This patch was a nerf to bruiser Koshka, and a nice buff to assassin Koshka. (Hopefully, we'll see those more drastic changes SEMC hinted at). That being said, I wouldn't recommend playing like one anymore either. Get in, deal your damage, and get out. You'll do no one any good by dying.
So, I did veer away from the classic AS-BM combo, as I found other items to be more effective than AS, and we'll get there soon. IN 1.20 Koshka's perk has been really revamped. You no longer decrease CD upon AAs, and you don't have to stack Bloodrush anymore. In addition, all of Koshka's CDs have been lowered (to make up for her perk change) and her CP Ratios have all improved. What I have found is that Shatterglass is now more effective than Aftershock for damage. All of your abilities will moderately to significantly increase in damage with more CP, especially Pouncy Fun. With Aftershock it would do little more than tickle, and with Shatterglass it actually hurts. On another note, due to not needing to stack Bloodrush anymore, wait on getting T2-3 boots until you have some spare gold. You can just Pouncy Fun a jungle camp or minion if you need to get around.
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