Blackfeather jg domination build by Tiddyranger91

Blackfeather jg domination build

By: Tiddyranger91
Last Updated: Jan 20, 2016
0 Votes
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Build 1 of 1

Blackfeather

Build: Blackfeather

Ability Path

Heartthrob
Heroic Perk
Feint of Heart
1
2
3
4
5
6
7
8
9
10
11
12
On Point
1
2
3
4
5
6
7
8
9
10
11
12
Rose Offensive
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
  No Threat
5
  No Threat
6
  No Threat
7
Kestrel If the opposing teams kestrel plays smart your going to have a very hard time surprising them in lane, let alone surviving the barrages but if pair with a phinn or Catherine that can be resolved by having the tank rush in and srun or otherwise immobilize the target enough for you to strike a fatal blow
8
Krul Krul if played smartly will invade you early with his middle skill and the beginnings of atk speed build. I put him high threat for that reason alone. Cause if he successfully kills you early game and you don't have a strong roamer/laner the game is over from the very beginning
9
Taka With taka, you'll have a hard time no matter what playing as Blackfeather, unless of course you can starve them of farm early on and gank lane as much as possible, otherwise like krul if they kill any of your teammates or you early on game is basically over unless ya have really great teamwork and have map awareness as a priority for ur roamer
10
  No Threat

Why I chose to build Bf's skills this way Top

For maximum poke and attacks as well as get away fail safe if you run into an ambush early on.start with "on point" skill first it allows qick successive blows to both minions and opposing team members if they gank you in jg and your roamer is helping lane. Then chose the "fent of heart" skill as second skill tick for quick get away/quicker clear if roamer is faster than you with going thru the cycle or your solo. Furthermore always max ultimate when maxed with clockwork in ur build you can activate it almost every other second. Same with ur other two abilities, add a final touch of metal jacket to ur build and ur just about unstoppable with the other listed items in the build

Explanation for why I chose clockwork and metal jacket Top

With clockwork especially early mid game being one of the being one of the first items maxed you could potentially going on a nightmarish killing spree because of the skill CDR that it provides. Top it off with a mid to late game metal jacket and your golden as far as killing spree capabilities

How to follow this build in the start Top

Build recommended until heavy steel the +50 wp item then deviate to either fast track maxed boots tyrants monicle and trigger force for high crit and quick skill recharge, if needed prioritize trigger force prior to maxed boots for quicker clears and higher dps, rest would be self explanatory after that point because unless your up against a pro teir team you'll win within the next 6 mins either by surrender or just simply over running them with ganks and aces. Aside from the fact of metal jacket I threw that in there for those late game clutch moves from crystal built champions. With metal jacket built mid-late game you are literally unstoppable provided you have 90% of ur build done.

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