Nice Samuel Guide [2.0 Update] by KirooPL

Nice Samuel Guide [2.0 Update]

By: KirooPL
Last Updated: Jan 18, 2017
1 Votes
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Build 1 of 1

Samuel

Build: Lane

Ability Path

Corrupted Genius
Heroic Perk
Malice & Verdict
1
2
3
4
5
6
7
8
9
10
11
12
Drifting Dark
1
2
3
4
5
6
7
8
9
10
11
12
Oblivion
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
Ardan Same as for Blackfether.
1
Blackfeather He need to be close to you to attack. When he gets close, use your Drifting Dark ability in direction where you are running form him. You should be fine
1
Flicker Watch out for his roots and slows. 1v1 against him is good idea as long as you carefully watch for his roots. You should buy some Scout Traps to negate the gank risk.
1
Phinn He is slow. If you will play good you will be able to dodge his stun and his pull. After he uses his skills, you are free to dance around him and deal damage.
2
Reim Same as Phinn. Be carefull of his [[Winter Spire]] and roots.
3
Idris If he's building WP, you should use the same tactic as for Blackfether. You only need to watch his Shimmer Strike, when you are trying to put him to sleep. When he is building CP, you should stay out of his range and bombard him with empowered Malice and Verdict shots. You should be fine.
3
Celeste Just look out for her ult. And don't stand near her stars as she can hurt you pretty bad with her Supernova.
4
SAW For all range Carries you always should stay out of their range. Put them to sleep if you need some space, but always be as fas as possible.
4
Ringo
4
Gwen
4
Lyra If she is building CP or WP (Yup! Someone build her that way.), use tactics for other Carries. Otherwise he pose nearly no threat to you as long as you build your defence early.
5
  No Threat
6
Vox He is a bit more tricky to deal with due to his mobility. But you are as mobile as him. If you won't give him an upper hand, you should be fine.
7
Koshka For Koshka and Taka you should definitly buy Scout Traps. When they gank you, they will kill you. In this situation defence item is necessary. You can consider trading one offensive item for another defence item. For example, Slumbering Husk and Fountain of Renewal works well here. If you won't be able to run away from ambush, you can still survive due to a fortified health from Slumbering Husk, and healing form Fountain of Renewal.
7
Taka
8
Fortress
9
Alpha For Alpha and Krul, you will be at huge disadvantage until you reach lv 6. However, if you won't be able to land your Oblivion, you have almost 0% chance to run away. You and your Capitan shoul provide vision on lane to prevent that two from ganking you.
9
Krul
9
Lance He can stop you. He can move you. You NEED to keep your distance and never stay in place for too long. His Impale has quite low cooldown. Or if he won't be able to root you, he can roll before you and push you into the danger.
9
Glaive His Afterburn is a rapid dash that leave you no time to respond and nearly always ends pushing you into dangerous situations. All you need to avoid this is vision, vision and once again VISION!
10
  No Threat

Intro Top

Hi there!
My name is Kiroo, I am form Poland and I play Vainglory for 1,5 year. I think I can call myself "Expirienced Player". I decided to write this guide, because I like sharing my knowledge with others. Every time I play Samuel, I build this items, and they are working fine. I hope you'll find this guide usefull.

Blue Items Top

Shatterglass is your main source of damage.

Clockwork reduces your cooldown time and gives you mana. Pasive also amplifies your CP by 30%. Also source of damage.

Broken Myth gives you CP. It gives you shield piercing. It can be changed for Aftershock when only captain builds defence in enemy team, or when enemy team builds health. If you want to do more damage in that case, don't build Crucible.

Eve of Harvest makes a good synergy with your Corrupted Genius perk, giving your perk attacks more healing. It also gives you mana. You should always buy this item second or third, depending how you are performing on lane.

Defence and Utility Items Top

Atlas Pauldron and Metal Jacket are good defence against WP opponents. Atlas Pauldron is also very good against melee WP characters such as Krul. If you manage to slow his attaacks, he is less threat to you.

Aegis and Fountain of Renewal are good against CP opponents. Aegis is good against enemies with stun, like Cathrine or Ardan. Fountain of Renewal is good support when your team loses team fights.

Crucible and Slumbering Husk are giving you health. Crucible works well against enemies with stuns, just like Aegis. Slumbering Husk fortifies your health when you take 20% of your health in damage over 1,5 s. it works well against enemies with burst of damage, like Joule, Taka or Adagio.

Halcyon Chargers gives you speed boost. It will help you to run away from danger. They also give you mana and cooldown reduction, which helps mages like you are. If you need speed boost more often, consider changing for Journey Boots. They give you boost more often as long as you'll atack your opponents.

Outro Top

Remember to be as mobile as you can. While laning, learn Drifting Dark first, to bully your opponents and to give you opportunity to last hit minions. When you're attacking enemies, put your Drifting Dark first, than attack with empowered Malice & Verdict shots. You should always be on a move. When you'll run out of mana, don't forget to attack with Corrupted Genius perk. You'll gain more health and mana when you land your perk attack on enemy heroes rather than on minions.

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