Idris: The Desert Warrior by HanselRey1014

Idris: The Desert Warrior

By: HanselRey1014
Last Updated: Dec 27, 2016
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Build 1 of 1

Idris

Build: Weapon Power Build (Melee)

Ability Path

Shroudstep
1
2
3
4
5
6
7
8
9
10
11
12
Chakram
1
2
3
4
5
6
7
8
9
10
11
12
Shimmer Strike
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
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High
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Threat Hero Notes
1
  No Threat
2
Lance Tanky, but if he builds a sorrowblade, avoid him but poke him to death. (lol)
2
Adagio Should be a support, so it is ideal to target him first if he is not a support.
2
Catherine Support, don't target.
2
Phinn Very tanky, but his abilities hurt. if he ever pulls you with his anchor, use your ult on him to avoid any excess abilities after the pulling.
3
Idris Another Idris is easy to deal with, just use your chakram ability then use shroud step when the chakram comes back to you to deal additional damage.
4
Rona Avoid red mist by using your ult on Rona while she is spinning. Plus it will look funny.
5
Taka Taka can go invi too, but you have to avoid being harassed by him. Use shroud step when running away to avoid being targeted by his ult.
5
SAW SAW's power depends on who is using him. For example, if building crystal avoid his suppressing fire. If building weapon, avoid being hit as he can take away half of your health in the blink of an eye.
5
Koshka It hurts to be attacked by her, crystal or weapon. Just build metal jacket, but avoid being targeted by any of her abilities at ALL COSTS. (unless whoever is using her is a noob)
5
Ringo Ringo's damage is like [[saw]]'s when built with weapon power, but very squishy. Try poking him, but when in team fights, target him first.
6
  No Threat
7
Krul Krul is intimidating to fight alone, but when he tries to use his stacks on you, quickly use your shimmer strike ult to avoid being seen AND avoid his stacks. When you jump off him, quickly use your chakram and shroud step trick shown above.
8
  No Threat
9
Flicker Oh no. Flicker can go invisible when in the bush, and he can even turn his teammates invisible at will! However, you need to think strategically when ambushing and/or poking him. When he is building armor, build bonesaw. When he is not building armor, build tension bow. (you could still optionally build bonesaw). When attacking he might trick you into following him then turning invisible! When he does though, just wack a flare on yourself to spot that little rat!
10
Petal Too OP. Avoid at all costs and use chakram to kill munions, making her vulnerable to attack.

Tips and Tricks Top

When using chakram, use shroud step when the chakram touches you, to make it go further, dealing additional damage. When you use Shimmer Strike, you will become hard to see and focus on. Use this as an advantage against heroes that rely on vision to attack. See other tips and tricks for Idris here:

Idris' Lore I: The Advice Not Given Top

On the other side of the world, the Churn has overtaken a city and forced its people into the surrounding desert …

Ages ago, the desert people learned to heat the pink, blue and white crystal sand of the desert to make glass, and from it they created a city so strong, glittering and beautiful that even the seraphim took notice.

Adagio was not like his siblings, dabbling in the idiocies of humankind – why should he, when the silly creatures died off in a blink? – but he had taken a liking to the Glass City and was not pleased to see it destroyed. Flying over the glass ruins, he watched lightning spark in the dark, oily smoke rising from the fire breath of monsters – the humans called them so, though Adagio knew that Churnbeasts were just a natural part of the world’s endless cycle of annihilation and regrowth.

He landed a safe distance away on one of the crushed-crystal dunes that gave the desert its name: The Shimmer.

~

Idris left his goat-hair tent at dawn with his weapons strapped to his back, squinting into the sunrise. He stopped short at the sight of green in the sand: Tiny leaves poked through, splitting and stretching forth as he watched. Before, spontaneous plant growth in the midst of The Shimmer would have been a wonder; now, he sighed with dread and turned to face the city. At a half-hour walk away, the choking smog and the jungle vines that tumbled away from its gates were almost beautiful. On a high dune just outside the city, he saw a djinn with blue wings.

He blinked to be rid of the illusion, then turned away. In The Shimmer, people knew well the dangers of mirage; once the mind began tricking itself, hope for reason was lost.

Moving between the tents and past the morning fires, he inhaled the scent of new bread and boiling tea. He eased down a goat kid that had leaped its way atop a cannon, then greeted the elders with rubbed noses and grim news: the growth in the sand meant they had but a few days to move back their line of defense.

In the blood-soaked no-man’s land between the camp and the city, he went to work dragging away the Churnbeasts that had wandered too close in the night; oftimes new terrors grew from the bones. The beasts came each night in waves, spitting, gnashing their teeth, whipping claws or tentacles, roaring or gurgling, ever bigger, with scant respite for the fighters. It had become daily life. Everything Idris had learned of the spear and chakram was put to good use.

Again he gazed toward the dune. The azure-winged man had not disappeared.

Idris closed his eyes, set the dune where the djinn stood in his mind, then willed himself there.

~

Adagio could not remember when last he’d been startled, but his azure wings twitched in surprise when the desert warrior appeared before him.

“Welcome, djinn,” said Idris in a soft tone. “If you have come to join us in our war, then you are welcome at my fire.”

“Astonishing,” said Adagio, though his musical voice trilled out as if at any moment he might yawn. “I did not know magic was cultivated in The Shimmer.”

“I am not familiar with magic,” said Idris. “Mine is a skill of nature.”

“If that were so, then all men would accomplish it,” said Adagio.

“A man without fear reaches his destination the moment he chooses to depart.”

“Perhaps mankind should fear more, not less.” With a flick of his slender fingers, Adagio indicated the devastated city.

“The people live in fear now,” said Idris, his voice soft. “If the stories are true, then the emerging of horrors from the Fabled Well is the failing of your ancestors, for the seraphim and the elder dragons created the wells of power to control the release of their destructive energy.”

“Nature cannot be controlled forever. It shall destroy and outlast us all,” said Adagio.

Idris nodded. “The astronomers claimed that the lights of the heavens had aligned to create the syzygy that would wreak havoc inside the wells of power, but it had been so long that none believed them. A year ago, the Churnbeasts spilled out of the well and drove us out of the Glass City. Every day we fight, and every day we are pushed back farther. Most of these refugees have never even milked a goat, much less hefted a spear… but those who did not escape, and did not die, had it the worst.”

“Indeed, that is a horror,” sighed Adagio. “What the Churn does not kill, it swallows.”

“Tell me what can be done,” said Idris.

“There is nothing to be done except save yourselves. In another year, all you see in every direction will be predatory jungle and fearsome creatures. It is not the first time the Churn has destroyed a civilization so near to great understanding.” Adagio chuckled. “You remind me of the sisters, Rana and Ayah. They questioned me as an equal as well. I tasked them, as promising young engineers, to write a book. Perhaps some future creatures shall discover it among the city’s ruins and have a head start against their apocalypse.”

“There is a book that can save us?”

“Other civilizations have fought back the Churn, for a time, with technology.” Adagio gazed to the city again, wrinkling his sharp nose as the mists of the Churn trailed on the warm morning breeze. “But Rana and Ayah failed, as all of your kind do, when they became greedy with their knowledge, and now…” He waved a dismissive hand toward the defensive trench. “…it is irretrievable.”

“I shall retrieve it.”

Adagio’s expression, for a moment, softened. “What the Churn does not kill, it swallows,” he said again.

“Thank you for your advice, djinn.” Idris took a chakram into his fist and looked back no more. He inhaled to his belly and let out the air in a long, thin stream.

“I gave no…” But before Adagio could finish his thought, the ground beneath Idris crumbled and the sand rose in a spectacular swirl. Then the young man was gone from the dune, and Adagio could only look after him, his arms crossed, shaking his head. “Once an eon or so,” he murmured, “a mortal casts an interesting shadow.”
Original Lore by: Vainglory

Idris' Lore II: The House of Insight Top

Idris appeared inside the Glass City coughing, a painful sting in his nose when he tried to inhale, his eyes pouring water, the sharp chakram dropping from his fist. He wrapped his turban around his mouth and nose but it was no respite from the swirling green-gray smog. His skin burned even beneath his sandstorm-proof clothing. He dropped to his knees, choking, blind but aware on all sides of things waking, sniffing and growling. He tried to escape in the same way that he had come, but he was gripped by fear and could not move. So he would die like this, smothered, sniveling, helpless.

In that realization, however, there was peace. He allowed death inside, and death flowed through him. His mind settled. He breathed deep, pulling the noxious gas into his lungs, and forced his eyes open to watch death come. The strength of the old destructive force filled him – or was he being drawn into it? – and he remembered the cryptic words of the djinn.

What the Churn does not kill, it swallows.

It felt like a dream of breathing underwater. His vision cleared, and he saw that he was near to a broken fountain that still poured water forth. The water streamed out in several directions onto the ground, over books strewn everywhere. Books in stacks, books torn apart, books held by the skeletons of the dead. The fountain water ran black with ink.

Idris dropped his turban and gripped his chakram again. He drew his spear, raised himself up and walked toward a door worked with colorful, geometric glass tiles, now broken and jagged. The sign above it remained:

GOOD CANNOT BE BROUGHT FORTH
NOR EVIL AVOIDED
EXCEPT BY KNOWLEDGE

He had arrived at the House of Insight, inside which the engineer sisters Rana and Ayah had written their book.

The air tasted like strong spices now, and blood, and green things growing wild. Inside the destroyed house of learning, vines grew over ornate tiles and murals. The leaves had sharp teeth and tongues; they hissed at him but he threatened with the tip of his spear and the vines shrank back from him. Other creatures scuttled away: overgrown insects with snapping claws and horn-backed reptiles the like of which he’d never seen. He moved nevertheless through room after room, determined but lost. He found shattered telescopes attached to windows and maps crowding walls and desks. Some floors were covered in the slivers of glass that had been the tools of chemists. All the rooms were filled floor-to-ceiling with books tumbled off of shelves. How would he find one book among these thousands?

Then he came upon a tidy room. On display inside were strange machines and models of inventions: watermills and chain pumps; a robotic peacock that pecked at him as he passed; clocks of all kinds ticking in unison; and a helmet. There were weapons, too, in varied states of repair, and blast marks on the walls where some had discharged. Curious, Idris placed the helmet on his head and startled when a holographic visor appeared before his eyes that gave him a view of the room behind him and to his periphery. And then he heard whispering.

“He was not choked by the smog.”

“He passed the first test.”

Idris whirled around and the display whirled too, so that what was behind him showed in the visor. He saw no one. He moved through the room until his back was against a wall and waited, spear and chakram at the ready.

In the year of nightly battles he had seen many kinds of Churnbeasts, horrific evolutions of animals and plants, but what slithered through the door was another thing altogether, a thing fashioned after a giant serpent but made of steel and the conjoined bodies of two women, their fingers mutated to resemble viper fangs, tubes and wires grafted into their flesh as if grown there, a single glowing eye separating their torsos. It was a sickening amalgam of wildlife, humanity and technology. The serpent slithered in a spiral so that one and then the other of the sisters faced up, and Idris could see that they had been beautiful once.

To be continued …

Original Lore by: Vainglory

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