Koshka is an assassin! She is meant to lockdown the carry, eliminate anyone low in health, and ultimately control the game.
How far your team is ahead can really make the difference in your build. And something weird with Koshka, is that she can build more defense than offense, and still do extremely well. She needs to be able to stay alive in teamfights, which obviously defense helps with. Koshka is great in the early game, but almost overpowered in the late game if used correctly.
Broken Myth:
EVERY HERO HAS BASE SHIELD!
One thing that lots of people don't think about is the base stats of every hero. But Broken Myth doesn't only pierce through shield, it actually gets stronger as the game progresses. So why not get it early!
What Broken Myth does: It amplifies all of your crystal damage by 10% for EACH SECOND you are in battle. So once those teamfights start lasting 8-12 seconds, you will shut everyone down easily, but only if you build defense throughout the game. SHIELD PIERCING IS AT 8%, NOT 10%!! (1.8 change)
Fountain of Renewal:
STAY ALIVE!!!
Early defense with Koshka is critally important. This will keep you alive for longer in the early teamfights, so you can go right back to farming if you don't ace them. This is also great utility for your team as well. Especially if your support has to branch out to armor support items early like Atlas Pauldron.
What Fountain of Renewal does: This item passively gives you lifespring, which regenerates 1% of your max health whenever you are out of combat, and this should also help you not have to go to base as often. When you activate Fountain of Renewal, it heals you and your teammates for 2 health for each % missing for 3 seconds. This might not sound like much, but it really gives your team a health boost in fights.
Frostburn:
Deal more damage!
Frostburn in this build is just a damage booster, as well as being able to slow the whole team in just one Twirly Death!! Depending on how much CP you have, will make the slow stronger or weaker.
What Frostburn does:
Frostburn passively slows targets for 1.5 seconds. But then the target cannot be slowed by frostburn for 2 seconds. I recommend using twirly death to slow the whole team, then Pouncy Fun to focus on one hero. This item slows the target by 20% + 1% for every 10 CP. Max 40% slow.
Crucible:
Survivabilty
The most straight forward item in VainGlory. It gives you 600 health, and you activate it to give you whole team a reflex block.
Eve of Harvest/Shatterglass/Atlas Pauldron
You make the choice!
How far ahead are you? Is the enemy building attack speed? Do you need just a little more survivability?
For just the little more survivability, go eve of harvest! The extra lifsteal will keep you alive for a bit longer. And that 1-2 seconds extra can be the difference to a win or a loss.
If you are facing a Krul or just if the enemy hero is building a heavy attack speed item, then Atlas is the item for you. Once you use Pouncy Fun to get to the enemy carry, use altas to slow their attack speed. It will make it easier for you and your team to survive a little longer, and also slow the damage outcome of the enemy.
And then Shatterglass. If you are really ahead, you can get this item for a lot more damage, a stronger slow, and more damage amplification with your combined borken myth.
Boots:
RUN FASTER
This item makes you run faster and gives you a speed boost when you activate it
If you are really ahead, say 7-0 or 8-2 and have a 1.5+ gold lead at 8 minutes, you might not need broken myth so early, and you can get a shatterglass. Even though it is pure damage, it gives you more CP than any other item in the first 10 min.
If you are behind, then you might want to switch your focus to your fountain of renewal early and build your broken myth after the fountain. Then continue building defense until your team starts to get a notable advantage in the game.
If it is just a normal game, where both team just farm for the first 6-7 minutes, just use the build above.
ALWAYS NOTE: Koshka is a VERY FLEXIBLE hero. She can make weaknesses into strengths buy what you build. Whenever ahead, build offense, when down, build defense. When you just need that little more health, build an eve. Always always always be thinking ahead with koshka. What you thought about 3 minutes earlier could be the difference in a win and a loss.
Thanks for checking out my Koshka guide. Please leave a comment below if you have anything you think I could do better for my next guide!
I will try my best to respond to all comments.
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