Ringo
Build: MEDIC's CP Ringo !
Ability Path
Item Choices
EARLY GAME : RUSH SHATTERGLASS
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ADDITIONAL ITEMS - DEFENSIVE
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HELLO my Halcyon companions !
I am MEDIC a player and teamcoach of the SK Gaming Vainglory Team and this is my guide on how to play Crystal Power
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Ringo Diffculty : Easy to learn, Hard to Master : All is about POSITIONING Hardcore Sniper Ringo is often played as the primary damage dealer for his team. He can shoot at blinding speeds and finish off fleeing enemies with an epic fireball that follows foes across the battlefield |
STATS
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LEVEL 1-12
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STATS
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LEVEL 1-12
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HEALTH
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646-1405
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ARMOR
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20-86
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ENERGY
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180-422
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SHIELD
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20-86
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WEAPON
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66-131
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RANGE
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6
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ATK SPEED
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100%-136%
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MOVE SPEED
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3.1
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Heroic Perk = Double-Down
After you kill anything, the double-dice icon will appear over Ringo's head, and symbolize that your next auto-attack will be a CRITical one for sure! After killing a minion on the lane, you can choose to poke the enemy with "COMBOS" (auto-attack crit + A/B) |
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A = Achilles Shot
- This trickshot slows enemy by shooting the Achille's Tendon alias the ankle! - On a crystal ringo build, it should be maxed, to lower the cooldown at 7sec, increase the slow at 50% during 2.5 sec AND dealing 350 damage with a 125% crystal ratio! - Use combo with autoattack + abilitie - It is very efficient if an enemy is trying to chase you. For example, Saw's ![]() ![]() |
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B = Twirling Silver
- 80% of your crystal damage are added to your basic attack in bonus when it is activate ! : this is the KEY explanation of CP Ringo's power - Increase move speed : use it everytime you get out of the base, the little loss of energy will recover instantly - Increase also the attack speed : you'll get +80% at level 4, coupled with +40% of the ![]() ![]() - You should let this ability at level 4 on a crystal power Ringo, because it's there is no benefice for CP Ringo between level 4 or 5 and it costs also less energy (80) so you can use it more wisely - always leave the base with your ![]() ESCAPE Path : ![]() ![]() ![]() You'll trigger ![]() ![]() ![]() |
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C = Hellfire Brew "Ultimate"
- This is one of the best ULT of the game ! It IGNORES THE SHIELD of the ENEMIES. - Max it and you deal 480 damage (+75% cp ratio) at level 3, with 70 burn damage per second during 7 second (20% cp ratio for the burn damage). - The explosion of the fireball gives splash damage to nearby allies !! You can put them all half-life. - Plus this burning damage stays for 7 seconds making backporting impossible for the opponent : finish them off ! - Don't use this ability in front of the enemies, neither in center of a teamfight. !![MEDIC's tip]!! : buy a ![]() |
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-JOURNEY BOOTS- I usually buy
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-SHATTERGLASS- costs 3000 : RUSH this PURE CRYSTAL POWER item first (+150CP) Combinated with Alternating Current as second item, this is devastating ! |
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-FROSTBURN- When your team is struggling with the early game, this can be an alternative as first tier 3 item instead of rushing the SHATTERGLASS. Costs 2600, +100 CP + "Dealing crystal damage to enemy heroes will also slow for 1.5 seconds, target can't be affected by Frostburn again for 2 seconds thereafter. Slows by 10% +1% per 10 crystal power. Max 35% slow" With just this CORE ITEMS ![]() ![]() GREAT combo to escape and chase people. If someone is harrassing you, trickshot ![]() |
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-ALTERNATING CURRENT- costs 2800. +50CP and +40% attack speed. This is your SECOND ITEM : it will increase the power of your build with time : the more crystal power you build, the more damage you deal! It contains a
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-REFLEX BLOCK- 45 sec cooldown. It blocks all debuffs for 1 second. Keep in mind that you gain a barrier worth 25% of your MISSING health. Choose to upgrade it into crucible or aegis if necessary.
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-CRYSTAL INFUSION- Once I get my core items (Shatterglass + Alternating Current), I'll consume a
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-WEAPON INFUSION- Only when you need to push with the KRAKEN or for very late game matches when you've got enough gold to buy double infusions |
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-AFTERSHOCK- Costs 2400. Let's read together the passive of this item, which is incredible with Ringo, aspecially when adversaries decide to build Crucible/Health : "After using an ability, your next basic attack deals 15% of your target's max health as damage with +50% lifesteal. Max 400 damage vs non-heroes. 1.5 second cooldown." It is called SLICE DAMAGE = (Enemy TOTAL HP x Slice %) : the amount of health build by opponents is gifted to you as lifesteal ! ;) Most of the time, the enemy team TANK will rush ![]() Interesting items to build then, because you've got some CD (+25% Cooldown Acceleration) and E.recharge (+2.4) to spam your ability. The +35 Crystal Power also feed your ![]() ![]() ![]() |
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-BROKEN MYTH- Costs 3100. To begin with this item, let's see how pierced damage is calculated : Pierced Damage = (Total Damage x % Armor Piercing) + ((Total Damage x (1 - % Armor Piercing)) / 1 + ( 1% x (Total Armor or Shield)) - Shield pierce make a % of your crystal damage bypass shield. - You should build ![]() ![]() This item give +70CP +10% shield pierce. Additionally, it AMPLIFY all crystal damage by 5% for each second you are attacking heroes (7 stacks MAX). You will lose a stack each second after 5 seconds. It's the item I'll most likely prioritize for my 3rd tier3 offensive item ! |
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-CRUCIBLE- This is a very good item for your teammates and yourself too because you can reflex block for the whole team, and also it give you +600 HP. (Ringo is squischy!) |
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-AEGIS- Contains a selfie Reflex Block, buy it when you have a headache positionning yourself against an opponent that has crystal power as main source of damage. |
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Thank you for reading my guide!
Feel free to ask questions and any feedback is welcome. Don't forget to UPVOTE the guide if you liked it :) Visit SK Gaming You can find me on Twitch.tv/nwk_medic and follow me on Twitter @medic_vg |
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