Intro and Core Top
I try not to stick to a particular build because it's good to be flexible in this game especially with defense. Also, not much of a guide writer as I am a fiction writer lol. Hopes this help you guys annihilate the enemy like a BA. (Constructive criticism is appreciated)
Obviously sorrowblade is necessesary for the high damage, and the tornado tiger giving that speed boost makes Joule a deadly junger, and support in lane battling against close combat fighters
Getting Clockwork isn't completely necessary, but greatly helpful in rapid fire
Early Game Top
instead of the second weapon ironguard contract is also good. I would have a few scout traps as well if you plan to be in the jungle. An aggressive jungler (planing to invade enemy jungle territory) should have three or more scout traps. Not only are they helpful early in a fight, but for escaping.
Mid Game Top
Still working towards the sorrow blade here
-Sorrow Blade is crucial in my opinion as a Joule player
Defense is up to you
-depends on who the enemy has
-obviously I would have Crucible if they have a Koshka, Celeste, Petal, or Ardan
-Adlas Pauldron (probably spelled it wrong oops) if they have a Kurl this can be especially helpful
May or may not substitute iron guard contract with:
-boots -storm guard -other type of defense of choosing
Having cool down will help as the game progresses.
The sooner you have rocket leap or the big red button the better in those close battles 3 vs 3
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