Early Game Strategy Top
Start off with your backs doing the feed method that the 1.10 META offers (Have you hit the Health Minion while support preps the expensive ones). After you're done with your first wave of farm, purchase another swift shooter from the jungle shop. Invading might be a good idea, but it varies between team comps. Always keep an eye on if the lander is missing or not, or if your support is willing to follow up. If the enemy team did not take the front 2 minions, feel free to steal them, but don't engage in a fight unless you are certain that you'll win. Petal has very weak defense and can be easily deleted if targeted.
Mid Game Top
Sometimes you'll have both Breaking and Shiversteel, sometimes you'll just have one of the two, it all depends on how fed you are. It's not the end of the world if you don't have both completed, as long as you've got one of the two. If you have Breaking Point, you must not be going against any gap closers which is good, but still have a Dragonheart just for a little defense since the enemy team is a little built as well. If they are trying to counter you with some armor, try to work a piercing spear in, but don't rush it instead of the Shiversteel unless you're really confident on avoiding attacks. If you have Shiversteel, you must be going against some pretty annoying focus heroes which is not a problem since the item was made to keep you at a distance. Just activate it once you become targeted by a hero that can easily catch up to you, which negates that ability. If you have both items, chances are you're really fed and you have no problem singling out a hero and capitilizing on a kill.
Late Game Top
You are probably the most annoying player for the opponents team and have been being targeted in team fights which is fine. Usually during this time, an enemy jungler is hunting you every time and team fight breaks out. An easy way to deal with this is lead him out of the team fight and take him one on one. If you manage to pop your Shiversteel and kite the enemy you'll be able to sustain with the Serpent Mask and return to the core of the fight with BP stacks making you a menace and pushing the enemy team away. If you are going up against an Ardan which can Ult you and make your escape route futile, there's two options; 1 is to hope you have already built some sort of Reflex Block item that can allow you to peel out of there, or 2 which is to stay close to your team and target the carry with the most damage and least health without dying too fast. If the whole team is targeting you, and chasing you away from your team, try to bounce back into your teammates and dodge as much attacks as you can while your team slowly melts them as they focus you. Then, when you see a weakness or an opportunity to fight back, feel free to auto the carries and build up as much BP and don't forget to Ult when in trouble to regain some health for GG plays.
Conclusion Top
Petal is a difficult and squishy character that may take getting some use to, and is usually recommended for landers who know targeting and team movement. You never want to get caught out because if you do, your team loses a great asset and pretty much throws every fight. So don't get frustrated when you are killed a lot when you first try her. The one key rule to playing her is to play as if each hit from the enemy team is the last hit to kill you.
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