jungle controlling krul by Cwallace000

jungle controlling krul

By: Cwallace000
Last Updated: Feb 27, 2015
0 Votes
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Build 1 of 1

Krul

Build: Build #1

Ability Path

Shadows Empower Me
Heroic Perk
Dead Man's Rush
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Spectral Smite
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From Hell's Heart
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Threat Meter

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Threat Hero Notes
1
  No Threat
2
  No Threat
3
Krul if your built good krul wont be hard but wont be a fast kill its all depends on your timing and skill useage
3
Koshka high dmg but low health easy counter to her stun just throw your sword and go to town on her
4
Taka flees upon loss high dmg easy 1v1 run if she has company
4
Skaarf atts burn but skills can be avoided easy keep a safe distance
4
Petal long range useless without monions
5
Glaive high skill dmg bad energy dont use skills right away wait til you see hes low on energy
6
Ardan fast skill if you cant get an easy kill dont bother
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Adagio high health buffs att and hp tends to retreat upon encounter do not follow
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Joule fast skill recharge and can stun not to be underestimated she can hurt you if your not careful
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SAW dishes out fast dmg and can slow you before you can reach him if you cant gank him leave him alone
8
Catherine soaks up a majority of your dmg dont take her on if she has backup
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  No Threat
10
  No Threat

starting game Top

the first thing you get before you move out of your base is Ironguard Contract so you can get as much gold as possible and if your stuck with a jungle partner you wont lose out on the gold this will not stay you will eventually sell this item as it becomes useless in final game

early game Top

in the early stages you dont wanna build items straight to T3 you will fall behind fast so your next items should be (in this order preferably) Crystal Bit, Hourglass, Sprint Boots, and Oakheart.
remember to keep your Ironguard Contract for it is still usefull but be sure to keep one item spot available this will make getting your T3 items an easier task

mid game Top

now you want to upgrade your 4 T1 items to T2 (do not upgrade Ironguard Contract) and you wanna upgrade them to the path to get the T3 items Broken Myth, Aftershock, Journey Boots, and Crucible once all 4 are upgraded you wanna start to build the T3 and you wanna use that extra space to get the second item that builds your T3 I recommend getting Broken Myth first so you want to buy a Crystal Bit and get it to a Piercing Shard do this for all your current T2 items

final Top

coming into the final game you should have Broken Myth, Aftershock, Journey Boots, and Crucible it is now you will wanna sell Ironguard Contract to make room to start your building of Clockwork, and either Aegis, Tornado Trigger, or Eve of Harvest it doesnt matter what one you get first I would get Clockwork first cause of its skill timer reduction and you will use skills alot more in the final game than in the early game and mid game, but Aegis is a good to build your def, Tornado Trigger helps you get your hits in quick building stacks on crystal myth, Eve of Harvest lets you stay alive longer with the healthsteal and it all depends on the situation of the current game and you will also wanna steer out of the jungle alot and help charge the turrets but dont abandon the jungle or the enemy could counter you and take the kraken and send you into retreat

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