CP TAKA BUILD+GUIDE 1.16 HOTNESS SKILL LEVEL (X-REKTS-U) by Viper2pro

CP TAKA BUILD+GUIDE 1.16 HOTNESS SKILL LEVEL (X-REKTS-U)

By: Viper2pro
Last Updated: Apr 5, 2016
1 Votes
Rating Pending
Build 1 of 2

Taka

Build: CP TAKA BURST

Ability Path

House Kamuha
Heroic Perk
Kaiten
1
2
3
4
5
6
7
8
9
10
11
12
Kaku
1
2
3
4
5
6
7
8
9
10
11
12
X-Retsu
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
Ringo Most Ringos don't build too much defense early-mid game. You can easily burst him down during this time, hopefully allowing your laner to get more farm and get fed.
1
Celeste Celeste is a potato in this update. You can melt her faster then you can say her name. Just initiate with your ult, then A, then kaku. She'll never know what hit her.
2
Krul A krul that is built up is very strong, so be aggressive early game. Don't let him build stacks on you. After 5-6 stacks, kaku out and let the stacks disappear, then engage again.
2
SAW Attack him at low spin up stacks and you will be fine. Do not try to engage at full stacks.
2
Skaarf Skaarf is very squishy, you can burst him down.
3
Joule Joule isn't too much of a threat. All her abilities are player based, which means the player has to decide where to use them. (For example, Joule can miss with her abilities, which taka cannot.) Just use your abilites to get on different sides of her, and kaku out if you sustain damage. Just watch out for her ult, and surprise jumps.
3
Ozo Ozo's only threat is his AOE damage on his A. Going kaku will stop his ult mid-roll.
3
Vox He can get very annoying when built up late game, but he is weak early game. Gank him constantly.
4
Adagio This threat really depends on the skill level of the Adagio, and what position he is playing. If he is playing roam, he is not too much of a threat, but be careful early game. If he is playing lane or jungle building cp, he can really hurt. Try to avoid his slows, and if you are on fire, your [[kaku]] heal should counteract him. If you find yourself in his ultimate, try to [[kaiten]] over him at the right moment and avoid it.
4
Ardan Ardan usually is played in the roam position, so he himself is not too much of a threat. Watch out early game for his B ability, it can really hurt. When you are being chased down, Ardan's speed boost that he can give with his A can be really annoying. Also, watch out for his B if he builds an aftershock, as it can do decent damage. The most dangerous thing to Taka however, js Ardan's ultimate, his gauntlet. If you are trapped inside, try staying invisible for as long as possible, or using a [[Reflex Block]] to get out.
4
Rona Rona can be a pain early game, but overall she is not a threat.
4
Skye Watch out for skye's A and C abilities, as they can reveal you if you are not careful.
5
Kestrel She is very easily bursted down, but she deals massive damage at the same time. Watch out for her traps.
5
Petal Her minions are annoying as hell. Just focus her down.
5
Taka If going against a CP taka, it is up to your support to decide the outcome. If you go against wp taka, do not fight him for a long time. Use your abilities, box out, then repeat.
6
  No Threat
7
Blackfeather Blackfeather is very versatile in 1.16. His ultimate crits, so watch out for a BF building tyrants. The way to deal with him is to attack him then kaku and retreat, then run away, then repeat.
7
Koshka Koshka is strong early-mid game, but a good taka can easily take care of her. The only reason her threat level is this high is her ult. As a taka, it is the single most annoying thing to get ulted by a koshka, and then focused down, so be wary.
8
Reim He is very tanky, and his ult will reveal you while doing massive damage.
9
Fortress Fortress is a monster early game, so watch out for him. If he is going cp, his bleed will hurt a lot, so counter with kaku heal. The most annoying feature is his dogs, which will still follow you even when you are invisible.
9
Glaive A good glaive can destroy a taka very easily. He is tanky by nature, and this update he is very strong. If he starts building crystal defense, go for a piercing spear and focus down the squishiest hero first.
10
Catherine Catherine is an ultimate counter to Taka. Taka's playstyle for this build is to attack, then kaku out, then attack again. His whole playstyle is based on mobility. If she stuns you in the middle of a fight, you will be dead. Try to go for the squishiest player first and avoid her stun at all costs.
10
Phinn All game,especially early, his A will fuck you. When you kaku, If he immediately uses his B, you will be revealed. If you get caught in his ult, you are fucked. By the way, did I mention he is almost impossible to kill. Just avoid this dude.

Taka Playstyle Top

Hi everyone, Viper2pro here. I was hotness last season. Taka is a tough hero to master. Some people prefer wp, some cp. I prefer cp, which makes your abilities stronger. I've listed some of the pros and cons to burst taka.
Pros:
High damage
High heal
Low cooldown
High mobility
Can reflex block flares
Cons:
Bad minion clear
Falls off a bit late game
Squishy
Hard to come back if enemy is snowballing

Taka Tips and General Stuff
To be a good Taka, you have to think like an assassin. Your greatest tools are Stealth and the element of surprise. I usually start with a Energy Battery, then two crystal bits, and don't get Sprint Boots until I have a Heavy Prism and a Crystal Bit. As a Taka you should never initiate a fight. Let your teammates initiate, and you should attack the squishiest hero, aka the hero with the least health. Many Takas I see just rush in to the enemy team, X-Retsu, and get killed. Do not do this. Be with your team, and focus down the hero with the least health. A useful skill with Taka is learning how to escape properly. Say someone is chasing you down and you Kaku. You should then go the opposite direction of which you are expected to go. Say you are losing an early game fight near the jungle shop. Go toward the direction of your jungle, then Kaku and turn around to go into their jungle, and steal their minions. This can also be done by going into a bush that they don't have vision in, then using Kaku to go in a different direction. Another use for Kaku is in this situation. Say for example that you are facing an Ardan, a Koshka, and a Ringo. Say the Ringo is at low health, and the Koshka and Ardan are chasing you into your jungle, while the Ringo is trailing well behind them. You go towards your jungle, use [[Kaku, then turn around. The Koshka and Ardan go into your jungle, and then you easily finish off the Ringo, and then make a clean getaway. Kaku is a very useful tool for healing also, especially with cp. Kaiten is one of the coolest abilities in the game, as you are immortal when you are in the air. Skilled Taka players have found many ways to use this. If you use Kaiten on Adagio right before Adagio's Verse of Judgement hits, you can take no damage. This strategy can also be used to avoid ultimates from Catherine, Joule, Kestrel at close range, Alpha (in theory, I haven't tried it yet.), and Vox. However, you need to have really good timing to execute this effectively. My last tip is to build Atlas Pauldron if you are going against heroes like Ringo, SAW, Krul, or any other hero with attack speed. Taka's mobility and abilities allow him to easily position himself to use it. Youtuber LeftSpectrs explains it better than me. http://imgur.com/a/PHqoW

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