I can, however, explain my reasons for items. Eve obviously for the energy and heal because your basic attaxks also count. Clockwork for the spam on abilities like the overdriven Core Collapse. Crucible for health, duh. Frostburn is obviously for slowing enemies with a basic attack or Heliogenesis so I can catch up with a Core Collapse. AC is for the even more dangerous basic attacks. Aftershock is for yet again MORE burst on basic attacks, since your abilities are spammable. Shatterglass...you know damn well why. But why is TORNADO TRIGGER here? Well, AC does gove nice attack speed and burst damage, but if you feel that you deal enough damage with what you have, I like tornado trigger because I can stun and slow the enemy and get LOTS more basic attacks off, which are still bursty as hell from AC (if you still wanted it) and from her heroic perk. I prefer to overdrive her Core Collapse, rather than her Heliogenesis because I feel the 10sec cooldown combined with cClockwork makes it very spammable and saves you from chases more than Heliogenesis. But why not overdrive both? Because her ult makes for devastating damage on a stunned foe. If you stun anyone squishy, and have no minions in the way, their health goes from 95% to 30% easily. Really, all the overdrive on Heliogenesis just is extra range. Woopie, it lets you stay farther away from face checking bushes. If you really want to catch up to someone with Frostburn and Heliogenesis so you can stun, get boots.
Quick Comment (4) View Comments
You need to log in before commenting.