My Build Pool by Rilo

My Build Pool

By: Rilo
Last Updated: Jul 3, 2015
1 Votes
Rating Pending
Build 1 of 1

SAW

Build: Casual SAW

Ability Path

Spin Up
Heroic Perk
Roadie Run
1
2
3
4
5
6
7
8
9
10
11
12
Suppressing Fire
1
2
3
4
5
6
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9
10
11
12
Mad Cannon
1
2
3
4
5
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7
8
9
10
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12

Item Choices

Offensive Items - Early Game

Serpent Mask
Sorrowblade

Defensive items - Mid Game

Aegis
Crucible

Finishing Items - Late Game

Bonesaw
Journey Boots

Threat Meter

Threat
Low
High
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Threat Hero Notes
1
Ardan Ardan poses little threat early game. While his late game can be more than adequate, you should be more than able to adapt and prepare.
2
Ringo Ringo poses a light threat early game, tending to require a lot of harass. However, this is no excuse to underestimate an enemy player.
2
Fortress Fortress is another low threat hero, but shouldn't be ignored in a fight. You'll be rather safe early game however.
3
Adagio Adagio also poses very little early threat to you in the lane, however you should be aware that his heal can easily negate any harass you can do to push him out of lane.
3
Rona Rona is a rather potent character early game, but if fought correctly can be surpassed with little effort.
4
Catherine In the right conditions, Catherine can easily pose a threat to your lane based domination. However, some of the most effective Catherine's are irrelevant without their DPS based teammates.
4
Petal Petal is a surprising and weird character to fight against, but can be overcome with enough effort and caution put into your play.
5
Glaive Glaive also poses a large threat to you, his first ability easily being one of the biggest banes of your existence.
5
Joule Joule is another rather large threat, easily rivaling Glaive in danger level towards your early game survival.
6
Krul Krul is a survivor, and can easily survive your brute force under most conditions. Fight him with caution and cunning, and you might stand a chance. Try and watch for a sword throw late game as it could easily be your doom.
7
Taka While fighting Taka is another Slap Fest, his abilities make him a potent hit and run against you. If you find yourself being ganked, roadie run out if you can and call for back up.
8
Vox Vox will dance around you all day, sometimes it's just better to back off. However he is rather awkward to fight early game, just as much as he may be an easy kill.
9
Koshka A hit and run that usually works on crystal power, fighting her requires maximum concentration and all of your focus. If she's not under level or attacking you one on one, it's a safe bet that you should bail for cover and backup.
9
Skaarf A good Skaarf is a dangerous enemy, make sure to only fight him when your sure the odds are not out of your favor.
10
Celeste A good Celeste is your worst nightmare, only experience and skill will let you combat a Celeste.
10
SAW He's you, the only difference is skill.

Early Game Top

As SAW this may come naturally, but you want to sit within easy walking range to your turret. At this state you may be at your weakest, but so is everyone else! Do not try to pursue enemies, however you should not be intimidated out of standing your ground. Against Weapon based enemies such as Ringo or another SAW, you want to instantly change your target to them when they start to get to close. This should award you with free hits while hopefully harassing them out of last hitting minions. Do not try and extend past the middle of the lane unless you have full team support, even then you won't get a lot of progress. Personally I recommend starting with the book and then buying a Heavy Steel. After you finish your Serpent's Mask, immediately begin to try and stay in the lane as long as you can without risking your life. This will buy you precious time to farm while the enemy goes back for items. I usually go back when I have enough to buy the Heavy Steel outright, and then go back for the Sorrow Blade. Once you finish your offensive beginning, the tables will slowly turn with how you choose your fights.

Late Game Top

As you progress into your third item, many will find that buying the lowest tier boots is quite beneficial. While I don't, I don't recommend ignoring a try at buying the boots and moving onto the next two items. With your Sorrow Blade and Serpent's Mask complete, SAW can stand toe to toe with many weapon based Heroes. However, around this time is when the mages and assassins begin to really become a threat, and thus need to be shut down. The first item you need to buy is a Reflex block, followed by a shield to build into an Aegis. It should keep you in the game longer against mages and assassins, but don't get cocky against your natural counters. It's around the time you buy your Dragon Heart that you can really begin to push the fight to the enemy, your sheer health helping drastically in long ranged fights against prestige mages. Remember this though, a build is only one third of what you need to succeed. It can only carry you so far without the experience and practice to back it up, and thus shouldn't be the reason you think you can tackle a mage. It is always safer to request back up or try and stick near your team at these darker times. Once you have acquired the godly Crucible, you can finally work towards the last pieces of your build. A Bonesaw is one of the final pieces, making the build truly powerful against even the longest slap fests. Your boots will finally allow you the privilege to chase down and execute targets that run from you. After that, it's more a matter of improving the build where necessary, never be afraid to alter your build. No two scenarios will be the same, and no two builds should really be the same. In the end, this should be a fun fall back though.

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