Please enjoy my very first guide on VGF!
ITEMS :
Serpent Mask : gives you an extra lifesteal + the one you already have
Tornado Trigger : gives a nice little touch to you
Serpent Mask and to your natural lifesteal. You also get your stack faster.
Breaking Point : you stacks of damage on your ennemies, the more you stay on the battle field, the it hurts (25 stacks max) + your orginial WEAKING stacks (8 stacks max).
Aegis : Getting stun, playing as a Krul, is probably the worst thing tath can happen to you! Avoid this by using it at the right moment!
CP
Alernating Current : You get a lot of attack speed (replace the
Tornado Trigger you would usally build by playing
Krul WP) and gives you Crystal power.
Eve of Harvest : gives you more energy to use your abilities more frequently during the battle, and most of all, extra lifesteal + the one you already have. (Replace the
Serpent Mask you would usally build by playing
Krul WP).
Boken Myth : SIMPLY MORE DAMAGE
Clockwork : It will alloud you tu use your abilities more frequently during the battle.
Frostburn +
Shiversteel = OP : there will be no escape... You will applie very strong slow!
TIP : Watch out, check the score very offten. If the ennemies possess an
Atlas Pauldron, you can get kill very easly. Once activate, your attack speed will be reduce a lot. If your ennemies build this item in early game, try building crystal or weapon damage instead of attack speed.
HEROIC PERK :
After standing in a bush for 1.5 seconds, Krul's heroic perk is activate. If he gets out of the bush, he will have a very large boost of mouvement speed. Once activate, his next basic attack will apply a small but powerfull slow
1st Ability :
Dead Man's Rush
Krul dash to his target location, doing bonus weapon damage to his ennemy. Using this ability is a good way to engage a small fight, getting quickly to your target and when you will get to your target, you sill shield yourself for a short delay, making you more durable and you lifesteal more effective.
2nd Ability :
Spectral Smite
Krul's sword land down on your oppenent, wich can have couple meters of distance beteween you and him when you activate this ability. This ability does WP and CP damage.
Spectral Smite is a good way to finish your opponent, by doing a lot of damage to them and healing yourself. TIP : I stongly recomend to use this ability only when you have a lot of WEAKNESS STACKS (max) on your ennemy. This way, this ability will heal you more and do extra damage. Also, remember : as playing crysal, this is your main source of damage.
3rd Ability : ULTIMATE : From heal's heart
Krul throw his sword, having the effect of a boomrang. Once Reaching his maximum range, the sword comes back to him. The ennemy hit by the stun (KEEP IN MIND : The longer of the stun depends of the distance between you and the target ennemy wich has been hit, this is why I recommend to throw your sword, beeing far from your ennemies and then use your
Dead Man's Rush to get closer to them, profiting more of then stun). Using this ability is a good way to take down by suprise the ennemy roamer, or other ennemies very high on health.
I tried to make tath the sortest possible, I hope you guys enjoyed this guide. If you did, leave a like.
CHEERS!
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