Petal
Build: Petal CP Tank for beginners
Ability Path
Item Choices
Threat Meter
Threat | Hero | Notes | |
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1 |
Krul | I have suffered enough… Rest, it never comes… Your soul will be emptied… Krul is an undead warrior terrifying to face alone. For those beginners, I will let you know you cannot let him get close to you for close combat fight 1v1 with you because he is life stealer and he will stack up his attack speed, then steal life from you by his B, Spectral Smite. He also the only one has the power to challenge Reim 1v1 in equal term. Hit and run tactic is best to counter him. Assassins like Pro Koshka and Taka like to challenge him 1v1 with this tactic that hit him with abilities, then run, then repeat again. Whether is WP or CP, he doesn’t pose much treat to you because you are anti-melee hero. Most Krul players go for WP, it's a standard build mostly to increase life steal and attack speed. WP items like Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point synergy him very well. I will tell you straight forward. You must get your damn f/b as fast as possible and two tier 2 defense items. He will throw the sword to you stunned 2s. Then, he dash to you for close combat fight. Once the stunned refresh, use your Trampoline to hop for re position. Then, only let your pets attack him but cannot let him get close to you for close combat fight. Your pets with f/b slow movement effect to give him a mental psychology confusion that hit you or hit your pets and he cannot get close to you or flee from you. Nothing he can do. Finish him in 2s by trigger your ult when his HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield. | |
1 |
Taka | Lets provoke a team fight… Do I look mysterious…Lets take a walk down memory lane, but with knives…Taka is a stealthy ninja fox most popular assassin to play. Hit and run tactic is his specialty. Hit his enemy with his abilities X-Retsu follow by Kaiten, than run with kaku, than repeat again. He is an anti-Carry hero. He also good uses his H&R tactic to challenge 1v1 with Krul or Reim. Carry and Jungler like Ringo, Gwen, Celeste, Vox, Kestrel, Skaarf, Baron, Samuel, Krul and Reim are under his kill list. The one who can challenge him 1v1 in equal term is Koshka with flare gun. This guide, you are CP tank build, you should have enough defense to counter his X-Retsu. Straight forward, you must get f/b as fast as possible. During battle, first, he will use X-Retsu hit you, then you trigger your ult, your pets AI too smart that chase him even he Kaku. Second, if he targets your allies, you need to faster attack him so that he marked as target, than your pets chase him. The one who pose moderate threat to you is CP CDA Taka that have s/g, halcyon chargers, clockwork and contraption with a total 95% c/d on his abilities. He would become more lethal assassin that he can use his abilities combo more frequent, more aggressive and have extra vision. His H&R tactic becomes more dangerous to enemy, able counter stealth mode heroes. Fortunately, it is rare to encounter this type of player. Lastly, he is best to team with Koshka to combine abilities combo (assume both players are pro). It may pose high threat to you. My advice, do not invade their jungle in early game. If you spot them together and you are alone, then run and run. | |
2 |
Skaarf | Skaarf is a baby dragon mage with fiery. She is a skill-shot range Carry and not so popular that doesn’t appear in game match often. She a mage go CP, her standard build mostly s/g, f/b, e/h and a/c. This to synergy to her abilities and her perk, Fan the Flames very well. She doesn’t pose much threat to you so long you have enough defense during mid game. Her A, Spitfire is skill-shot when casted it shot a fire ball to you depend on accuracy. Therefore, do not stand still to fight on lane in early game. Dance around to fight, circling around, move up and down on lane. Her B, Goop is also a skill-shot use to slow enemy and it empower by Spitfire. No problem, Your Trampoline use to counter her B. When she throw it to you just try your best to hop for re position. Her ult, Dragon Breath, it a hot flame (o/d 1200 CP damage + 300% CP ratio) deal huge damage to enemy. However, when she casted her ult, it may take 1.5 – 2s to take effect. Therefore, it give you time to flee from her. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, 2 defense items, halcyon chargers, clockwork and contraption with a total 95% c/d on her abilities that give her Spitfire, total o/d 540 CP damage less than 2s c/d. CP CDA Skaarf can keep using her Spitfire more frequent, more aggressive and have extra vision to keep enemy from distance. It is very annoying to enemy. Contraption help her to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide her extra 350 bonus HP so that she can fight in comfortable zone. Fortunately, it is rare to encounter this type of player. | |
2 |
Celeste | This is fun, I quick like peanut butter…I seen to have dropped a little, thermo nuclear reactor…Wee I look like a comet… Do you like to play RPG game as mage? Do you like magical spell? If yes, Celeste may be the type of hero you looking for play. Celeste is a back-line mage with longest skill-shot range who commands the star around her. Her best teammate is Lyra, who protects her that she fights in a comfortable zone. She a mage go CP, she doesn’t pose much threat to you so long you have enough defense during mid game. Her A, Heliogenesis is a main source of attack with as low as 1.6s c/d, it can reveal enemy hide in brush, it can also go supernova (with 350 CP damage + 220% CP ratio) and has a longest range ability in game so that she can fight in a comfortable zone. Her A and B, Core Collapse are skill-shot relies on player to pin point enemy movement, accuracy very important, which player need to predict the enemy movement. If you stand near to her star, you are dead as her star go supernova. Therefore, do not stand still to fight on lane in early game. Dance around to fight, circling around, move up and down on lane. Hit me, if you can. Her ult, Solar Storm (o/d 350 CP damage + 100% CP ratio) that she use to finish off fleeing enemy. It is not a problem since you go for CP tank build and try to dodge it. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, 2 defense items, halcyon chargers, clockwork and contraption with a total 95% c/d on her abilities that give her Heliogenesis, total o/d 485 CP damage less than 1s c/d. CP CDA Celeste can keep using her Heliogenesis more frequent, more aggressive and have extra vision to keep enemy from distance, she also wait for her team or enemy to engage a close combat fight, than she drop her star every second causing it very annoying to enemy, she plan star to the path a head before the fight to ensure enemy fall under it and go supernova. Contraption help her to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide her extra 350 bonus HP so that she can fight in comfortable zone. Fortunately, it is rare to encounter this type of player. Lastly, the one pose high threat to you is the one who team with Lyra who has all the defensive abilities (Imperial Sigil for healing and Bright Bulwark for protection) and stay close to her all the time. Both stay close together with good teamwork and combine abilities becomes 2in1 hero with high offensive and defensive causing melee heroes impossible to get close to both of them (assume both players are pro). Fortunately, it a choice for player to pick which hero plays in hero selection. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them. | |
2 |
Samuel | Society is the mistake... I like my coffee black, like my soul… Come closer, I have cookies... Samuel is a cruel skill-shot mage who summons darkness. Interesting mage and I am a fan of him. He a mage go CP, he doesn’t pose much threat to you so long you have enough defense during mid game. His A, Malice & Verdict is a skill-shot ability. He fires two quick shots from his wands at a target location and he can move (backward and forward) between the shots.Therefore, do not stand still to fight on lane in early game. Stay behind the minion, dance around to fight, circling around, move up and down on lane. Beware of his perk, Corrupted Genius when you low in HP. His B, Drifting Dark only use to empower his M&V. After he cast it, he stands and walks inside the field to empower his A that can shot move faster, travel farther, deal more damage (o/d 225 CP damage + 115% CP ratio). His ult, Oblivion, it an evil spell to hypnosis his enemy into sleep for 3s if o/d. However, when he casted his ult, it may take 1.5 – 2s to take effect. Therefore, it give you some time to dodge it. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, halcyon chargers, clockwork and contraption with a total 95% c/d on his abilities that give his M&V, total o/d 360 CP damage less than 1s c/d. CP CDA Samuel can keep using his M&V more frequent, more aggressive and have extra vision to keep enemy from distance. It is very annoying to enemy. Contraption help him to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide him extra 350 bonus HP so that he can fight in comfortable zone. Fortunately, it is rare to encounter this type of player. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them. | |
2 |
Ringo | I hate to team with this guy because most of them are con zhit players who defenseless. Rush red items, deal extreme damage. So what? He just wear a t-shirt with ton of shit rush into battlefield and shoot dead by sniper. Target lock! One shoot. He dead! Is this the way to play MOBA and strategy game? Those shit players are nothing, Human trash, brainless and insulting their own intelligence. This is a sure shot... 6 through the bulls-eye... Ringo use a hand gun to fight. Most of them are WP con players who defenseless. WP Ringo can’t use too much of his A and B because consuming energy. Both WP and CP don’t pose much threat to you. This guide, you go for CP Tank builds right? Your range attack may equal to him, the different is you have your 3 pets attacking him at the same time with your range basic attack so you in the upper hand (assume you already have f/s and coat of plates). Nothing he can do to you. Therefore, teach those selfish con players a lesson, use your pets kite those bastard players HP drop to 20% than feed them to eat your shit Spontaneous Combustion. His ult, Hellfire Brew, only use to kill enemy with only 10% HP left. Therefore, when you only have 10% HP, don’t be an idiot still want to kite him. Fall back and regenerate your HP. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them. | |
2 |
Gwen | If there no law around here, it’ll have to be me… Line up so I don’t waste bullet… Let me show you the size... If you love to play first person shooter game by using shotgun than Gwen may be the type of hero you looking for play. Gwen is a gunslinger who shakes off negative effect. She is a Carry that tough to play on lane that will be out ranged by every Carry in early game because player needs to wait every 1.6s reload to maximise full potential usage of her perk Boomstick, otherwise it would be a waste. Her Boomstick, like the sound of shotgun opens fire. You also can hear sound of shotgun reload after every 1.6s. Whether WP or CP, she doesn’t pose much threat to you so long you have enough defenses during mid game. Most players go for WP, it’s a standard build mostly to increase attack speed so that she can use her Boomstick more frequent. WP items like Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point synergy her perk very well. Her A, Buckshot Bonanza is an AOE CP damage that need 5s c/d if o/d, it can reveal stealth mode hero and her perk Boomstick reload in 1.6s that give you enough time to finish her in 2s (assume you already have f/b in mid game and two tier 2 defense items). Her B, Skedaddle use for flee from enemy. Normally it uses with boots together so that she fled further from enemy. No problem. Your Trampoline + boot + f/b slow movement effect use to counter her B. Her ult, Aces High depend on accuracy which player have to pay details in game performance or she have to get close to enemy. If you far from her or dance around to fight, you could dodge her ult. Therefore, just kite her until her HP drop to 30% and then trigger your ult. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, halcyon chargers, clockwork and contraption with a total 95% c/d on her abilities that give her Buckshot Bonanza, total o/d 575 CP damage less than 3s c/d. CP CDA Gwen can keep using her A more frequent, more aggressive and have extra vision to keep enemy from distance. She play H&R tactic that shoot her target every 2.5 seconds with her A deal 575 AOE CP damage with slow movement effect, then run, then repeat. Contraption help her to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide her extra 350 bonus HP so that she can fight in comfortable zone. Fortunately, it is rare to encounter this type of player. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them. | |
2 |
Baron | You are the kill zone… I’m always in position… Target lock, Roger that target lock, fire at will... If you love to play first person shooter game by using rocket launcher than Baron may be the type of hero you looking for play. Baron is a skill-shot rocket soldier with orbital strike, who shares history with Skye and doesn’t invite 1v1 fight. He has 2 abilities, the Procupine Mortar and his ult, Ion Cannon that can deal huge AOE CP damage able to wipe out your pets in second but he doesn’t pose much threat to you because his move speed was slow. You need to get clockwork and dance around him to fight, circling around, move up and down on lane to minimise hit by his skill-shot attack, Procupine Mortar. His ult can be avoided when he trigger his Ion Cannon, you can hear the sound effect of his ult, then run. During the fight, your pets attacking him with f/b slow movement effect to give him a mental psychology confusion that hit you or hit your pets and he cannot get close to you or flee from you. Nothing he can do. Finish him in 2s by trigger your ult when his HP drop to 20% .. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, 2 defense items, halcyon chargers, clockwork and contraption with a total 95% c/d on his abilities that give his Procupine Mortar, total o/d 645 AOE CP damage with 2 charges less than 1s c/d. CP CDA Baron can using his A more frequent, more aggressive and have extra vision to keep enemy from distance. He also wait for his team or enemy to engage a close combat fight, than it show time, he use his A drop his missile every second and his ult causing it very annoying to enemy. Contraption help him to set trap near jungle monsters and brush, reveal brush, counter stealth mode hero, provide him extra 350 bonus HP so that she can fight in comfortable zone. It would be even fight. You need clockwork keep re spawning your pets during battle. Fortunately, it is rare to encounter this type of player. Note that Baron, SAW and Joule, are the heroes that have abilities can deal huge CP damage. | |
2 |
Vox | The 2nd guy that I hate to team with him because most of them are con zhit players who defenseless. Rush red/blue items, deal extreme damage. So what? He like an idiot just wear a t-shirt with ton of shit rush into battlefield and shoot dead by sniper. Target lock! One shoot. He dead! Is this the way to play MOBA and strategy game? Those shit players are nothing, Human trash, brainless and insulting their own intelligence. My sister should be around here somewhere... Here we go... Vox is a dash happy mage with sonic powers. He is little brother of Celeste and his father is Ardan, one of the trio family in Halcyon Fold. Most of them are con players who defenseless. Both WP and CP don’t pose much threat to you. This guide, you go for CP Tank builds right? He has the worst short range attack in game. Your range attack longer than him and you have your 3 pets attacking him at the same time with your range basic attack so you in the upper hand (assume you already have f/s and coat of plates). Nothing he can do to you. Therefore, teach those selfish con players a lesson, use your pets kite those bastard players HP drop to 20% than feed them to eat your shit Spontaneous Combustion. His A, Sonic Zoom is a short dash. Lol, useless! Whether he tries to flee from you or he chase you, trigger your Trampoline follow by boot to counter his B. His B, Pulse, Lol, It also useless!. This guide, you are CP tank build right? And your range attack longer than him right? His ult, Wait for It, initial damage 200 CP and shockwave damage 400 CP (total 600 CP damage) and silence enemy 0.7s. Give me a break, you are CP tank build, you should have enough defense during mid game, it let you to survive and flee from him and his allies. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them. | |
2 |
Kestrel | She the 3rd that I hate to team with her because most of them are con zhit players who defenseless. Rush red/blue items, deal extreme damage. So what? She just wears a bikini with sushi-hunting spear gun into battlefield and shoot dead by sniper. Target lock! One shoot. She dead! Is this the way to play MOBA and strategy game? Those shit players are nothing, Human trash, brainless and insulting their own intelligence. Relationships are a waste of time…I don’t trust the living… Stay in your lane… Kestrel is a stealthy archer with devastating skill-shots. WP Kestrel, no problem, she cannot use her abilities in full potential, what a waste. CP Kestrel, her A, Glimmershot is a skill-shot, no problem. Early game, do not stand still to fight on lane, dance around to fight, circling around, move up and down on lane, hit me, if you can. Her B, Active Camo, give me a break, my pet AI too smart that can chase her even in stealth mode. If I want to play safe, just get the damn Contraption that provide extra vision and become much easier for my pets to chase her. Her ult, One Shot, One Kill. Experience players able to dodge her ult but if you can’t do it, then just get the Slumbering Husk. Your range attack may equal to her, the different is you dance around her to dodge her A and you have your 3 pets attacking her at the same time with your range basic attack so you in the upper hand (assume you already have f/s and Kinetic shield). Nothing she can do to you. Therefore, teach those selfish con players a lesson, use your pets kite those bastard players HP drop to 20% than feed them to eat your shit Spontaneous Combustion. The one who pose moderate threat to you is the one who go CP CDA, that have s/g, halcyon chargers, clockwork and contraption with a total 95% c/d on her abilities that she can use her B, Active Como more frequent to play hide & seek tactic hunt you fall under her mist that stun you and with huge CP damage. Fortunately, it is rare to encounter this type of player. Note that Celeste, Samuel, Ringo, Gwen, Vox and Kestrel. All are the range fragile heroes that most of the con player defenseless or only one defense item. For this guide, you are CP tank with f/b, you are the one who pose very high threat to them. | |
3 |
Rona | Hey, l know where I’m going… North is always forward… I crossed the donkey bridge… Rona is a berserker always in the thick of fight. She is best known as deadly berserker fighter with high speed attack in Halcyon Fold to counter Carry who defenseless. She can use abilities combo, Into the Fray, then 3-5 hits follow by Foespitter in battle. Whether is WP or CP, she doesn’t pose much treat to you because you are anti-melee hero. Captain like Lyra and Adagio welcome her as teammate. Her A, Into the Fray, it uses to jump to her target and deal huge CP damage. No problem, with enough defenses, you hop to re position. Moreover, her A also depends on accuracy. Therefore, dance around her to fight and make sure she doesn’t get close to you for 1v1. Most Rona players go for WP, it’s a standard build to synergy life steal and attack speed. WP items like Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point synergy her very well. CP Rona is rare, she gets f/b and a/c to synergies her A and B with f/b slow movement effect to counters Carry’s mobility. The a/c also synergy her attack speed to deal CP damage. CP Rona o/d her A and B and she doesn’t use much of her ult, Red Mist. The most important as long you have enough defense and dance around her during the battle that she cannot jump to you accurately. Remember; only let your pets attack her but cannot let her get close to you for close combat fight. Your pets with f/b slow movement effect to give her a mental psychology confusion that hit you or hit your pets and she cannot get close to you or flee from you. Nothing she can do. Finish her in 2s by trigger your ult when her HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield. | |
3 |
Alpha | Error. Tap ok to continue… Identify yourself combatant… Initiating petrol mode… Alpha is a killing machine with reboot and self-destruct. She is a melee female AI robot fighter. She can use abilities combo, Prime Directive follow by Core Charge in battle. Whether she goes WP or CP, she doesn’t pose much threat to you because you are anti-melee hero. The only small problem is she can reboot that you need to kill her second time. There are two way, if you with your teammate together then kill her during reboot. But, you are alone, save your ult and wait for her to reboot for second fight. Her ability A, Prime Directive is a laser scan the enemy along the path, and then instantly dash to the target deal damage (o/d 160 CP damage + 200% CP ratio). It may miss if her target too far. If she instant dash to you, just use your Trampoline to re position. Dance around to fight, to dodge her laser scan. Her ult, Termination Protocol, if she triggers it, it may take 1.5 – 2s to explode and deals heavy CP damage (o/d 1337 CP damage + 250% CP ratio). No problem, it give you time to run. Trigger your Trampoline, and then your boot to flee from her. The one pose moderate to you is the one have 3 defense items to synergy her reboot. You would be hard to kill her during reboot if you alone only. Remember, only let your pets attack her but cannot let her get close to you for close combat fight. Your pets with f/b slow movement effect to give her a mental psychology confusion that hit you or hit your pets and she cannot get close to you or flee from you. Nothing she can do. Finish her in 2s by trigger your ult when her HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield. | |
3 |
Glaive | I smell blood… Ha ha, I can track them by their fear… Their fear is making me hungry… Glaive is a menacing cat with a rocket-powered axe fighter. I prefer fight him rather than team with him. When in a team, my pets kiting my prey, he show out and use his A, Afterburn to screw my prey positioning. This is bullshit. I almost kill my prey. His Afterburn is nothing, just garbage. The one who choose him to team with Petal, total he have mental disorder and no common sense. Glaive cannot team with Celeste, Samuel, Skaarf, Reim, Baron, Joule, Petal, Flicker, Alpha and Rona because his ability A is the worst that screwing enemy position when his team try to slow or stun the enemy. Whether is WP or CP, he doesn’t pose much treat to you because you are anti-melee hero. Most Glaive players go for WP, it’s a standard build mostly to synergy his attack speed. WP items like Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point synergy him very well. During the battle, He show up from brush, use his Afterburn, to screw your position with stun. No problem, after the stun refreshed, you use Trampoline to re position. Then, remind you, only let your pets attack him but cannot let him get close to you for close combat fight. Your pets with f/b slow movement effect to give him a mental psychology confusion that hit you or hit your pets and he cannot get close to you or flee from you. Nothing he can do. Finish himin 2s by trigger your ult when his HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield. | |
3 |
Reim | You are not good enough… Nothing is easy… If you can, kill me, if you can’t, run… Reim is a resilient ice mage who must stay close. He is a unique mage in Halcyon fold that his basic attack is a close combat fight but his ability is range skill-shot. For those beginners, I will let you know you cannot let him get close to you for close combat fight 1v1 with you because all damage dealt by his basic attack and his A, Winter Spire will chill his enemy and grant him fortified his HP. He also the only one has the power to challenge Krul 1v1 in equal term. Hit and run tactic best to counter him. Assassins like Pro Koshka and Taka like to challenge him 1v1 with this tactic that hit him with abilities, then run, then repeat again. He is a mage go CP, he doesn’t pose much treat to you because you are anti-melee hero. The CP standard builds mostly s/g, e/h and a/c to synergy his perk, basic attack and abilities. I will tell you straight forward. You must get your damn f/b as fast as possible and two tier 2 defense items. Unlike Krul, His A and B are skill-shot, he was slow in move speed and don’t have stun ability. Therefore, dance around to dodge his skill-shot and kite him. Remember, only let your pets attack him but cannot let him get close to you for close combat fight. Your pets with f/b slow movement effect to give him a mental psychology confusion that hit you or hit your pets and he cannot get close to you or flee from you. Nothing he can do. Finish him in 2s by trigger your ult when his HP drop to 20%. Note that Petal is an anti-melee hero. She is best to counter Taka, Krul, Reim, Rona, Alpha, Glaive and Ardan. However, in early game, you need to get f/b as fast as possible and have at least two tier 2 defense items, coat of plates and kinetic shield. | |
3 |
Ardan | Nothing comes between me, and my children… You’re not going anywhere… Overclocking was not the best idea… Ardan is a revenge-fueled father who protects allies with barriers. He is father of Celeste and Vox. He is Captain and also a melee hero. Much more easy to fight him compare to Lance and Catherine that have stun ability. Details coming soon. | |
4 |
No Threat | ||
5 |
Petal | Traveling in style… from earth we sprout, for earth we fight… Petal is a munion master with enemy- chewing pets. Common sense, whoever has higher defense in mid game would be in the upper hand and let you fight and survive longer. However, it is pointless to 1v1 with her because she can also flee by Trampoline. | |
5 |
Skye | There’s a bogey on my tail (I got your six)… you push forward. I’ll push to the sides… Too close for missiles. I’m switching to guns… If you love to watch Japanese mecha anime like Code Geass, Aldnoah.Zero, Sidonia no Kishi or Kuromukuro, than may be Skye is the type of hero that you looking for play. Skye is an incredibly elusive, play making mech pilot. She shares history with Baron in Halcyon Fold. Skye is a very mobile Carry that her perk Target Lock grant her up to 2 move speed for 1.2s. However, she also a tough Carry plays on lane because enemy stay behind the minion to dodge her A, Forward Barrage. Furthermore, it is not easy to control her A to target her enemy. If you miss, cancel her A. Whether WP or CP, both pose moderate threat to you because this guide you go for CP tank builds. WP Skye players mostly try to cover the weakness of her A that the enemy try to dodge it, either stay behind the minion or walk side way. WP items are mostly are Sarrowblade and Tyrant’s Monocle. CP Skye players overdrive her A, Forward Barrage and B, Suri Strike, to focus on using abilities combo A and B in battle. CP items synergies to her abilities are a/c and f/b so that her A able to slow enemy movement down and deal heavy CP damage. Her move speed from her perk and abilities combo can counters your pets attack. When your pets attacking her, she target lock you, tap B for missile attack and re position and then follow by her A again. If 1v1, it may be equal term fight. My suggestion is to do your best catch her off guard when she use her A miss her target and still firing to nothing, that the opening. Her ult, Death from Above, It only slows you down. It don’t pose much threat to you because you are CP tank build My advice, stay close with your teammate and fight in team. | |
5 |
Adagio | All according to my plan... They will flee before me… Are you, commanding me… Adagio is an aristocratic healer with burn effects. Whether CP or WP, he poses a indirect moderate threat to you that because he is Captain. Beware, there are some players who get Clockwork and Contraption with total 80% c/d on his abilities that he can use his A c/d less than 3s and can be use more aggressive. They are the real deal players who inspired playing MMORPG game as healer. They love to heal their allies instead of fighting. | |
5 |
Flicker | Please, scientist at work… Moron... Where’s the fire extinguisher… Eek...You have no respect for science… Very cute! Kawaii... Flicker is a trickster with a teamwide stealth. He is Petal's friend. I prefer to team with him rather than fight him. He will sneak close to you during stealth mode and use his abilities combo, Fairy Dust follow by Binding Light. That all, that the only moderate threat to you. However, do not underestimate his combo; with s/g only, he can kill most of the Carry that defenseless or half HP. His abilities combo can combine with flare gun use together to counter Kestrel and Taka. Carry like Ringo, Gwen, Celeste, Vox, Skaarf, Kestrel and Taka under his kill list. He can use his combo to challenge Krul, as long as he do not let Krul 1v1 in close combat fight with him so that Krul cannot stack up his attack speed. You no need to fear his combo, you are CP tank so just hop for re position. Most important, you get the flare gun in early then upgrade to contraption to keep him from distance. His ult, Mooncloak is a team utility ability that he and his allies temporarily gain stealth and move speed bonus. No problem, as long you have Contraption. Petal and Flicker are good teammates. You have your f/b slow effect on your pets and he has his ability Fairy Dust slow effect (on condition Flicker must have s/g to increase his CP damage) making both of you has a good combo offensive attack, slow enemy movement and counter hero in stealth mode (assume both players are pro). | |
5 |
Fortress | Running from danger only brings it closer… I smell prey, this way… speed of light, roar of thunder… Fortress is a pack leader who aggressively hunts prey Much more easy to fight him compare to Lance and Catherine that have stun ability. Details coming soon. | |
6 |
No Threat | ||
7 |
Ozo | I see it, I do it… Catch me if you can… They’re lucky I’m only throwing a ring… Common sense, his name is Ozo but actually he is Sun Wukong using ring blade staff instead of Ruyi Jingu Bang (magical long staff). Ozo is an acrobatic monkey with self-healing. He shares history with Koshka in Halcyon Fold. Ozo is not a popular hero and you would not encounter him much in game match because his abilities A and B that you need a tablet and pay details in game performance, especially during team fight for controlling him to tap his A and B. His perk, Carnie Luck is a passive ability that Oza receive 15% - 30% additional healing, barrier and fortified health from all sources and does not affect health regeneration. Remember, you are anti-melee. Yes. He is a melee that you can counter him but his abilities combo too flexible and that have gap closer to counter you. | |
7 |
Koshka | Nyaa!... I wanna play…Great ideas… They hide I seek, its how it should be... Neko girl so Kawaii. She remind me that I watch the Japanese anime K-Project Neko who very playful. Koshka is an assassin, the master of hit and run tactic in Halcyon Fold. Hit her enemy with her abilities combo, Pouncy Fun follow by Twirly Death, than run and hide, and then repeat again. She can do few trick of abilities combo for gap closer and burst damage to counter her enemy. The Pro Koshka likes to use flare gun to challenge Taka in 1v1, as he is her rival who took all the popularity in game. She poses moderate threat to you because this guide you go for CP tank builds. Koshka has all the abilities and her perk are gap closer use with burst damage to counter you. Her perk, Bloodrush, she gain 2.5 move speed when she use abilities deal damage. Your Trampoline is useless, it impossible to chase her flee from you and impossible for you flee from her. She can also chase you from base to base. In early game, do not 1v1 with her, especially when she team with Taka in jungle. She is assassin rely on her abilities for H&R tactic, so she go CP. The CP standard builds mostly s/g, f/b and aftershock to synergy her perk and abilities. In early game, beware that she is a predator hide in brush ready for ambush to kill Carry with her abilities combo AB follow by few 2 – 3 hits to Carry those are defenseless are done. She also good uses her H&R tactic to challenge 1v1 with Krul and Reim. Her ult, Yummy Catnip Frenzy, it is strong during early game, and it use to combine abilities combo, ult, follow by Twirly Death. Her ult become a stun support during mid game that she use it to stun you if you alone or far from your allies, than she let her allies to finish you. There is another type of Pro Koshka who goes for CP CDA, that have s/g, halcyon chargers, clockwork and contraption which give her 95% c/d on her abilities. She becomes more lethal assassin, she can use her abilities combo more frequent, her H&R tactic become more dangerous to enemy, able counter stealth mode heroes. Fortunately, it is rare to encounter this type of player. Heroes like Taka, Fortress, Rona, Gwen, Petal, Flicker, Lyra and Phinn are under her best team partner list. There are some special cases that she poses very high threat to you when she with heroes under her best team partner list. My advice, stay close with your teammate and fight in team. | |
7 |
Blackfeather | Mystery is my weapon, beauty is my shield… Keep the gold, but your heart is mine... My blade is quick, but I never make it fast.. Blackfeather is a swash buckler with evasive abilities. He can do few trick of abilities combo for gap closer and evasion to counter his enemy. Whether WP or CP, both pose moderate threat to you because this guide you go for CP tank builds. WP Blackfeather mostly goes for life steal and attack speed to synergies his abilities and his perk. WP items synergy to him are Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point. CP Blackfeather mostly to o/d his A and B. CP items synergy to him are s/g, e/h and a/c. He can do few gap closer offensive trick of his abilities combo to chase you. When you trigger your B follow by boot to flee from him, he will trigger his A follow by ult or ult follow by A to close the gap and chase you. Therefore your Trampoline is useless. Another trick from his abilities combo is evasion technique. Yes. His ult, Rose Offensive can be used for offensive and evasion. He can use his abilities combo for evasion technique to counter your ult. When you trigger your ult that your pets ready to explode, he triggers his ult follow by A for evasion. Therefore your ult, Spontaneous Combustion is also useless to against him. My advice, stay close with your teammate and fight in team. | |
7 |
Idris | Fear is the mind killer… There is evil in your eye…Follow your fear to the honourable fight… Idris is a nimble assassin who unlocks melee or ranged fighting style. He can do few trick of abilities combo for gap closer and evasion to counter his enemy. His ult, Shimmer Strike is use to counter your ult, Funny? Like you watch the movie ‘Titanic’ you jump, I jump. Yes. You trigger your ult, he trigger his ult. You trigger your ult that your pets ready to explode; he trigger his ult to attach to you to dodge it. Your ult is useless. | |
8 |
Joule | Oh ya, this is fun… See my new sword...Eat steel... Joule is a heavily armored mech rider with energy beam who excel in close combat fight that can stun her enemy and fire an energy beam. Her A, Rocket Leap, she jump to you and stun you 1.5s. Not a problem, since this guide you go CP tank, you should have enough defense and hop to re position. The only high threat that she poses to you is her ult that can deals huge CP damage. Yes, her Big Red Button (2200 CP damage + 460% CP ratio) that can wipe out your pets in second. The one with Echo make no different. Both pose high threat to you. You can't fight without your pets. You can counter her A, Rocket Leap by Trampoline hop to re position. But she counters you with her ult, Big Red Bottom. My advice, do not stay close with your teammates together, do not hide with your teammates in brush all together. Split up in battle. Her best teammates are stun heroes so that her ult become more easy and accurate to aim at her target. Koshka, Catherine, Krul, Ozo and Lance under her best team list. Her nominated teammates are heroes have ability to slow enemy movement. Gwen, Skye, Lyra, Flicker, Phinn, Rona, Skaarf and SAW under her nominated team list. She will add Petal into her team list on condition; player must get f/b as fast as possible in early game. You rely on your pets to fight, without your pets, you can’t fight. For this guide CP tank build, 1 slot for boot, 2 slots for CP, 2 for defense. Therefore, the last slot that you need choose either Clockwork to keep your pets re spawning during battle or Slumbering Husk that to block her ult damage to keep you live. Note that Baron, SAW and Joule, are the heroes that have abilities can deal huge CP damage. | |
8 |
SAW | Bloody hell… Bloody fast mover... Hey, cover me... Do you like to play FPS game? Which type of gun that you like? Hand gun, shotgun, sniper rifles, laser gun, plasma gun or machine gun? Or when you want a really big gun? SAW is a Carry use mini gun in battle. Whether WP or CP, he poses high threat to you. All his abilities use to counter you. WP SAW mostly goes for life steal and attack speed covers his spin up weakness. WP items synergy to him are Serpent mask, Poisoned Shiv, Tornado Trigger and Breaking Point. CP SAW mostly to o/d his A and B to deal huge damage. CP items synergies are s/g and a/c and clockwork. His A, Roadie Run (380 CP damage + 280% CP ratio) is a sprint run to you, stab you with knife. Your Trampoline is useless because it too fast, unless you trigger your B faster than him. His B, Supressing Fire (960 CP damage + 400% CP ratio) that can wipe out Petal's pet in a second. Without your pets, you cannot fight. His ult, Mad Cannon that deal additional splash damage (80 CP damage + 140% CP ratio). It slow but it also poses high threat to you. Therefore, your last item slot is an option, you have to choose, whether clockwork to keep your pets re spawning or crucible to increase your defense. Even you are CP tank build but he still poses high threat to you. You cannot 1v1 with him. My advice, attack his teammates that under your kill list, target the one who defenseless, catch the one off guard when alone. Note that Baron, SAW and Joule, are the heroes that have abilities can deal huge CP damage. | |
9 |
No Threat | ||
10 |
Lyra | The best defense is not to be there… We must prevent further destruction… You’ll be safer with me… Lyra is a healer and zone mage who can teleport. For beginners, please note that Lyra, Catherine, Lance and Phinn, they are Captain that have all the abilities to counter you. They don’t fight you in 1v1, they fight with their team. They have the best team utility abilities to support their team in battle. They build style focus on defense and utility items. That the reason why they pose very high indirect threat to you. Details Coming soon | |
10 |
Catherine | I’m the Stormguard, I’m your fortune and your despair… By your direction… The sooner the better… Catherine is a disruptive tank with a stun and silence. Details coming soon | |
10 |
Lance | Crystal power and gold distract from true purpose… Let us be brave for our friends… We all belong to one another… Lance is a knight who skewers enemies and shields allies. Details coming soon | |
10 |
Phinn | Something smell fishy… Show down and smell the flowers… When is tea time… Phinn is a tanky river troll who hooks and pulls enemies. Details coming soon |
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