Varya
Build: Hybrid Varya
Ability Path
Item Choices
Threat Meter
Threat | Hero | Notes | |
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1 |
Ringo | I don't think I can write about this matchup without using immature onomatopoeic words. |
Threat | Hero | Notes | |
---|---|---|---|
1 |
Ringo | I don't think I can write about this matchup without using immature onomatopoeic words. |
Chain Lightning | |
Chain Lightning allows Varya's basic attacks to come in sets of 2 (if she holds her ground, same mechanic as Lyra's Principle Arcanum). That's not all, the second basic attack in the 2-pack will shock up to 5 enemies that are closest to the targeted enemy, if Varya has enough energy to do so. This perk is central to continuous builds like this one, as it deals double damage to the target, and bonus damage to surrounding heroes, minions, monsters and objectives. The downside to this perk, however, is that it may target Kraken or the Gold Miner when fighting near them, drawing aggro to Varya. | |
Stormforged Spear | |
At 9 meter range when overdriven, this ability is the perfect kill securer when combo'd with Arc Recursion. The downside to this perk is the difference between getting dodged and landing the hit: the insanely long startup time. However, when the Spear is used during or soon after Arc Recursion, Varya skips her startup animation and gets straight to throwing the spear. With Shatterglass and Broken Myth equipped, the Spear deals crazy huge damage, but with this build, the damage is only useful for securing long-range kills. | |
Arc Recursion | |
Oh boy have I been waiting for this one. This one is a very complex ability, so if this spills over the table I'm writing in, I apologize to those with OCD. Okay, let's break this baby down. First is the movement mechanic. When this ability is activated, a ring appears around Varya. She can only dash to this ring, no further or closer. If Varya didn't use the first dash before charging up (shown by the bar under the energy bar) she will have a second dash up her sleeve. After her first dash, the ring will appear again and she can dash to anywhere on this new ring. Second is the attack mechanic. On arriving at the target location, she throws out lightning bolts to the closest three enemies over Chain Lightning's range that deal crystal damage to each enemy hit. However, the three closest enemies may include the Gold Miner or Kraken, which could draw aggro at the worst times. Third is the damage-negating barrier. Each dash will put up health barrier that protects her from stray splash damage or singular basic attacks. Fourth is its combo potential. When used with Stormforged Spear, the Spear is thrown instantly, so if Varya dashes in, throws the Spear, then dashes out, she can deal immense damage to the enemies around her and a fleeing enemy. She can also use Arc Recursion to break out of Anvil's Hammer channeling time halfway through channeling. Combine all three, and she looks really cool. No enemy has lived to see that happen though. | |
Anvil's Hammer | |
Varya's ult can stop backports, punish immobile enemies or secure kills when timed right. After a long delay (2 seconds), Varya calls down a lightning bolt on each enemy hero (including corpses), three times in succession. Even with crystal power, this ult isn't deadly unless it's stopping an enemy with dangerously low health from backporting. However, most enemies, when equipped with boots and not affected by slows or snares can simply move normally to avoid the lightning strikes. This is not why it is maxed in the build, however. Every level of Varya's ult increases the number of targets that Chain Lightning strikes, capping at 7 targets. |
Book of Eulogies | |
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Poisoned Shiv | |
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Eve of Harvest | |
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Alternating Current | |
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Halcyon Chargers | |
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Aegis | |
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Spellsword | |
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