Kestrel Double SB Double TM (USED BY VONC ON STREAM) by Skarekrow

Kestrel Double SB Double TM (USED BY VONC ON STREAM)

By: Skarekrow
Last Updated: Apr 25, 2016
0 Votes
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Build 1 of 1

Kestrel

Build: Two Shot Scott - Kestrel Build

Ability Path

Adrenaline
Heroic Perk
Glimmershot
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Active Camo
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One Shot One Kill
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Threat Meter

Threat
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Threat Hero Notes
1
  No Threat
2
  No Threat
3
Koshka An early Reflex Block will suffice against a Koshka, as Kestrel's Mist will absolutely destroy her if timed correctly.
4
  No Threat
5
Joule Joule can be very powerful against Kestrel, especially WP, but fast-reacting Kestrel's with well-timed Mists can destroy Joules, especially if the Kestrel moves to the weak spot of Joule. A Bonesaw can be used in place of a TM to fight Joule.
6
Taka Taka is nor great against Kestrel or bad. Depriving Kestrel of energy is Taka's strength, but his abilities can get him in some hot water regarding Kestrel's mist.
7
Ringo Ringo can be very tough to play against in Lane, so generally you would play Kestrel in jungle if Ringo is in the game. Nonetheless, late game Ringo has the ability to destroy Kestrel if he is placed properly in the back line. Otherwise, catch Ringo off guard with ambush mists.
7
Petal Petal is strong against Kestrel in the same way that Fortress is, but is significantly reduced in threat as her late game is not nearly as impactful.
7
Blackfeather Blackfeather's constant damage is a pain in the ass to Kestrel. Be careful with your e
8
Alpha Alpha is not necessarily a huge threat to Kestrel, however it is a large threat to the team if not dealt with instantly. Kestrel's four arrows will do as much as they can to a full-fledged Alpha, and then she will regenerate. Be cautious against Alphas, especially tank building ones.
8
Skye Be very careful against Skye's, as their high movement will often beat Kestrel's leading shots (even if the movement is compensated for with shot leading, the probability of landing all shots is low). Kestrel can defeat Skye if she pulls a badly placed Suri Strike.
9
Fortress Fortress is a very strong roam against Kestrel and that is due to Kestrel's inability to deal significant damage past a single target, unlike Skaarf. Fortress' bleed, stopping Kestrel's B, is also very dangerous as it is a form of constant damage.
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Krul While Krul may be beaten easily, there is a huge risk that he builds tanky and goes for Double Salvos and a Shiversteel. Builds like this, especially in combination with a roam like Fortress or Catherine, is an incredibly dangerous detriment to Kestrel's early farming stage.

Playing Kestrel MAXING B INSTEAD OF C Top

A Kestrel with a maxed Mist is generally stronger for late game, but her ult is also good for finishing. With B maxed, Kestrel must play more reserved and has to wait for the enemy to engage her. This will result in strong burst damage and potentially a tea wipe in conjunction with a teammate carry.

Playing Kestrel MAXING C INSTEAD OF B Top

Maxing C will result in a longer B cool down and overall less defensive cpaabtilies. Dealing damage with Kestrel's C early in the fight will require her to be in the back line, but finishing off enemies will be as expected at the end of a fight.

Lane or Jungle? Top

Both positions work rather well. In lane, you're going to be picking up a lot more guild to build towards a double sorrow blade and double TM setup. CS with kestrel is also very consistent and while it might not be Ringo, it's definitely viable. I personally play Kestrel in lane, but sometimes I go jungle. I will talk about the advantages of jungle.

Jungle Kestrel provides many advantages that lane Kes does not. Firstly and most importantly, Glimmershot levels will be picked up much faster. The difference between Level 3 Glimmershot and Level 5 is absolutely astronomical in the early to mid game. You will always be maxing Glimmershot in both positions, but you will reach early potential in jungle faster. The key to playing Kestrel early in the jungle is to have an aggressive, but protective roam with Kestrel during any invasions. Phinn, for example, while he is very strong individually, does not have the protective power that Ardan does and does not have the ability to grant Kestrel extra wiggle room early game without his ult. Ardan, Catherine, and Fortress, while they may not have the same early strength, are experts at putting Kestrel's targets in range. Catherine is my personal favorite to run with in the Jungle, as double stunning using both Catherine's and Kestrel's is absolutely demolishing.

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