I just wanted to give you a big congratulations to how far your guide has come xD. I still remember how it used to be; having a lot of potential but it was slightly rough and unpolished in the edges. Now it looks overall to me to be a well written guide with a lot of depth and insight. I myself have written a Lyra guide a few years back which I no longer update, because I was extremely busy, and I remember the times when it used to be quite like how yours was before, and feeling a such a huge sense of acomplishment when you improved it so much it actually is a good guide for players to follow. Once again, kudos to you for the big improvement and the continous updates. Keep up your great work :D
Thank you so much for your kind words! Your guide was actually the one that made me want to start writing a guide, because it hadn't been updated for a while and I didn't want potential newbies forgetting about Lyra in favour of more flashy heroes *cough* Miho *cough*. I thoroughly enjoyed reading your guide. Shame you don't have time to update it, I would've liked to see your opinion on where Lyra is in the current meta. I myself have played far less Vainglory over the past few months, which is also why I've stopped updating all three of my guides. I get what you mean by the sense of accomplishment, just seeing people appreciate the work I've put into the guides makes me happy. I'll continue updating my duo around November when exams finish, but for now, time to bury myself in a pile of books! :(
In short, the answer to whether you should build Shiversteel on CP Lyra is NO. I'm not the type of person to leave questions unanswered fully though, so let me explain. Shiversteel brings Lyra back to how she was before update 3.8, where she had a built-in slow, also meaning she would be more sustain-orientated, useful against tanky enemy compositions. However, the big problem with Shiversteel is where it FITS. Alternating Current is a guaranteed first buy on CP Lyra. Shiversteel doesn't have any crystal power, so it doesn't really help the Alternating Current or Principle Arcanum, meaning a Dragon's Eye must be built before it. That's two items, Piercing Shard plus boots, and often a defensive item. In other words, it is just too slow to fit into Lyra and causes you to deviate from your build too much, as the place it will take is that of Shatterglass, which offers 130 crystal power. Sure, the extra health and attack speed are useful, but more damage means faster killing and if they do manage to escape, don't forget your Arcane Passage has a range of 30, so remember to move your mini-map to teleport further.
As a side note, in Blitz it actually works quite well, and I would recommend it for Blitz as the extra health really comes in useful against the all-too-common burst heroes (especially if you have the epic talent for the extra crystal ratio). Start off with Alternating Current, Broken Myth, and Sprint Boots, then build into Shiversteel.
I would personally recommend to get Halcyon Chargers instead of War Treads due to the cooldown bonus and energy. Both are critical improvements to Lyra's build. Yes, the extra health and healing will come be somewhat useful, but nowhere near as useful as a Halcyon Chargers, least not when you're going CP.
I would agree that during the early game, Lyra does run out of energy quite often, especially CP Lyra, which is why I build an Energy Battery first. However, when late game arrives, you have nearly infinite energy, and rarely do your abilities get used more than once. War Treads is a guaranteed item for support, due to the increased movespeed for the team when it is used. However, I will add Halcyon Chargers into the CP guide for the reason you have listed, and some people enjoy having that cooldown reduction. Thanks for your advice!
And in what area specifically does it "need work"? Also, the counter meter is my personal opinion on how I play CP Lyra against those heroes, if you think it's a joke that's your opinion, or you just play Lyra differently from me.
Hey man, ignore what all those haters have said down there, I think it's a great guide and have learnt quite a bit about Lyra. My first few games with this build have gone very well indeed.
I've just read through this very poorly constructed guide, there is some major error and countless minor error. First of all, the video you put in the guide shows no skill whatsoever. It really just a clip of you auto attaching everyone to death without any significant effort in trying to dodge skill shot, and a Foolish Krul that is trying to solo blackclaw when his team is trying to fight. It's got no sign of any of the tips you've claimed in your guide, overall. It just look like to me that you were a very fed Lyra vs some people who don't know what they are doing. Apart from that, as a support Lyra, the idea of not building capacitor's plate is just ridiculous and absurd. now I'm just gonna list a few very ignorant thing you have stated
1. Contraption is an item that gives a lot of map control, max hp, energy recharge and cool down reduction. It is definitely a item worth building no matter whether your team is ahead or not, this is very important in higher ELO. This even shows in your clip, if they had vision. The game would have went the other way
2.Inara currently have great ganking protential, as her passive allows her to roam around jungle very effectively, and is able to assist any lane faster then any other jungler. Her Ultimate and B, almost guarantee securing a kill, as you can quickly run pass the enemy laner. Slow, dash, and kick them in the other direction
3.As Lyra, you shouldn't be blocking skill shot, especially with the build you suggested, as it is easy for you to die as well. What you should do is play like an adc, stay in back line. Auto, and heal those who unfortunately got hit by a skill shot of enemies.
4. Adagio is a weaker version of Lyra? It is true that adagio's heal does not exceed Lyra's heal. But however it does have more burst healing. In team fight, often adaigo's heal is way more powerful then Lyra, as Lyra's Q durability gets consumed by enemy tanks, making it less effective. And a good adiago's ult provides great zoning power
5. Weapon Vox is a joke? Are you kidding me. Vox has great kiting protential. And breaking point + bone saw allows WP Vox to ramp up damage real fast, it is definitely a threat to the team and should be taken care of ASAP, if necessary. Atlas Pauldron need to be brought.
There is a lot more error I want to point out, but sadly I'm out of time. It seems like to me you are more of a Cp Lyra fabricated as a support. I think it's better if you review your guide before posting, do more research and don't mislead those new comers to vainglory, thank you
Before I didn't have time to read your arguments properly, so now I will start dismantling your arguments piece by piece.
First of all, I say that capacitor plate is a must buy. Please read the guide throughly before saying "the idea of not building capacitor's plate is just ridiculous and absurd". I am merely stating that I would usually take Alternating Current first.
Next, about the item Contraption. I stated clearly that I do not like to buy the item, but I do recommend it for a reason, and that is the reason you stated, for mostly map vision. However, let me point out that Contraption is not even available in 5v5, so the clip I showed would not have been affected at all, Contraption is a 3v3 item only.
Now onto the topic of Inara. In all the matches I have played, the team with Inara has always lost. The reason is because she is good only in the jungle, and has no sustain. The only way to build her is burst and unless you are able to get a very good start or the enemy laner keeps overextending, her gank potential is very low compared to say Koshka, Reza, or Taka.
On to your third point, which is that as a support, you should not block skillshots. If the support isn't there to tank damage from enemies, what else are they there for? They offer the most utility to the team if played right, and from my experience in getting to Simply Amazing in soloq, the support is worth way less than the laner. Furthermore, if you are fed enough (which you should be as Lyra has an insanely powerful early game as highlighted in my guide), you can easily tank damage from non-fed enemies with only Fountain, Crucible, and War Treads.
On to your fourth point, that Adagio is apparently a stronger version of Lyra. The only thing Adagio has that Lyra doesn't is hard CC, that being a stun that is quite obvious and easy to block. And as I said when highlighting why Lyra is the best support, Adagio needs to cast his A on himself to be able to hit his ult anyway, which means that his "burst" heal is going to be on himself and not his teammates, unlike Lyra.
And WP Vox deals by far the least damage out of the WP laners. I would like you to name one WP laner that does less damage, apart from SAW when he's pinned down by his stacks (and which no one plays anyway).
There. I countered all of your arguments, and invite you to point out more of those "errors" that you mentioned. And while you're at it, please fix up your grammar, I had a hard time deciphering what you were trying to say.
Let me start by saying that your guide is something that clearly has lots of effort put into it, contains some good information, and I do not mean to insult you. I would like to point ou that Forgotten has made true points about your guide, and that I really don't think that it would be a rude thing to point out mistakes for the sake of new players though. I'd suggest to just look past the salt and take what's good, true and just leave it at that. Try and objectively verify if it's true, do some homework and make any necessary updates to the guide to forge it into an even better guide. If it's not, leave a comment with your objective homework, skip the salt, and move on.
I'm not trying to be rude, but however pointing out some actual facts. If you can't take any criticism. Maybe internet isn't the best for you. If you don't agree with something I have claimed in the previous comment. Then prehaps you should explain point out where I got wrong. Instead of pointing out you are in simply amazing and things you do is always more correct. That just makes you seem ignorant. (Also, simply amazing really isn't hard to surpass if you played enough ranked)
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I just wanted to give you a big congratulations to how far your guide has come xD. I still remember how it used to be; having a lot of potential but it was slightly rough and unpolished in the edges. Now it looks overall to me to be a well written guide with a lot of depth and insight. I myself have written a Lyra guide a few years back which I no longer update, because I was extremely busy, and I remember the times when it used to be quite like how yours was before, and feeling a such a huge sense of acomplishment when you improved it so much it actually is a good guide for players to follow. Once again, kudos to you for the big improvement and the continous updates. Keep up your great work :D
Thank you so much for your kind words! Your guide was actually the one that made me want to start writing a guide, because it hadn't been updated for a while and I didn't want potential newbies forgetting about Lyra in favour of more flashy heroes *cough* Miho *cough*. I thoroughly enjoyed reading your guide. Shame you don't have time to update it, I would've liked to see your opinion on where Lyra is in the current meta. I myself have played far less Vainglory over the past few months, which is also why I've stopped updating all three of my guides. I get what you mean by the sense of accomplishment, just seeing people appreciate the work I've put into the guides makes me happy. I'll continue updating my duo around November when exams finish, but for now, time to bury myself in a pile of books! :(
~Pasu
In short, the answer to whether you should build Shiversteel on CP Lyra is NO. I'm not the type of person to leave questions unanswered fully though, so let me explain. Shiversteel brings Lyra back to how she was before update 3.8, where she had a built-in slow, also meaning she would be more sustain-orientated, useful against tanky enemy compositions. However, the big problem with Shiversteel is where it FITS. Alternating Current is a guaranteed first buy on CP Lyra. Shiversteel doesn't have any crystal power, so it doesn't really help the Alternating Current or Principle Arcanum, meaning a Dragon's Eye must be built before it. That's two items, Piercing Shard plus boots, and often a defensive item. In other words, it is just too slow to fit into Lyra and causes you to deviate from your build too much, as the place it will take is that of Shatterglass, which offers 130 crystal power. Sure, the extra health and attack speed are useful, but more damage means faster killing and if they do manage to escape, don't forget your Arcane Passage has a range of 30, so remember to move your mini-map to teleport further.
As a side note, in Blitz it actually works quite well, and I would recommend it for Blitz as the extra health really comes in useful against the all-too-common burst heroes (especially if you have the epic talent for the extra crystal ratio). Start off with Alternating Current, Broken Myth, and Sprint Boots, then build into Shiversteel.
Hope this helped!
~Pasu
I would agree that during the early game, Lyra does run out of energy quite often, especially CP Lyra, which is why I build an Energy Battery first. However, when late game arrives, you have nearly infinite energy, and rarely do your abilities get used more than once. War Treads is a guaranteed item for support, due to the increased movespeed for the team when it is used. However, I will add Halcyon Chargers into the CP guide for the reason you have listed, and some people enjoy having that cooldown reduction. Thanks for your advice!
~Pasu
~Pasu
Once again, thanks a lot for the guide!
1. Contraption is an item that gives a lot of map control, max hp, energy recharge and cool down reduction. It is definitely a item worth building no matter whether your team is ahead or not, this is very important in higher ELO. This even shows in your clip, if they had vision. The game would have went the other way
2.Inara currently have great ganking protential, as her passive allows her to roam around jungle very effectively, and is able to assist any lane faster then any other jungler. Her Ultimate and B, almost guarantee securing a kill, as you can quickly run pass the enemy laner. Slow, dash, and kick them in the other direction
3.As Lyra, you shouldn't be blocking skill shot, especially with the build you suggested, as it is easy for you to die as well. What you should do is play like an adc, stay in back line. Auto, and heal those who unfortunately got hit by a skill shot of enemies.
4. Adagio is a weaker version of Lyra? It is true that adagio's heal does not exceed Lyra's heal. But however it does have more burst healing. In team fight, often adaigo's heal is way more powerful then Lyra, as Lyra's Q durability gets consumed by enemy tanks, making it less effective. And a good adiago's ult provides great zoning power
5. Weapon Vox is a joke? Are you kidding me. Vox has great kiting protential. And breaking point + bone saw allows WP Vox to ramp up damage real fast, it is definitely a threat to the team and should be taken care of ASAP, if necessary. Atlas Pauldron need to be brought.
There is a lot more error I want to point out, but sadly I'm out of time. It seems like to me you are more of a Cp Lyra fabricated as a support. I think it's better if you review your guide before posting, do more research and don't mislead those new comers to vainglory, thank you
First of all, I say that capacitor plate is a must buy. Please read the guide throughly before saying "the idea of not building capacitor's plate is just ridiculous and absurd". I am merely stating that I would usually take Alternating Current first.
Next, about the item Contraption. I stated clearly that I do not like to buy the item, but I do recommend it for a reason, and that is the reason you stated, for mostly map vision. However, let me point out that Contraption is not even available in 5v5, so the clip I showed would not have been affected at all, Contraption is a 3v3 item only.
Now onto the topic of Inara. In all the matches I have played, the team with Inara has always lost. The reason is because she is good only in the jungle, and has no sustain. The only way to build her is burst and unless you are able to get a very good start or the enemy laner keeps overextending, her gank potential is very low compared to say Koshka, Reza, or Taka.
On to your third point, which is that as a support, you should not block skillshots. If the support isn't there to tank damage from enemies, what else are they there for? They offer the most utility to the team if played right, and from my experience in getting to Simply Amazing in soloq, the support is worth way less than the laner. Furthermore, if you are fed enough (which you should be as Lyra has an insanely powerful early game as highlighted in my guide), you can easily tank damage from non-fed enemies with only Fountain, Crucible, and War Treads.
On to your fourth point, that Adagio is apparently a stronger version of Lyra. The only thing Adagio has that Lyra doesn't is hard CC, that being a stun that is quite obvious and easy to block. And as I said when highlighting why Lyra is the best support, Adagio needs to cast his A on himself to be able to hit his ult anyway, which means that his "burst" heal is going to be on himself and not his teammates, unlike Lyra.
And WP Vox deals by far the least damage out of the WP laners. I would like you to name one WP laner that does less damage, apart from SAW when he's pinned down by his stacks (and which no one plays anyway).
There. I countered all of your arguments, and invite you to point out more of those "errors" that you mentioned. And while you're at it, please fix up your grammar, I had a hard time deciphering what you were trying to say.
~Pasu
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