Crystal Queen of Stars (Unfinished) by Referi_Jerator

Crystal Queen of Stars (Unfinished)

By: Referi_Jerator
Last Updated: Jul 4, 2015
0 Votes
Rating Pending
Build 1 of 1

Celeste

Build: Damage/Support

Ability Path

Julia's Light
Heroic Perk
Heliogenesis
1
2
3
4
5
6
7
8
9
10
11
12
Core Collapse
1
2
3
4
5
6
7
8
9
10
11
12
Solar Storm
1
2
3
4
5
6
7
8
9
10
11
12

Abilities Break Down Top

Julia's Light
Slot: Heroic Perk

Celeste's basic attacks are flares of solar light that deals crystal damage and reveal their target.
  • Damage: 75-125 (level 1-12) (+75% crystal power) (+100% weapon power)
  • Reveals enemies for 1.5s - even after the target leaves vision range.

Celeste's Heroic Perk, Julia's Light gives her basic attacks have a component. Each basic attack deals 65-115 crystal damage from level 1-12 with a 50% crystal ratio. Since the ratio is so high, this build is mainly focusing on Crystal Power so that Celeste can dish out as much damage as possible without the use of abilities. As well as the extra damage, Celeste is able to reveal enemy heroes for 1.5 seconds from using basic attacks. Even if the revealed target is out of range from your point of view, they will still be seen on the map and by other teammates.

Heliogenesis
Slot: A

Celeste forms a small star at a target location, dealing crystal damage to nearby enemies. The star will briefly linger on the field.
  • If Celeste uses this ability on an existing star, the star will go supernova, dealing more crystal damage in a larger area.
  • Deals 50% less damage to minions.

Celeste creates a small star star at the target location and deals crystal damage to enemies around it. The summoned star will stay around the target area for a period of time. If Celeste uses Heliogenesis a second time but on an existing star, the star will go supernova and deal more crystal damage within a larger area. Since Celeste deals so much crystal damage from items and Julia's Light, the damage is reduced to minions. Use this ability to take out waves of minions and poke at heroes in the lane. Don't use Heliogenesis too much as it will drain your energy quickly.

Core Collapse
Slot: B

After a brief delay, the target location collapses and nearby enemies are stunned and take crystal damage.

After a brief delay of selecting Core Collapse and placing it down, the target location will collapse and people inside the the circle will get stunned as well as take crystal damage. Don't use this skill against one hero. Try and save it for team fights so that you gain the upper hand in attacking but whereas when you are retreating, if you get into a sticky situation of being out-numbered (2v3,1v2), try and target Core Collapse around yourself so that as you keep running, the placing should be just right as long as they don't dodge it.

Solar Storm
Slot: C

Celeste launches a storm of stars that travel across the world. Stars collide with the first enemy they hit, dealing crystal damage in an area.
  • The number of stars increases each time Solar Storm is upgraded.
  • Deals reduced damage to objectives.

Celeste shoots a wave of stars that travels across the whole map. The stars collide with the first enemy it hits, dealing crystal damage. As the stars hit its enemies, the center star will penetrate through all obstacles but not including turrets. The number of stars in each wave increases each time you level it up. Level 1 shoots three stars, level 2 shoots five stars and level 3 shoots seven stars. Solar Storm deals 50% damage to all non-heroes (creeps and minions) and doesn't damage structures at all (turrets and the vain).

Gameplay Top

When you start off in a new match as Celeste

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