Builder's note Top
You are actually free to ignore my suggestion for abilities above and invest in suppressing fire, although I prefer the roadie run, because it's the only way I can escape spin up, angry Kruls, or chase down some tasty low health Ringos.
Basic idea. Top
This build largely focusus on crystal power. Combined with alternating current, his basic attacks will be colossal late game, and still have crystal ability ratio. As of the latest update, stuns no longer remove spin up, making SAW more dangerous than he once was. Once you have unlocked suppressing fire and roadie run, your tactics are to suppress and slow an enemy to around half health, then shank him and roll back to the safety of your turret. The shanked deals damage based on missing health, so it is highly recommended to roadie run low health enemies. Beware however, if the enemy uses boots to Sprint away from you into the safety of his turret, you are much better off hauling *** in the opposite direction rather than risk being smited by that turret.
Early game. Top
Stay in the lane. No. Matter. What.
Until you get alternating current or at least level 5, stay in the (upper half) of the lane where junglers have to travel more to reach you, and cross the golden ring when you have either killed the enemy laner(s) or you are backed up by a teammate. Don't be afraid to use halcyon potions, always have 1 in stock. Do not stray from grinding up alternating current.
Mid game. Top
Congrats! You (should) have a heavy prism and a blazing salvo, along with other stuff like light armor, shields or a reflex block(depending on opposition). Your raw weapon damage is still quite weak, but you would have realized that your abilities do pack some punch behind them. You should yse abilities whenever possible, and retreat when they are on cool down(if you haven't killed everything yet.) If things are going pretty well, investing in an energy battery of a hourglass may not be a bad idea, but don't waste too much! Alternating current is going to up both your abilities and your basic attacks!
I got Alternating Current! (Holy Shit) Top
Once you spend all your money on alternating current, you wonder if it is really worth it. Trust me it is. Alternating current puts a percentage of your crystal power into every alternate basic attacks(hence the name alternating current) combined with SAW's insane rate of fire, this will shred through every enemy you see. Combine a few other crystal damage boosting items and you will see that both basic attacks AND ability damage is vastly increased! It's like killing two birds with one stone!
End game (for better or worse) Top
Now you have all the money, all the items and all the ladies. This will touch up on complimenting items to your build.
Frostburn: If suppressing fire wasn't enough to slow enemies, you can now slow them MORE. Srop your charging enemies in their tracks, and watch your fleeing opponents cry out in dispair.
Clockwork: Because spamming roadie run is fun.(in situations where chasing down enemies are the least of your worries, eye of harvest is a viable option,if you keep on shanking and shooting of course)
Crucible: more health, and a reflex block for your team, good counter for enemies like Celeste and Skarf with AOE ultimates.
Shatterglass: "What does the scanner say about his crystal power level?" "ITTS OVER 9000!"
Armor/Shield if your opponents keep on damaging you with high weapon or ability damage, time to equip protection! (Or you can go entirely glass canon mode and replace this with broken myth, extra crystal damage per second fighting is nice)
Quick Comment (1) View Comments
You need to log in before commenting.