I've found that this build is incredibly useful, because it pretty much silences whoever you want for the duration of practically all team fights. I highly recommend using this build on heroes that have to build up their damage for example
Krul or heroes that are using BP. It is also very useful against almost all captains.
After one jungle cycle, move up to lane and get your stuns up. Due to the nature of this build, you won't have any armor or shield, so it is important to get your Captain of the guard up as much as possible (you should end up with about 45-50 stacks late game). Nullwave Guantlet isn't very important earlygame, since not that many fights happen. because of that, if you find the jungler or carry to be too much of a nusance, then try to build fountain or crucible first, it works much better that way. Lategame when teamfights break out, first use your ult; the main goal of this build is to wear down damage dealers and then keep the support from being able to help the team. After the ult, I would nullwave the protector so your team can focus on the carry and jungler without fountain coming in to save the enemy team. If the fight continues, activate your echo and silence again with blast tremor.
This build is not 100% foolproof. Use your best judgment on whether to buy certain items (ex. atlas pauldron). Also the damage output on this build is very small, and you should not try to fight monsters by yourself. This is a very specific support build and without your team, you are practically useless. You are the support for a reason.
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