Threat |
Hero |
Notes |
1 |
|
|
No Threat |
2 |
|
Lorelai |
Parents: To Celeste enemies who strive in utility, and protection show no threat; but they are quite annoying due to high health, and impeccable dodging. |
3 |
|
Malene |
Mages: Being a mage makes Celeste quite even, but being the original mage has its perks. Just remember they have the same intentions. |
4 |
|
|
No Threat |
5 |
|
Lyra |
Scientists: They are the jack of all trades; they can be any of the other six types, and are often categorized wrong. Pay attion to their play style, and decide from there; just remember that no matter what they decide to be they will never match up to what they should. |
6 |
|
Reza |
Warriors: They may seem as a threat, but Celeste's long range usually takes them out; but if they come into close contact she could be the one going down. |
6 |
|
Phinn |
Tanks: Celeste can take them out or at least annoy them with her quick combos, and long range; but one on one or getting too close can be fatal. |
7 |
|
|
No Threat |
8 |
|
Krul |
Lone Rangers: There's even playing field when these two collide; They have similar play styles, its just that Celeste is more tactical; while Lone Rangers are more defensive. Its how you play the cards that will decide your fate. |
9 |
|
Taka |
Assassins: These prove to be enormous threats to Celeste. Although she is powerful, and resourceful; her ability to leave in surprise situations is often quite low. |
10 |
|
|
No Threat |
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