Threat |
Hero |
Notes |
1 |
|
Adagio |
Slow, ability-dependant, dynamic damage output. Stake (A) him and let loose your basic attacks |
1 |
|
Glaive |
The only thing you need to worry about is Glaive's Afterburn. Be witty when placing your Stake (A). If he gets past you, stun him with your Rebuke (ULT) and form a Tripwire (A) to your original stake position. |
1 |
|
Kensei |
A melee, predictable, fragile, and movement based carry? You know what to do with him. |
1 |
|
Malene |
She pretty much dies once you put a Tripwire (A) on her. She can't use Wicked Escapade once she's silenced and that's the only thing you need to be cautious about. If she roots you with Light Ribbons just keep on fighting. |
2 |
|
Baron |
WP Baron is not that much of a threat. Just be sure to always reposition while landing Double Shot (Perk) and Caustic Blessing (B) on him whenever possible. Although he will overdrive his Jump Jets to counter your Tripwire (A), you should be able to brutalize him early game. |
2 |
|
Grumpjaw |
Always keep your distance. Disable him as long as possible before you kill him. |
2 |
|
Koshka |
Her mobility is pretty dynamic. Be sure to put your Stake (A) before she gets to you and Tripwire (A) before she leaves the fray. Although putting your tripwire before she pounces is even better, she's very sudden and can get to you in an instant (this doesn't include Yummy Catnip Frenzy as you can easily use tripwires or Rebuke (ULT). |
2 |
|
Lyra |
Since her main function is pursuing enemies, she won't do much effect on you. Try to place Tripwire (A) to her and her teammates at once. This prevents her Imperial Sigil for healing and her Bright Bulwark to counter your jungler. |
2 |
|
Ozo |
Stake (A) around him so he can't use most of his abilities on you. His Acrobounce and Bangarang has a start-up so you can form your Tripwire (A) with ease. He's pretty much useless when he's silenced |
2 |
|
Ringo |
If you're fighting against a sniper that relies on his abilities you'll definitely win. Silence him from using Twirling Silver with Tripwire (A) and be sure to stun him with Rebuke (ULT) when he's charging up Hellfire Brew. |
2 |
|
Taka |
Counter his X-Retsu with Tripwire (A) and his Kaku with Caustic Blessing (B). Don't forget to play defensively and let him be your kill once he rushes in. |
2 |
|
Vox |
WP Vox has your range and you can easily use Stake (A) and Tripwire (A) to keep him from moving around with Sonic Zoom. |
3 |
|
Ardan |
All of his abilities are movement based, so you shouldn't have a hard time countering him. Watch out for that Gauntlet though. Rebuke (ULT) him before he lands. |
3 |
|
Fortress |
Really quick and fit for team fights. But keep in mind that his offensive strat can't pierce through your defense strat. Form Tripwire (A) whenever he gets to you and knock him backwards with Rebuke (ULT) |
3 |
|
Reim |
Very ability-dependant and slow. Keep your distance and don't let him chill you. Watch out for his Valkyrie and always form Tripwire (A) on him. |
3 |
|
Skye |
Make a long Tripwire (A) to keep her in her position. Don't let her use Suri Strike and be sure to evade her Death From Above. |
3 |
|
Caine |
Frankly, Caine's just Ringo but with a bit more mobility. Silencing is obligatory and once that's done, finish him off swiftly before Triple Tap or Last Rites land on you. |
4 |
|
Grace |
Stop her from using Benediction with Tripwire (A) and poke her with Caustic Blessing (B) whenever she uses Divine Intervention. |
4 |
|
Inara |
Her movement speed and agility could be easily anticipated. Place Stake (A) in jungle to lane paths and use Tripwire (A) when she activates Nature's Wrath. |
4 |
|
Lance |
Even if your Tripwire (A) has minimum effect against Lance's abilities, your poke damage should make you a threat to him. |
4 |
|
Rona |
Don't ever let her get close to you. Block her with Tripwire (A) when she uses Into The Fray and silence her from using Foesplitter. Rebuke (ULT) her once she uses Red Mist near you. |
4 |
|
Ylva |
Ylva's just pure obnoxious and slippery, so place your Tripwire (A) defensively while trying to avoid literally every single ability she has. Since her peer ability is Crimson Fang, making a wire barrier is always mandatory. |
4 |
|
Ishtar |
Take care of her Living Blades first before clashing with her. Once she's silenced, she can't reposition her Living Blades and that can put you in an advantage. But be careful once she activates Ascension since that's her peer ability. |
5 |
|
Baptiste |
Dynamic damage output and significant CC. Be sure to keep your distance in whatever ways. |
5 |
|
Churnwalker |
If he uses Torment on you, Rebuke (ULT) him or his teammates. His health pool is pretty low so be sure to be confident when facing him |
5 |
|
Joule |
WP Joule can brutalize you in a matter of seconds if she uses Rocket Jump. Be careful when placing your Stake (A) and Tripwire (A). A wrong step could cause you your life. |
5 |
|
Phinn |
The only thing you need to worry about is his Quibble. Kill his team's carry or assassin jungler before focusing on him. Your Rebuke (ULT) won't do anything to him. |
5 |
|
Silvernail |
This is a battle that depends on who is more prepared and witty. If you plant your Stake (A) first, he'll be unable to plant his. Stunning him with Rebuke (ULT) before he does will also make a huge difference. Keep in mind of your allied minions and teammates as they can also provide much help. |
5 |
|
Tony |
Tripwire (A) can cancel his Bada Boom and Jawbreaker dash. But you need to place your Stake (A) and time it at the right moment. If you can't, use Rebuke (ULT) to knock him backwards or even better, stunning him. Trash Talk would only hurt himself and Caustic Blessing (B) should be more than enough to activate his Come At Me perk. |
5 |
|
Varya |
Basic Attack Varya has your range but her Chain Lightning and Anvil's Hammer levels can poke you while building up Dragon's Eye. Be sure to plant Tripwire (A) once she charges up Arc Recursion. |
5 |
|
Leo |
Defensive Tripwires (A) can save you countless times when fighting Leo. Jet Cyclone and Lion's Might can pounce on you and your team effortlessly without those Tripwires. |
6 |
|
Blackfeather |
Rose Offensive is obnoxious. Always have a backup Stake (A) behind your first stake to anticipate his Feint of Heart. Be sure to slow him down with Caustic Blessing (B) |
6 |
|
Flicker |
Although your basic attacks are hard to reach him, your AOE should be just enough to poke him rapidly. Simultaneously killing him. |
6 |
|
Krul |
Very mobile, and his lifesteal makes up for his low health. Always fight 1v1 near your Stake (A) and silence him. He can't use much of Spectral Smite's burst healing. Let him come to you instead of vice versa as your defensive strat can counter his offensive strat |
6 |
|
Idris |
CP Idris isn't as bad as WP Idris. His damage is still massive but you can keep him from repositioning with your abilities. That way he'll be stationery |
6 |
|
Yates |
Once he pulls you in, you're done for. Always stay behind your tank or fighter when fighting him. I would worry over Wolf's Maw than Overwhelm. |
7 |
|
Alpha |
She's quick and pretty unpredictable. Be witty and don't forget to always use your Stake (A) around yourself. Be swift when forming Tripwire (A) as she can use her Prime Directive and Core Overload on you. Don't be afraid to Rebuke (ULT) her to walls or stakes. |
7 |
|
Catherine |
If you could slow her down in Merciless Pursuit without being stunned, she'll be a sitting duck. Always form a Tripwire (A) you see before she uses Blast Tremor on you since you can't outrun it. |
7 |
|
Kestrel |
One of many long ranged heroes that is hard for you to counter. Make sure to throw Caustic Blessing (B) to her Active Camo activation spot to reveal her. Silence her from using Glimmershot since it's the ability you need to worry about. |
7 |
|
Reza |
Rebuke (ULT) him once he uses Netherform Detonator. Stake (A) and Tripwire (A) are essential when he's charging to you. |
7 |
|
Vox |
CP Vox has incredible range and massive damage. Always be seperate from your teammates and plant a Tripwire (A) on him before he can use Pulse. That way you can maximize your damage before getting into the teamfight |
7 |
|
Viola |
Viola's Lullaby is definitely in need for a lookout. Once you get drowsy, plant Tripwires (A) all around you so your enemies can't get to you. An alternative way is to Rebuke (ULT) her and her assassins. |
8 |
|
Gwen |
Her Skedaddle and Aces High could finish you off in the matter of seconds. Your Stake (A) won't do much so always call for backup |
8 |
|
Petal |
Annoying when it comes to her Munions. Silencing her would only disable her Trampoline and Spontaneous Combustion, while her main damage output is her Brambleboom Seed Munions. Despite that, her range is like yours. You can reach her with Double Shot but don't let her bait you from her allies. |
8 |
|
SAW |
Slow and silence him with Tripwire (A) before he could use his Suppressing Fire. Your Double Shot (A) is just a similar version of his Spin Up, except your perk is more of a burst damage. Keep him on 0 stacks, land Rebuke (ULT) and stun him to your tripwire and you should do fine. |
8 |
|
Yates |
Once he pulls you with Wolf's Maw, use Rebuke (ULT) to knock back him and his allies while running back to your team. |
8 |
|
Warhawk |
His range is incredible and Vacuum Grenade can easily stun you. Keep watch for his Mightiest Barrage and scram once he's targeting. Silencing him can give your team a chance to wipe him off. |
9 |
|
Anka |
Hard to counter. No use on using Stake (A) around yourself. Quickly anticipate her positioning and silence her before she can put Shimmer Blade mark on you. It's highly recommended to always stun her near you so you can finish her off. |
9 |
|
Baron |
CP Baron could rain down Porcupine Mortars and kill you easily. Using all of your abilities to shut him down is the only way to best him. Start by both using Tripwire (A) and Rebuke (ULT) to combo as a stun and silence. Then put everything you have on him before he uses his Jump Jets. |
9 |
|
Lorelai |
Lorelai's CC is massive. Your mobility can't save you, and she can easily swim her way around your Tripwire (A). Her Fish Food and Splashdown will make quick work of you for her teammates. Buy Aegis if you have a hard time repositioning or if she buys cooldown items |
9 |
|
Samuel |
His range when empowered can cause you massive damage. Dodge his Malice & Verdict and Oblivion if you can. Poke him with Caustic Blessing (B) and always land your Double Shot (Perk) on him. Planting Stake (A) on him will only cause you a hard time. |
9 |
|
Skaarf |
His range is massive, but he's still predictable. Don't step on his Goop or you'll be sure to get hit by his Spitfire combo. Place Tripwire (A) and use Rebuke (ULT) when he uses Dragon's Breath to minimize his damage. |
10 |
|
Celeste |
Her range and stuns in late game are deadly. Your Stake (A) won't come to her Heliogenesis. Surprise attacks are necessary and be sure to use whatever you can to slow her down when chasing. |
10 |
|
Idris |
WP Idris can easily get to you while dodging your Tripwire (A) and Caustic Blessing (B) he's really unpredictable and sudden so always place Stake (A) near brushes and blind spots to anticipate him. |
10 |
|
Kinetic |
Your low mobility makes you a target practice for her Plasma Driver. Once she gets full stacks of Tracer Shots, she'll stun and kill you in an instant. Get behind your tank and silence her with Tripwire (A) to deplete her stacks, then quickly get rid of her |
10 |
|
Varya |
Sniper Varya has a huge amount of range that you can't get out of. Be weary of her Stormforged Spear and Anvil's Hammer. It's hard to plant a Tripwire (A) on her since she'll be in the far back of the fray. But if you keep dodging her attacks while fighting the rest of her team you should be alright. |
10 |
|
Miho |
Reizan is just annoying for Silvernail to handle. Blinks and crowd control counters him and Miho's both of those things in one package. Be wary whenever she uses Tsukuyomi and try to Rebuke (ULT) her to walls and Tripwires (A). |
10 |
|
Magnus |
Magnus's range is just massive and unfathomable. When team fighting, keep your distance from both allies and enemies and just keep poking their snipers and fighters so your assassin can kill him off the fight. |
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