Destructive Lane Ringo (Lane/Jungle) by Andre_3000XD

Destructive Lane Ringo (Lane/Jungle)

By: Andre_3000XD
Last Updated: Aug 6, 2015
0 Votes
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Build 1 of 1

Ringo

Build: Build #1

Ability Path

Double Down
Heroic Perk
Achilles Shot
1
2
3
4
5
6
7
8
9
10
11
12
Twirling Silver
1
2
3
4
5
6
7
8
9
10
11
12
Hellfire Brew
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
Catherine Easy to get away from so long as she has no allies around her
5
  No Threat
6
Taka Not really a huge threat so long as you have plenty of vision in and around the lane.
6
Krul Krul is Krul... high DPS and a shield with dead man's rush.
7
Celeste Facing a Celeste can get rather difficult as her Heliogenesis gains more and more range each time is is leveled up
8
SAW Early game if facing saw be cautious, especially around his suppressing fire.
9
  No Threat
10
  No Threat

Intro Top

Hello Vainglorians (is that what we're called?) This will be my first guide, so I'd love feedback and criticism. Anyways I've been playing VG for about 3 months and was just hoping to share some of my builds that I've found particularly good or interesting. Hopefully you all enjoy this one as i have, and that there'll be many more where it came from.

Ranger Ringo??? Top

So before i get to the actual build, i'd like to point out one thing. Just like the title says, this build is primarily for the generic lane Ringo, and not the infamous jungle Ringo, or "Ranger Ringo" as the devs like to call it. However, this doesn't mean the mid to late game this build isn't for jungling. As you've probably already seen above, this build is basically all weapon damage or the like, meaning you should be able to 1-2 hit KO all the farm in the jungle at least by the time a few turrets are down.

Starting Off Top

To start I normally grab a Book of Eulogies along with 2 Halcyon Potions. This gives me a lot of sustain and I can do some damage to the opponent in the lane and then lure them closer to my turret heal up a bit and the lane minions, then either go in for the kill or call the junglers up to help. Eventually i go down to the jungle shop and grab a few scout traps and leave them in the bush near me, just so that I know if the opponents are planning a gank.

Tips and Tricks (or not?) Top

As i often play Ringo in the lane, there are a few things I've picked up along the way:
    If you're choosing Twirling Silver as your first skill in the beginning of the game (or even in the middle of the game), use it right before you leave the platform. It does give attack speed, but it also gives different amounts of movement speed boost as you level it up. So, using it right before you leave the platform not only give you a speed boost, but it will also keep your Ability Points bar close to, if not full.
    When last hitting in the lane, try to wait for the lane minions' hp bar to get thicker and a brighter colour. This means that your attack is high enough to kill the minion, and get the gold. Most players already know this, but if you're like how I was and have played the game for some time without realizing this, here it is.
    If you're in an intense battle, and your opponent starts to back off behind a turret or other their allies and are out of your attack range, you can still hit them with
Achilles Shot or Hellfire Brew *
**Just be careful because you can't auto attack during the 2 seconds it takes to fire the Hellfire, and you could get killed by other enemies or stunned, cancelling your attack***

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