defense items, halcyon chargers, clockwork and contraption with a total 95% c/d on her abilities that give her Heliogenesis, total o/d 485 CP damage less than 1s c/d. CP CDA Celeste can keep using her Heliogenesis more frequent, more aggressive and have extra vision to keep enemy from distance, she also wait for her team or enemy to engage a close combat fight, than she drop her star every second causing it very annoying to enemy, she plan star to the path a head before the fight to ensure enemy fall under it and go supernova. Contraption help her to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide her extra 350 bonus HP so that she can fight in comfortable zone. Fortunately, it is rare to encounter this type of player. Lastly, the one pose high threat to you is the one who team with Lyra who has all the defensive abilities (Imperial Sigil for healing and Bright Bulwark for protection) and stay close to her all the time. Both stay close together with good teamwork and combine abilities becomes 2in1 hero with high offensive and defensive causing melee heroes impossible to get close to both of them (assume both players are pro). Fortunately, it a choice for player to pick which hero plays in hero selection. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them.
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Samuel Society is the mistake... I like my coffee black, like my soul… Come closer, I have cookies... Samuel is a cruel skill-shot mage who summons darkness. Interesting mage and I am a fan of him. He a mage go CP, he doesn’t pose much threat to you so long you have enough defense during mid game. His A, Malice & Verdict is a skill-shot ability. He fires two quick shots from his wands at a target location and he can move (backward and forward) between the shots.Therefore, do not stand still to fight on lane in early game. Stay behind the minion, dance around to fight, circling around, move up and down on lane. Beware of his perk, Corrupted Genius when you low in HP. His B, Drifting Dark only use to empower his M&V. After he cast it, he stands and walks inside the field to empower his A that can shot move faster, travel farther, deal more damage (o/d 225 CP damage + 115% CP ratio). His ult, Oblivion, it an evil spell to hypnosis his enemy into sleep for 3s if o/d. However, when he casted his ult, it may take 1.5 – 2s to take effect. Therefore, it give you some time to dodge it. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, halcyon chargers, clockwork and contraption with a total 95% c/d on his abilities that give his M&V, total o/d 360 CP damage less than 1s c/d. CP CDA Samuel can keep using his M&V more frequent, more aggressive and have extra vision to keep enemy from distance. It is very annoying to enemy. Contraption help him to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide him extra 350 bonus HP so that he can fight in comfortable zone. Fortunately, it is rare to encounter this type of player. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them.
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Ringo I hate to team with this guy because most of them are con zhit players who defenseless. Rush red items, deal extreme damage. So what? He just wear a t-shirt with ton of shit rush into battlefield and shoot dead by sniper. Target lock! One shoot. He dead! Is this the way to play MOBA and strategy game? Those shit players are nothing, Human trash, brainless and insulting their own intelligence. This is a sure shot... 6 through the bulls-eye... Ringo use a hand gun to fight. Most of them are WP con players who defenseless. WP Ringo can’t use too much of his A and B because consuming energy. Both WP and CP don’t pose much threat to you. This guide, you go for CP Tank builds right? Your range attack may equal to him, the different is you have your 3 pets attacking him at the same time with your range basic attack so you in the upper hand (assume you already have f/s and coat of plates). Nothing he can do to you. Therefore, teach those selfish con players a lesson, use your pets kite those bastard players HP drop to 20% than feed them to eat your shit Spontaneous Combustion. His ult, Hellfire Brew, only use to kill enemy with only 10% HP left. Therefore, when you only have 10% HP, don’t be an idiot still want to kite him. Fall back and regenerate your HP. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them.
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Gwen If there no law around here, it’ll have to be me… Line up so I don’t waste bullet… Let me show you the size... If you love to play first person shooter game by using shotgun than Gwen may be the type of hero you looking for play. Gwen is a gunslinger who shakes off negative effect. She is a Carry that tough to play on lane that will be out ranged by every Carry in early game because player needs to wait every 1.6s reload to maximise full potential usage of her perk Boomstick, otherwise it would be a waste. Her Boomstick, like the sound of shotgun opens fire. You also can hear sound of shotgun reload after every 1.6s. Whether WP or CP, she doesn’t pose much threat to you so long you have enough defenses during mid game. Most players go for WP, it’s a standard build mostly to increase attack speed so that she can use her Boomstick more frequent. WP items like Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point synergy her perk very well. Her A, Buckshot Bonanza is an AOE CP damage that need 5s c/d if o/d, it can reveal stealth mode hero and her perk Boomstick reload in 1.6s that give you enough time to finish her in 2s (assume you already have f/b in mid game and two tier 2 defense items). Her B, Skedaddle use for flee from enemy. Normally it uses with boots together so that she fled further from enemy. No problem. Your Trampoline + boot + f/b slow movement effect use to counter her B. Her ult, Aces High depend on accuracy which player have to pay details in game performance or she have to get close to enemy. If you far from her or dance around to fight, you could dodge her ult. Therefore, just kite her until her HP drop to 30% and then trigger your ult. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, halcyon chargers, clockwork and contraption with a total 95% c/d on her abilities that give her Buckshot Bonanza, total o/d 575 CP damage less than 3s c/d. CP CDA Gwen can keep using her A more frequent, more aggressive and have extra vision to keep enemy from distance. She play H&R tactic that shoot her target every 2.5 seconds with her A deal 575 AOE CP damage with slow movement effect, then run, then repeat. Contraption help her to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide her extra 350 bonus HP so that she can fight in comfortable zone. Fortunately, it is rare to encounter this type of player. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them.
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Baron You are the kill zone… I’m always in position… Target lock, Roger that target lock, fire at will... If you love to play first person shooter game by using rocket launcher than Baron may be the type of hero you looking for play. Baron is a skill-shot rocket soldier with orbital strike, who shares history with Skye and doesn’t invite 1v1 fight. He has 2 abilities, the Procupine Mortar and his ult, Ion Cannon that can deal huge AOE CP damage able to wipe out your pets in second but he doesn’t pose much threat to you because his move speed was slow. You need to get clockwork and dance around him to fight, circling around, move up and down on lane to minimise hit by his skill-shot attack, Procupine Mortar. His ult can be avoided when he trigger his Ion Cannon, you can hear the sound effect of his ult, then run. During the fight, your pets attacking him with f/b slow movement effect to give him a mental psychology confusion that hit you or hit your pets and he cannot get close to you or flee from you. Nothing he can do. Finish him in 2s by trigger your ult when his HP drop to 20% .. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, 2 defense items, halcyon chargers, clockwork and contraption with a total 95% c/d on his abilities that give his Procupine Mortar, total o/d 645 AOE CP damage with 2 charges less than 1s c/d. CP CDA Baron can using his A more frequent, more aggressive and have extra vision to keep enemy from distance. He also wait for his team or enemy to engage a close combat fight, than it show time, he use his A drop his missile every second and his ult causing it very annoying to enemy. Contraption help him to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide him extra 350 bonus HP so that she can fight in comfortable zone. It would be even fight. You need clockwork keep re spawning your pets during battle. Fortunately, it is rare to encounter this type of player. Note that Baron, SAW and Joule, are the heroes that have abilities can deal huge CP damage.
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Vox The 2nd guy that I hate to team with him because most of them are con zhit players who defenseless. Rush red/blue items, deal extreme damage. So what? He like an idiot just wear a t-shirt with ton of shit rush into battlefield and shoot dead by sniper. Target lock! One shoot. He dead! Is this the way to play MOBA and strategy game? Those shit players are nothing, Human trash, brainless and insulting their own intelligence. My sister should be around here somewhere... Here we go... Vox is a dash happy mage with sonic powers. He is little brother of Celeste and his father is Ardan, one of the trio family in Halcyon Fold. Most of them are con players who defenseless. Both WP and CP don’t pose much threat to you. This guide, you go for CP Tank builds right? He has the worst short range attack in game. Your range attack longer than him and you have your 3 pets attacking him at the same time with your range basic attack so you in the upper hand (assume you already have f/s and coat of plates). Nothing he can do to you. Therefore, teach those selfish con players a lesson, use your pets kite those bastard players HP drop to 20% than feed them to eat your shit Spontaneous Combustion. His A, Sonic Zoom is a short dash. Lol, useless! Whether he tries to flee from you or he chase you, trigger your Trampoline follow by boot to counter his B. His B, Pulse, Lol, It also useless!. This guide, you are CP tank build right? And your range attack longer than him right? His ult, Wait for It, initial damage 200 CP and shockwave damage 400 CP (total 600 CP damage) and silence enemy 0.7s. Give me a break, you are CP tank build, you should have enough defense during mid game, it let you to survive and flee from him and his allies. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them.
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Kestrel She the 3rd that I hate to team with her because most of them are con zhit players who defenseless. Rush red/blue items, deal extreme damage. So what? She just wears a bikini with sushi-hunting spear gun into battlefield and shoot dead by sniper. Target lock! One shoot. She dead! Is this the way to play MOBA and strategy game? Those shit players are nothing, Human trash, brainless and insulting their own intelligence. Relationships are a waste of time…I don’t trust the living… Stay in your lane… Kestrel is a stealthy archer with devastating skill-shots. WP Kestrel, no problem, she cannot use her abilities in full potential, what a waste. CP Kestrel, her A, Glimmershot is a skill-shot, no problem. Early game, do not stand still to fight on lane, dance around to fight, circling around, move up and down on lane, hit me, if you can. Her B, Active Camo, give me a break, my pet AI too smart that can chase her even in stealth mode. If I want to play safe, just get the damn Contraption that provide extra vision and become much easier for my pets to chase her. Her ult, One Shot, One Kill. Experience players able to dodge her ult but if you can’t do it, then just get the Slumbering Husk. Your range attack may equal to her, the different is you dance around her to dodge her A and you have your 3 pets attacking her at the same time with your range basic attack so you in the upper hand (assume you already have f/s and Kinetic shield). Nothing she can do to you. Therefore, teach those selfish con players a lesson, use your pets kite those bastard players HP drop to 20% than feed them to eat your shit Spontaneous Combustion. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, halcyon chargers, clockwork and contraption with a total 95% c/d on her abilities that she can use her B, Active Como more frequent to play hide & seek tactic hunt you fall under her mist that stun you and with huge CP damage. Fortunately, it is rare to encounter this type of player. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them.
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Rona Hey, l know where I’m going… North is always forward… I crossed the donkey bridge… Rona is a berserker always in the thick of fight. She is best known as deadly berserker fighter with high speed attack in Halcyon Fold to counter Carry who defenseless. She can use abilities combo, Into the Fray, then 3-5 hits follow by Foespitter in battle. Whether is WP or CP, she doesn’t pose much treat to you because you are anti-melee hero. Captain like Lyra and Adagio welcome her as teammate. Her A, Into the Fray, it uses to jump to her target and deal huge CP damage. No problem, with enough defenses, you hop to re position. Moreover, her A also depends on accuracy. Therefore, dance around her to fight and make sure she doesn’t get close to you for 1v1. Most Rona players go for WP, it’s a standard build to synergy life steal and attack speed. WP items like Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point synergy her very well. CP Rona is rare, she gets f/b and a/c to synergies her A and B with f/b slow movement effect to counters Carry’s mobility. The a/c also synergy her attack speed to deal CP damage. CP Rona o/d her A and B and she doesn’t use much of her ult, Red Mist. The most important as long you have enough defense and dance around her during the battle that she cannot jump to you accurately. Remember; only let your pets attack her but cannot let her get close to you for close combat fight. Your pets with f/b slow movement effect to give her a mental psychology confusion that hit you or hit your pets and she cannot get close to you or flee from you. Nothing she can do. Finish her in 2s by trigger your ult when her HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield.
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Alpha Error. Tap ok to continue… Identify yourself combatant… Initiating petrol mode… Alpha is a killing machine with reboot and self-destruct. She is a melee female AI robot fighter. She can use abilities combo, Prime Directive follow by Core Charge in battle. Whether she goes WP or CP, she doesn’t pose much threat to you because you are anti-melee hero. The only small problem is she can reboot that you need to kill her second time. There are two way, if you with your teammate together then kill her during reboot. But, you are alone, save your ult and wait for her to reboot for second fight. Her ability A, Prime Directive is a laser scan the enemy along the path, and then instantly dash to the target deal damage (o/d 160 CP damage + 200% CP ratio). It may miss if her target too far. If she instant dash to you, just use your Trampoline to re position. Dance around to fight, to dodge her laser scan. Her ult, Termination Protocol, if she triggers it, it may take 1.5 – 2s to explode and deals heavy CP damage (o/d 1337 CP damage + 250% CP ratio). No problem, it give you time to run. Trigger your Trampoline, and then your boot to flee from her. The one pose moderate to you is the one have 3 defense items to synergy her reboot. You would be hard to kill her during reboot if you alone only. Remember, only let your pets attack her but cannot let her get close to you for close combat fight. Your pets with f/b slow movement effect to give her a mental psychology confusion that hit you or hit your pets and she cannot get close to you or flee from you. Nothing she can do. Finish her in 2s by trigger your ult when her HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield.
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Glaive I smell blood… Ha ha, I can track them by their fear… Their fear is making me hungry… Glaive is a menacing cat with a rocket-powered axe fighter. I prefer fight him rather than team with him. When in a team, my pets kiting my prey, he show out and use his A, Afterburn to screw my prey positioning. This is bullshit. I almost kill my prey. His Afterburn is nothing, just garbage. The one who choose him to team with Petal, total he have mental disorder and no common sense. Glaive cannot team with Celeste, Samuel, Skaarf, Reim, Baron, Joule, Petal, Flicker, Alpha and Rona because his ability A is the worst that screwing enemy position when his team try to slow or stun the enemy. Whether is WP or CP, he doesn’t pose much treat to you because you are anti-melee hero. Most Glaive players go for WP, it’s a standard build mostly to synergy his attack speed. WP items like Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point synergy him very well. During the battle, He show up from brush, use his Afterburn, to screw your position with stun. No problem, after the stun refreshed, you use Trampoline to re position. Then, remind you, only let your pets attack him but cannot let him get close to you for close combat fight. Your pets with f/b slow movement effect to give him a mental psychology confusion that hit you or hit your pets and he cannot get close to you or flee from you. Nothing he can do. Finish himin 2s by trigger your ult when his HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield.
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Reim You are not good enough… Nothing is easy… If you can, kill me, if you can’t, run… Reim is a resilient ice mage who must stay close. He is a unique mage in Halcyon fold that his basic attack is a close combat fight but his ability is range skill-shot. For those beginners, I will let you know you cannot let him get close to you for close combat fight 1v1 with you because all damage dealt by his basic attack and his A, Winter Spire will chill his enemy and grant him fortified his HP. He also the only one has the power to challenge Krul 1v1 in equal term. Hit and run tactic best to counter him. Assassins like Pro Koshka and Taka like to challenge him 1v1 with this tactic that hit him with abilities, then run, then repeat again. He is a mage go CP, he doesn’t pose much treat to you because you are anti-melee hero. The CP standard builds mostly s/g, e/h and a/c to synergy his perk, basic attack and abilities. I will tell you straight forward. You must get your damn f/b as fast as possible and two tier 2 defense items. Unlike Krul, His A and B are skill-shot, he was slow in move speed and don’t have stun ability. Therefore, dance around to dodge his skill-shot and kite him. Remember, only let your pets attack him but cannot let him get close to you for close combat fight. Your pets with f/b slow movement effect to give him a mental psychology confusion that hit you or hit your pets and he cannot get close to you or flee from you. Nothing he can do. Finish him in 2s by trigger your ult when his HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield.
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Ardan Nothing comes between me, and my children… You’re not going anywhere… Overclocking was not the best idea… Ardan is a revenge-fueled father who protects allies with barriers. He is father of Celeste and Vox. He is Captain and also a melee hero. Much more easy to fight him compare to Lance and Catherine that have stun ability. Details coming soon.
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  No Threat
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Petal Traveling in style… from earth we sprout, for earth we fight… Petal is a munion master with enemy- chewing pets. Common sense, whoever has higher defense in mid game would be in the upper hand and let you fight and survive longer. However, it is pointless to 1v1 with her because she can also flee by Trampoline.
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Skye There’s a bogey on my tail (I got your six)… you push forward. I’ll push to the sides… Too close for missiles. I’m switching to guns… If you love to watch Japanese mecha anime like Code Geass, Aldnoah.Zero, Sidonia no Kishi or Kuromukuro, than may be Skye is the type of hero that you looking for play. Skye is an incredibly elusive, play making mech pilot. She shares history with Baron in Halcyon Fold. Skye is a very mobile Carry that her perk Target Lock grant her up to 2 move speed for 1.2s. However, she also a tough Carry plays on lane because enemy stay behind the minion to dodge her A, Forward Barrage. Furthermore, it is not easy to control her A to target her enemy. If you miss, cancel her A. Whether WP or CP, both pose moderate threat to you because this guide you go for CP tank builds. WP Skye players mostly try to cover the weakness of her A that the enemy try to dodge it, either stay behind the minion or walk side way. WP items are mostly are Sarrowblade and Tyrant’s Monocle. CP Skye players overdrive her A, Forward Barrage and B, Suri Strike, to focus on using abilities combo A and B in battle. CP items synergies to her abilities are a/c and f/b so that her A able to slow enemy movement down and deal heavy CP damage. Her move speed from her perk and abilities combo can counters your pets attack. When your pets attacking her, she target lock you, tap B for missile attack and re position and then follow by her A again. If 1v1, it may be equal term fight. My suggestion is to do your best catch her off guard when she use her A miss her target and still firing to nothing, that the opening. Her ult, Death from Above, It only slows you down. It don’t pose much threat to you because you are CP tank build My advice, stay close with your teammate and fight in team.
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Adagio All according to my plan... They will flee before me… Are you, commanding me… Adagio is an aristocratic healer with burn effects. Whether CP or WP, he poses a indirect moderate threat to you that because he is Captain. Beware, there are some players who get Clockwork and Contraption with total 80% c/d on his abilities that he can use his A c/d less than 3s and can be use more aggressive. They are the real deal players who inspired playing MMORPG game as healer. They love to heal their allies instead of fighting.
5
Flicker Please, scientist at work… Moron... Where’s the fire extinguisher… Eek...You have no respect for science… Very cute! Kawaii... Flicker is a trickster with a teamwide stealth. He is Petal's friend. I prefer to team with him rather than fight him. He will sneak close to you during stealth mode and use his abilities combo, Fairy Dust follow by Binding Light. That all, that the only moderate threat to you. However, do not underestimate his combo; with s/g only, he can kill most of the Carry that defenseless or half HP. His abilities combo can combine with flare gun use together to counter Kestrel and Taka. Carry like Ringo, Gwen, Celeste, Vox, Skaarf, Kestrel and Taka under his kill list. He can use his combo to challenge Krul, as long as he do not let Krul 1v1 in close combat fight with him so that Krul cannot stack up his attack speed. You no need to fear his combo, you are CP tank so just hop for re position. Most important, you get the flare gun in early then upgrade to contraption to keep him from distance. His ult, Mooncloak is a team utility ability that he and his allies temporarily gain stealth and move speed bonus. No problem, as long you have Contraption. Petal and Flicker are good teammates. You have your f/b slow effect on your pets and he has his ability Fairy Dust slow effect (on condition Flicker must have s/g to increase his CP damage) making both of you has a good combo offensive attack, slow enemy movement and counter hero in stealth mode (assume both players are pro).
5
Fortress Running from danger only brings it closer… I smell prey, this way… speed of light, roar of thunder… Fortress is a pack leader who aggressively hunts prey Much more easy to fight him compare to Lance and Catherine that have stun ability. Details coming soon.
6
  No Threat
7
Ozo I see it, I do it… Catch me if you can… They’re lucky I’m only throwing a ring… Common sense, his name is Ozo but actually he is Sun Wukong using ring blade staff instead of Ruyi Jingu Bang (magical long staff). Ozo is an acrobatic monkey with self-healing. He shares history with Koshka in Halcyon Fold. Ozo is not a popular hero and you would not encounter him much in game match because his abilities A and B that you need a tablet and pay details in game performance, especially during team fight for controlling him to tap his A and B. His perk, Carnie Luck is a passive ability that Oza receive 15% - 30% additional healing, barrier and fortified health from all sources and does not affect health regeneration. Remember, you are anti-melee. Yes. He is a melee that you can counter him but his abilities combo too flexible and that have gap closer to counter you.
7
Koshka Nyaa!... I wanna play…Great ideas… They hide I seek, its how it should be... Neko girl so Kawaii. She remind me that I watch the Japanese anime K-Project Neko who very playful. Koshka is an assassin, the master of hit and run tactic in Halcyon Fold. Hit her enemy with her abilities combo, Pouncy Fun follow by Twirly Death, than run and hide, and then repeat again. She can do few trick of abilities combo for gap closer and burst damage to counter her enemy. The Pro Koshka likes to use flare gun to challenge Taka in 1v1, as he is her rival who took all the popularity in game. She poses moderate threat to you because this guide you go for CP tank builds. Koshka has all the abilities and her perk are gap closer use with burst damage to counter you. Her perk, Bloodrush, she gain 2.5 move speed when she use abilities deal damage. Your Trampoline is useless, it impossible to chase her flee from you and impossible for you flee from her. She can also chase you from base to base. In early game, do not 1v1 with her, especially when she team with Taka in jungle. She is assassin rely on her abilities for H&R tactic, so she go CP. The CP standard builds mostly s/g, f/b and aftershock to synergy her perk and abilities. In early game, beware that she is a predator hide in brush ready for ambush to kill Carry with her abilities combo AB follow by few 2 – 3 hits to Carry those are defenseless are done. She also good uses her H&R tactic to challenge 1v1 with Krul and Reim. Her ult, Yummy Catnip Frenzy, it is strong during early game, and it use to combine abilities combo, ult, follow by Twirly Death. Her ult become a stun support during mid game that she use it to stun you if you alone or far from your allies, than she let her allies to finish you. There is another type of Pro Koshka who goes for CP CDA, that have s/g, halcyon chargers, clockwork and contraption which give her 95% c/d on her abilities. She becomes more lethal assassin, she can use her abilities combo more frequent, her H&R tactic become more dangerous to enemy, able counter stealth mode heroes. Fortunately, it is rare to encounter this type of player. Heroes like Taka, Fortress, Rona, Gwen, Petal, Flicker, Lyra and Phinn are under her best team partner list. There are some special cases that she poses very high threat to you when she with heroes under her best team partner list. My advice, stay close with your teammate and fight in team.
7
Blackfeather Mystery is my weapon, beauty is my shield… Keep the gold, but your heart is mine... My blade is quick, but I never make it fast.. Blackfeather is a swash buckler with evasive abilities. He can do few trick of abilities combo for gap closer and evasion to counter his enemy. Whether WP or CP, both pose moderate threat to you because this guide you go for CP tank builds. WP Blackfeather mostly goes for life steal and attack speed to synergies his abilities and his perk. WP items synergy to him are Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point. CP Blackfeather mostly to o/d his A and B. CP items synergy to him are s/g, e/h and a/c. He can do few gap closer offensive trick of his abilities combo to chase you. When you trigger your B follow by boot to flee from him, he will trigger his A follow by ult or ult follow by A to close the gap and chase you. Therefore your Trampoline is useless. Another trick from his abilities combo is evasion technique. Yes. His ult, Rose Offensive can be used for offensive and evasion. He can use his abilities combo for evasion technique to counter your ult. When you trigger your ult that your pets ready to explode, he triggers his ult follow by A for evasion. Therefore your ult, Spontaneous Combustion is also useless to against him. My advice, stay close with your teammate and fight in team.
7
Idris Fear is the mind killer… There is evil in your eye…Follow your fear to the honourable fight… Idris is a nimble assassin who unlocks melee or ranged fighting style. He can do few trick of abilities combo for gap closer and evasion to counter his enemy. His ult, Shimmer Strike is use to counter your ult, Funny? Like you watch the movie ‘Titanic’ you jump, I jump. Yes. You trigger your ult, he trigger his ult. You trigger your ult that your pets ready to explode; he trigger his ult to attach to you to dodge it. Your ult is useless.
8
Joule Oh ya, this is fun… See my new sword...Eat steel... Joule is a heavily armored mech rider with energy beam who excel in close combat fight that can stun her enemy and fire an energy beam. Her A, Rocket Leap, she jump to you and stun you 1.5s. Not a problem, since this guide you go CP tank, you should have enough defense and hop to re position. The only high threat that she poses to you is her ult that can deals huge CP damage. Yes, her Big Red Button (2200 CP damage + 460% CP ratio) that can wipe out your pets in second. The one with Echo make no different. Both pose high threat to you. You can't fight without your pets. You can counter her A, Rocket Leap by Trampoline hop to re position. But she counters you with her ult, Big Red Bottom. My advice, do not stay close with your teammates together, do not hide with your teammates in brush all together. Split up in battle. Her best teammates are stun heroes so that her ult become more easy and accurate to aim at her target. Koshka, Catherine, Krul, Ozo and Lance under her best team list. Her nominated teammates are heroes have ability to slow enemy movement. Gwen, Skye, Lyra, Flicker, Phinn, Rona, Skaarf and SAW under her nominated team list. She will add Petal into her team list on condition; player must get f/b as fast as possible in early game. You rely on your pets to fight, without your pets, you can’t fight. For this guide CP tank build, 1 slot for boot, 2 slots for CP, 2 for defense. Therefore, the last slot that you need choose either Clockwork to keep your pets re spawning during battle or Slumbering Husk that to block her ult damage to keep you live. Note that Baron, SAW and Joule, are the heroes that have abilities can deal huge CP damage.
8
SAW Bloody hell… Bloody fast mover... Hey, cover me... Do you like to play FPS game? Which type of gun that you like? Hand gun, shotgun, sniper rifles, laser gun, plasma gun or machine gun? Or when you want a really big gun? SAW is a Carry use mini gun in battle. Whether WP or CP, he poses high threat to you. All his abilities use to counter you. WP SAW mostly goes for life steal and attack speed covers his spin up weakness. WP items synergy to him are Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point. CP SAW mostly to o/d his A and B to deal huge damage. CP items synergies are s/g and a/c and clockwork. His A, Roadie Run (380 CP damage + 280% CP ratio) is a sprint run to you, stab you with knife. Your Trampoline is useless because it too fast, unless you trigger your B faster than him. His B, Supressing Fire (960 CP damage + 400% CP ratio) that can wipe out Petal's pet in a second. Without your pets, you cannot fight. His ult, Mad Cannon that deal additional splash damage (80 CP damage + 140% CP ratio). It slow but it also poses high threat to you. Therefore, your last item slot is an option, you have to choose, whether clockwork to keep your pets re spawning or crucible to increase your defense. Even you are CP tank build but he still poses high threat to you. You cannot 1v1 with him. My advice, attack his teammates that under your kill list, target the one who defenseless, catch the one off guard when alone. Note that Baron, SAW and Joule, are the heroes that have abilities can deal huge CP damage.
9
  No Threat
10
Lyra The best defense is not to be there… We must prevent further destruction… You’ll be safer with me… Lyra is a healer and zone mage who can teleport. For beginners, please note that Lyra, Catherine, Lance and Phinn, they are Captain that have all the abilities to counter you. They don’t fight you in 1v1, they fight with their team. They have the best team utility abilities to support their team in battle. They build style focus on defense and utility items. That the reason why they pose very high indirect threat to you. Details Coming soon
10
Catherine I’m the Stormguard, I’m your fortune and your despair… By your direction… The sooner the better… Catherine is a disruptive tank with a stun and silence. Details coming soon
10
Lance Crystal power and gold distract from true purpose… Let us be brave for our friends… We all belong to one another… Lance is a knight who skewers enemies and shields allies. Details coming soon
10
Phinn Something smell fishy… Show down and smell the flowers… When is tea time… Phinn is a tanky river troll who hooks and pulls enemies. Details coming soon

Introduction Top

Hi I’m Kawai

I love to play Celeste, Samuel, Petal, Koshka, Gwen, Rona, Catherine and Lyra.
This is my first guide show you how to play a simple hero if you are beginner.
For beginner, when you start to play Vainglory, you would wondering which hero to choose because there too many option, Mage, Sniper, Protector, Fighter and Assassin.

I recommend beginner to play Petal because her play style was simple, fun to play and she is cute.

Second, when you play any MOBA, sometimes you would frustrated yourself and hate the game because of being killed. Am I right?

This guide is to show my play style as Petal CP tank. This builds it may help you to fight and survive longer, off course and to have fun to play. it may not fit you.

Please enjoy for reading.

Note: Information updated to game version 2.1

HERO THREAT METER Top

DISCLAIMER
The hero threat meter above is only related to this guide, Petal CP Tank builds and it based on 1v1 fight.

It does Not considered the following factors as below:

1. Con players or idiots players that go solo, no teamwork and defenseless who ruin the game.
2. Your teamwork and game strategies.
3. There may be AFK players in your team or in your opponents team who give up his allies con player.
4. Weak internet speed may affect game performance.
5. Blind pick in casual match that you do not know which hero that your opponents pick as their team.

6. Anything could happen during team fight.
Example: During team fight if your team lack in teamwork or defense, Taka may finish you off, if there an opening.

7. Professional opponents may shop items to counter your builds.
Example: A professional Krul player may shop items, Fountain of Renewal and Aegis to counter your builds.

8. Professional opponents understand your play style very well.
Example: A professional Rona player would not jump to you as she know you can jump to re position.

9. Captains play a big role in match that support their teammates.
Example: Professional Captain player stay close to his/her Carry all the time causing you have a hard time to fight. You may encounter Lance/Ringo, Lyra/Celeste, Fortress/Koshka, Phinn/Petal in some pro match.

GUIDE NOTATION Top

There some notation that you need know, if you first to play Vainglory. The following are the notation help you to read my guide.

WP – Weapon power
CP – Crystal power
A – Hero’s ability A
B – Hero’s ability B
ult – Hero’s ultimate ability.
HP – Hero hit point or hero health.
c/d – Cool down on hero’s ability.
o/d – Overdrive is the hero’s ability in maximum level.
CP CDA – Crystal Power Cooldown Acceleration strategy.
AOE – Area of effect damage
H&R tactic – Hit and run tactic
1v1 – One on one fight in battle.
Slots – Items slot on hero. There are 6 slots.

Flee – escape or run away from danger when you low in HP.
Fragile – Hero that lack in defense and easy to be killed.
Kiting – attacking an enemy with your ranged attacks or abilities while maintaining a safe distance.

s/g – Shatterglass
f/b – Frostburn
e/h – Eve of Harvest
a/c – Alternating Current

HEROES' ROLE Top

There are five type of heroes in Vainglory are Assassin, Mage, Warrior, Protector and Sniper. Each type of hero has one role.
The following are the three hero’s role as below:

Captain
Goal: Protect the Carry
The captain is the leader and shot-caller of the team. This role’s job is directing real-time team tactics and, most importantly, protecting your carry from harm. And while we deserve any jokes at our expense about another name change (RIP roamer), the choice of “captain” isn’t just cosmetic. We have a long-term vision for how the captain will play a unique in-game role on a team, with a markedly different mindset, options and incentives. Update 2.0 is only the very tip of the iceberg for what we have in store for captains in Vainglory.
Those who like to lead, absorb damage and shield allies from harm should be the captain.

Carry
Goal: Secure Kills
The carry is the team’s gold-hungry playmaker. This player starts in lane to earn money faster and build items quicker — all for the express purpose of killing as many enemies as possible. The carry is the most dangerous team member, but it’s also the most fragile. As such, the carry should always be in close proximity to the captain or a turret cannon. If the carry is alone or positioned too far forward, it likely won’t end well.
Those who like to live on the knife’s edge of death or superstardom should be the carry.

Jungler
Goal: Menace the Enemy Carry
The jungler prowls the terrain beneath the lane, looking to threaten or ambush vulnerable enemies. The jungler is halfway between the captain and the carry — durable enough to offer some protection and strong enough to stand and fight — but with neither as a specialty. The jungler is most effective when breaking through the enemy front line and creating chaos (or death) for the enemy carry.
Those who like to fearlessly get in the enemy’s face should be the jungler.

PETAL Top

Petal is a munion master with enemy- chewing pets.
She is a unique mage range in Halcyon Fold, which attacks her target with her three little cute pets together.

Petal’s pets’ basic attack deals CP damage that why Petal is a mage and she doesn't have abilities combo.

Petal is an anti-melee Jungler. Her play style is only let your pets attack the melee-hero but cannot let the melee-hero get close to you for close combat fight. Your pets with f/b slow movement effect is to give your opponent a mental psychology confusion that:
1. attack you or attack your pets. If he attack you, your pets attack him. If he attack your pets, you attack him and re spawning your pets.
2. and, he cannot get close to you or flee from you because of your f/b slow movement effect. Nothing the melee-hero can do. Finish the melee-hero in 2s by trigger your ult when his HP drop to 20%.

Petal welcomes skill-shot Carry and gun user Carry as opponent because her play style also good to counter Carry.

Note that the above Petal’s play style only work on condition go for CP Tank builds for this guide)

Strong against
Petal’s top 14 kill list as below:
1st Krul (wanted)
2nd Taka
3rd Ringo
4th Gwen, 5th Kestrel, 6th Vox, 7th Celets, 8th Skaarf, 9th Baron, 10th Samual, 11th Rona, 12th Alpha, 13th Glaive and 14th Reim.

The above list is only work on condition you go for CP Tank builds for this guide. It may not accurate because when you playing MOBA game is about teamwork, strategy, item builds and type hero picked by player as your teammate.

Weak against
Koshka, Blackfeather, Idris and Ozo
Melee hero or assassin has gap closer abilities and evasion techniques

SAW, Joule
Hero that deal huge AOE CP damage less than 0.5s after trigger an ability that you could not able to dodge it fast.

Note: Captain are not applicable as they fight in team.

Petal Stats
Read the stats from the game.

Petal lore
Petal’s Power
The Munion’s Tale
Read the lore from the game developer website.

For beginner,
In early game, you must get Frostburn as fast as possible to synergy with her pets for slow movement effect.
During mid game, you must have at least three tier 2 defense – Coat of Plates, Kinetic Shield and Dragonheart.

PETAL'S QUOTES Top

Wait, lemme plant something first.
Someone’s gonna get some pollen in the eye!
Now tell me the truth, do my pets look like onions?
I never fear, I grow my own courage!
Is there… Darkness this way?
I’m not small! I’m just sitting down!
From earth we sprout, for earth we fight.
I’m wearing mergul.
I’m out gathering sunbeams.
Traveling in style.
Lets give chase.
Its not a stamen, it’s a sprout.
Ahh, I wish I didn’t have to do this.
I bet they will under estimate me.
Tentacle tripod, it’s a lotus throne people.
Watch shadows melt in sunlight.
Oh why we going to plant something?
Wish I didn’t have to do this.
This is gonna leave a mark.
Sorry.
I’ll light up your life
Sparkle pow.
Oh you like My hat? Its new, swanky yeah.
Don’t blame me, my pets have minds of their own.

Death quotes:
Now, I’m fertilizer.

Hero Ablity Top

Petal's heroic perk is Munions
Petal's basic attacks mark enemy heroes with sunlight. If a 'munion' bites a marked target, the sunlight is consumed and Petal gains 20% - 65% attack speed for 1.5 seconds.

The sunlight actually is your basic attack. You attack the target once. Then, your pets AI will attack the target marked by you and you gain attack speed.
If you like to aim for this perk as main source of attack that doesn't rely so much on your pets. You need to get a/c and s/g. Therefore, have fun to play.

Ability A
Brambleboom Seeds
Petal plants a Brambleboom seed directly in front of her. Seeds have a small vision radius. A few moments after Petal plants a seed, it will automatically sprout into a 'munion' which will fight alongise Petal up to a maximum of 3 'munions'. If an enemy steps on a seed, the seed explodes and knocks the enemy back.

Overdrive this ability give you:
Pet Health 500 + 30% CP ratio
Pet Defense 50 + 5% CP ratio
Pet Damage 41 + 40% CP ratio
Seed Health 200 + 15% CP ratio
Damage 300 CP + 100% CP ratio

It’s your main ability to sprout seed then turn into pets. Without your pets, you can’t fight.
Plant 1 -2 seeds in a brush to grant vision when you push on lane and capturing Kraken.
Plant 2 backup seed, when you in tough fight.
Plant seeds when you fleeing from enemy, it will knock the enemy back.
Go to jungle to farm in early game if enemy SAW push on lane.
Beware or SAW and Joule battle as they can wipe up your pets in 1-2s.
Petal is a mage, your pets’ basic attack deal CP damage, get s/g and f/s, to increase your pet CP damage.

Ability B
Trampoline
Petal leaps in the target direction, leaving a seed behind at her original location. Using this ability will amplify Petals' weapon and crystal power for 4 seconds.

There are 2 usage of this ability:
[*] Re Positioning
There some heroes that have an ability which can screw your position and you need to re position yourself to fight back. Glaive, Ozo and Phinn are under this type.
2nd there also some heroes that can slowing you down by using an ability which you need to re position. Baron, Reim, Rona and SAW under this type.

[*] Fleeing and Chasing
To be effective. It has to work with boot. So make sure your boot and Trampoline are active ready to chase enemy or flee from enemy.

Ultimate
Spontaneous Combustion
Petal commands a munion to explode, slowing and dealing splash damage to nearby enemies while healing nearby allies. Detonated pets become seeds. This ability has 3 charges.

Overdrive this ability give you 300 CP + 70% CP ratio. With S/g and f/b, it give you total 475 CP which enough to kill a fleeing enemy that only 20% HP left.
You have to ensure your pets attacking the target with f/b slow movement effect to give your target a mental psychology confusion that hit you or hit your pets and he can’t get close to you or flee from you. When your target HP drops 20% left, and then trigger your ult.
To counter Taka, trigger your ult after he X-retsu you, then your pet will chase Taka even he Kaku or you attack him once marked as target, then your pets AI too smart that chase him even he Kaku.
It can also heal you a portion HP that save you and your allies flees from enemy who are almost dead. Get your pets close to your allies who almost dead from fleeing then trigger your ult to save him.

Items build Top

Items build
Standard items build for CP Tank Petal in order to balance offense and defense. You need 2 slots for offense and 3 slots defense.
1st Frostburn
2nd and 3rd Aegis and Metal Jacket
4th Shatterglass
5th War Treads
6th optional based on situation (crucible recommended)

Core items
Forstburn
1st item build and also core item.
You need this item to slow the enemy movement, fleeing with low HP. It gives your target a mental psychology confusion that hit you or hit your pets and he can’t get close to you or flee from you.
Furthermore, your pets become very annoying to enemy as it keep chasing enemy until low HP then use your ult.
Shatterglass
Straight forward that give you 150 CP damage.


Boot
War Treads
It give you extra 500 HP. The drawback is only give you 0.4 move speed compare to 0.6 Journey Boots. No problems, your Trampoline cover this weakness.

Defense items
Standard defense
Metal Jacket and Aegis + Crucible
It give you total 200 armor, 160 shield and 800 HP. Enough for you to survive and fight longer during mid and late game.

If all your opponents only buy red items or at least 2 opponents buy red that have a higher threats.
Metal Jacket and Atlas Pauldron + Crucible
It give you total 255 armor, 70 shield and 600 HP to counter their build.

If all your opponents only buy blue items or at least 2 opponents buy blue that have a higher threats.
Aegis and Fountain of Renewal + Crucible
It give you total 200 shield, 60 armor and 800 HP to counter their build.

Optional item
Alternating current
Every basic attack deal 70% of your CP as bonus damage.
It’s synergy very well with Petal heroic perk that she no needs to rely on her pets only for attack. The drawback it is only 60 CP damage. It’s an option or your team in the upper hand during mid game

Broken Myth
Amplify all crystal damage by 4% for each second you are attacking enemy heroes. After 4s, you lose a stack each second. 9 stacks max.
It helps your abilities deal more damage and counter enemy with high shield. It also synergy with your ult deals more CP damage.
It’s an option or your team in the upper hand during mid game.

Useless items
Echo
The last ability to be put on cooldown is refreshed. 115% of the ability's cooldown + 30s cooldown.
This item only work for mage or hero that ult have huge damage like Skaarf, Celeste, Kestrel or Joule. Petal doesn’t need this item as her ult already have 3 charges. 1 charge ult enough to kill an enemy fleeing with low HP.

Aftershock
After using an ability, your next basic attack deals 15% of your target's max health as damage with +50% lifesteal. 1.5s c/d.
Yes. It’s very effective against enemy with high HP like Phinn and other Captains. The drawback is only provide 35 CP damage. It won't help you to fight aggressively. What you need is s/g to increase your pets CP damage.
Furthermore, it don't synergy with your ability as you are not Celeste who using her A every second. You only use your A to re spawn your pets if got killed. Therefore, drop Aftershock because you need 3 slots for defense.

Eve of Harvest
Your next CP damage to enemy heroes has 25% lifesteal, rechargers over 40s.
You already have 3 slots for defense. Is it not enough? Again, it doesn’t synergy with your ability as you are not Celeste who can using her A every second. You only use your A to re spawn your pets if got killed. Therefore, drop this item because you need 3 slots for defense

Clockwork
It doesn't synergy Petal's ability A and ult already have three charges. It's useless item unless you facing SAW or Joule in tough fight where opponents already in upper hand that forcing you don't have a choice to get this damn Item.

WP or Red items
WP do not synergy with your pets at all. So don't screw with me. If my teammate, Petal go WP build. I will become AFK because the idiot just wasting my valuable time. Ask yourself, do you want to team with idiot? Player who go for WP build just nothing and insulting his intelligence.

Last item
Based on situation or some special case as below:

Taka & Koshka assassin squad and heroes that ult have huge damage.
Slumbering husk
Taking 20% of your max health in damage over 1.5s fortifies your remaining health for 1.5s (45s c/c).
It an anti burst damage item. It gives you 400 HP and block burst damage from Koshka, Taka, Celeste, Joule, kestrel, Baron, Reim and Skaarf.
The drawback, it may save you from an enemy's ult but it will not save you from 2nd enemy ult or powerful consistent damage because required 45s c/d.

Stealth mode squard - Taka, Kestrel, Flicker
Contraption
It a very powerful item, it not just provide extra vision or reveal the brush but also give you 350 bonus HP and 40% c/d. It pair with Clockwork to provide 80% c/d for player who go for CP CDA. Opponents who pick 2 stealth mode heroes in a team are idiot and stupid. They just motivate you to get contraption which provide extra 350 HP and 40% c/d that you can use abilities more frequent and more aggressive.
In early game, you just need flare gun to help you play safe on the lane.

Healer squard - Adagio and Lyra
Just buy Crucible or fountain of renewal to support your team.
It’s rare to encounter Adagio and Lyra in a team. Moreover, the only threat to Petal is Lyra. Target her teammate, not her.

Abilities deal huge damage
Clockwork
Some heroes like Joule, Saw and Baron have an ability that can deal huge CP damage and wipe out your peats in 1-2 seconds. To counter this, you need clockwork to keep re spawning your pets during battle.

Hero synergy Top

Captain synergy with Petal as below:
Pro Phinn - Best
Con Phinn - Worst. No defense items. Zhitter player unable to read English that his perk synergy with defense items.

Catherine - Best. Stun, shield, silence. especially with flare gun.

Pro Flicker - Best. In early game he help on lane, with Eclipse Prism and Heavy Prism that he can finish off Carry who half HP and defenseless with his abilities combo.
Con Flicker - Worst. In early game, Moron no help on lane and try to solo enemy in their jungle.

Pro Lance - Best. He use Impale accurately stun the enemy, I finish the remaining.
Con Lance - Worst. Stupid player use his Gythian Wall keep pushing away my prey that my pets not able to fight.

Fortress - Good. His ult help you to track your enemy's location, but the drawback it required 60s c/d if o/d that you can't wait for his ult to fight.

Ardan - Good. His A, would be great help when you in tough fight or facing opponents that have a Captain. His ult, Gauntlet use to trap the enemy that help you to finish off your target. But, there a catch, con player would run into his wall and stun, pro player stay into it to fight until dead. Moreover, the drawback, his ult required 90s c/d if o/d that you can't wait for his ult to fight.

Lyra - Average. Contrary. you are anti-melee, you need to bait your melee-target get near to you so your pets can fight but her A and B causing melee enemy fear to get close to you for close combat fight. She may not be helpful to Petal as you already go for CP Tank build. However, she is best and very helpful to your Carry teammate.

Adagio - Average. Contrary. he only welcome melee-hero synergy with his A. He may not be helpful to Petal as you already go for CP Tank build. However, he is best and very helpful to your melee teammate.

Petal prefers high mobility movement or able stun or to slow enemy movement as teammate that can finish the remaining target.

Top 4 best heroes’ synergy to Petal.
Koshka - winner
Rona
Taka
Gwen - as support on slow enemy movement only
Krul

Special cases
From my experience, there are some special cases that all three heroes synergy together, as below:
1. Petal, Koshka and Phinn
Phinn is slow, he can slow and stun enemy, but still have room for enemy flee from him that he need mobility hero to cover his weakness. When Petal with Phinn together attacking enemy, Phinn slow and stun the enemy, Petal's pets also slow (with f/b effect) and attacking enemy, Koshka show up finish them off with her combo and chase those who still fleeing.

2. Petal, Rona and Lyra
Most of the time, when Petal's pet to slow (with f/b effect) and attacking enemy, Rona finish them off and Lyra cover Rona for healing.

Worst teammate
Glaive – His A, Afterburn is nothing and contrary. He can't team with skill-shot hero. Stupid player use his Afterburn to push my prey away when I trigger my ult and almost kill my prey. This is bullzhit. The player who team with me, totally have no common sense.

Play against Petal Top

There are 2 ways to counter Petal.

First, keep killing her pets during early and mid-game. Petal consumes a lot of energy to re spawn her pets. In early, If you could keep killing her pets, she will become poor because her basic attack too weak and slow to get last hit from minion for gold. Furthermore, she is a unique hero in Halcyon Fold that rely her pets in battle. Therefore, by keep killing her pets so that she run out of energy, the end, nothing she can do.

Second, pick hero with high mobility or hero that can slow or stun her. Off course, during hero selection in casual match, you do not know what hero that your opponents pick.

Top 3 Captain
Top 3 best Captain to support team to counter Petal.
Catherine
Lance
Lyra

Top 5 Heroes
Top 5 heroes who can to deal huge CP damage, able to stun enemy, move speed mobility and with gap closer abilities.
Blackfeather
Koshka
Joule
SAW
Skye

Draft Mode Top

For begginer

If you under the 1st to select and want to play Petal

Banned one of the Captains as below
Catherine, Lyra or Lance.

OR banned hero that have an ability to deal huge damage like SAW or Joule.

The drawback, opponents would not pick Taka or Krul or hero under your kill list.

If you under the last one to select
Pick petal, if at least 2 opponents choose heroes under your kill list.

TRIVIA Top

Petal's munion, Celeste, Lyra and Reim. All four heroes' basic attack can deal CP damage.

CONCLUSION Top

This is my first guide, I would like to hear comment from your opinion and your perception.
Thank you for reading
Enjoy your life and have a nice day.

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