This build is based around going Jungle, I tried lane once and I'm never doing it again. There is a way to play Blackfeather as Cp but I find he turns into support relying on his team more than he already does, I do recommend that you find a good team as Blackfeather is semi-support helping allies chase like Fortress.
Feint of Heart
This is your main damage dealer if you go Wp. Always engage with this first to take a big chunk off the enemy's health. If you are lucky they will die if they have low health or might start running (which won't work against Blackfeather unless they are Taka). Fully upgrade for the higher damage as this is your main and you can use it again if it kills.
On Point
This is the main if you go Cp. But since this build doesn't it becomes utility. The slow on this is longer (and stronger?) the more stacks you have from your passive so never use early unless you need to get out fast. I don't fully upgrade as while the range is nice this build is for dps not utility.
Rose Offensive
This skill is a great damage dealer and utility in one. I usually keep this for running away or to get the jump on someone until late game. This is a Wp Blackfeather's best aoe damage dealer.Fully Upgrade as the extra damage is great in team fights.
This combo is what I in team fights and other engagements against heroes.
Engage with
Feint of Heart, then basic attacks,
Rose Offensive,
On Point,
Rose Offensive.
Make sure to use
On Point early if the enemy runs.
This is used for Miners and Kraken.
Basic attack and
On Point until five stacks then
Feint of Heart.
This is done due to the 10% of Heath taken off with
Feint of Heart.
While Blackfeather is great at chasing he still has a slow and leap.
Use
On Point to slow and leap over walks with
Rose Offensive.
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