Hybrid max range damage and bonuses for all abilities by My ecstasy

Hybrid max range damage and bonuses for all abilities

By: My ecstasy
Last Updated: Sep 20, 2016
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P0m3granat3 (4) | September 20, 2016 2:47pm
Well, I liked the guide, but I'd like to leave you something to think about.

Have you noticed that hybrid Baron is pointless because by buying WP you decrease your jump times but with CP you increased them? Also I find it hard to believe you can burst a hero to death with a sustain character on a mostly sustain build in a second. Additionally, this build does not pack the punch or CP you need to effectlively use Baron.

EDIT: I liked the guide however so I upvoted.
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BLG3RNT (44) | September 20, 2016 3:00pm
Quoted:
Have you noticed that hybrid Baron is pointless because by buying WP you decrease your jump times but with CP you increased them?
Not Wholly accurate. The only way CP increases the jump times is because the further you jump the longer it takes. However with WP and CP mixed you can jump very far with almost zero power up time. With the added WP a max range jump won't take anywhere near as long.

I've been testing a hybrid build, but haven't found one I like yet. Which is how I know this. I do, however, think Baron is two squishy for no armor, probably my play style, so I don't think this build would work for me.
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