Celeste is why you died 1.13 by Bashj

Celeste is why you died 1.13

By: Bashj
Last Updated: Jan 24, 2016
0 Votes
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Build 1 of 1

Celeste

Build: Build #1

Ability Path

Julia's Light
Heroic Perk
Heliogenesis
1
2
3
4
5
6
7
8
9
10
11
12
Core Collapse
1
2
3
4
5
6
7
8
9
10
11
12
Solar Storm
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
SAW
3
Celeste
3
Petal
4
Fortress
4
Adagio
5
Skaarf
5
Joule
5
Catherine
5
Skye
6
Ringo
6
Glaive
7
  No Threat
8
Vox
8
Ardan
8
Rona
9
Koshka
10
Taka

General Strategy Top

During the beginning of the match, you should stay focused getting last hits on the lane minions. Try not to use up your energy too quickly or push too hard. Poking enemy heroes will not do too much early game and will hinder your farming and use up energy. When you have enough gold, go to the jungle shop instead recalling to the base. Time your shop trip so you don't miss out on killing many minions. You can do this by leaving lane once you clear a wave. If you see a team fight (or a potential team fight) in jungle, you should help, as long as you feel like you can get there in enough time and be effective. It can be dangerous if you get there after your teammates die. The longer you are out of the lane, the less gold and experience you will receive.

It is very important to get to level 8 as quickly as possible. By then I recommend having the 5th upgrade to Heliogenesis to gain its increased range and 1.4 second cooldown. Use this ability to harass enemies and kill minions at a safe distance. Protect your first turret. Tell your teammates if you need to recall, so they can keep an eye on lane if your turret is in danger. If you are at low health and you know your turret will be taken down if you leave, stay behind it and use your Heliogenesis when the minions and enemy heroes are close.

Celeste is very squishy. Stay on the edge of every battle and spam your Heliogenesis. You should always check brushes with your Heliogensis before entering. This will help prevent ganks. I recommend placing a scout trap in the brushes below both sides' first turret. Stay vigilant and keep checking your mini map. Avoid a 1v1, unless they are in lane with a nearby ally turret and/or at low heath.

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