Jungle Joule by VayneMourne

Jungle Joule

By: VayneMourne
Last Updated: Jun 6, 2016
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Build 1 of 1

Joule

Build: Build #1

Ability Path

Heavy Plating
Heroic Perk
Rocket Leap
1
2
3
4
5
6
7
8
9
10
11
12
Thunder Strike
1
2
3
4
5
6
7
8
9
10
11
12
Big Red Button
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
Ringo really isn't much of a threat, as long as you face him and land your stun, he's toast.
3
  No Threat
4
  No Threat
5
  No Threat
6
Blackfeather He will keep you slowed so it is best to fight it out with him using your passive
7
Taka His invisible shenanigans is going to keep you occupied make sure you always face him when engaging
8
  No Threat
9
  No Threat
10
Krul Because you cannot fight Krul in a 1v1, and because Krul is OP.

The Guide to Jungle Joule Top

At first your going to want that swift shooter to quickly clear the minion camps, then your really going to want to focus your thunder strike and your boots, its best to get ahead of the speed game early. About when you hit level four you are going to want to frequently gank for the laner. When you are fighting make sure to utilize your passive and face the enemy at all points in time and if you really need an escape activate your boots and jump over walls with your rocket leap to keep your distance. Personally I use Big Red Button to finish off heroes at low health and to lower the overall health of your enemy in a team fight. Good Luck in the battle for the Halcyon Fold.

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