Petal needs to be built with the following items: sorrowblade, shatterglass, ac, eve of harvest, clock work and then an other shatterglass, you legit become unstoppable. I beat taka with that :p
the seeds heal well if u build crystal they weren't very weak but they weren't Amazing though. I hate that they removed the healing and made a MASSIVE amount of changes with Petal. I can't do anything by complaining so oh well.
This is an excellent guide! I just started playing Petal, and I was looking for a good guide to explain her well. Thanks for making such a great guide!
Well written out guide. I use Petal some and usually go with the frostburn and broken myth. After building some defense and if i have enough gold i usually go with a shattered glass but have been hearing maybe an eve of harvest would possibly be a good item to pick up late game. Thoughts?
Thanks! If your munions die really quicky during teamfights (which happens really often, unfortunately), it's better to go for Shatter because munion health and defense scale with cp. If you can effectively keep your enemies at bay with your seeds, but you run out of charges often, an Eve is a decent option. It also works really well with the heal from SC, because with the added lifesteal you can heal back almost your entire health bar with just one tap! Usually I go for Shatter though.
Thanks for the guide bro I've won 8-10 fights using petal some ended with surrender some ended by destroying the crystal but the one common thing in all battles was how fast the enemies and turrets go down
Skipping level 5 works great. My biggest problem is sometimes when the level 5 "+" pops in battle I click it without thinking. ><
Magnus, best guide on her man. Good work. I don't always follow it exactly, but what a wealth of info and strat. Thank you for spending the time making it. I would recommend it ( and have ) to any petal player.
First off: great guide. I just want to point out that you have an ability point missing at level 5. Why is this? Do you skip this level and take two points at level 6 instead?
Excellent guide. I was always curious just how much faster petal's energy replenished when she had more seeds so it's good to see it quantified. One thing I've found which really helps Petal to dominate in the early game is to take her A at level 1 AND level 2. It basically doubles her munions' strength and lets you win any shop fight.
There's also one thing that I just can't work out. Do you have any idea what cause Petal's munions to rapidly heal themselves sometimes? I was trying to work it out in practice. At first I couldn't get them to heal at all, I'd walk everywhere, attack things, and still the damaged munions would remain damage. Then there came a point where I couldn't get them to *not* heal themselves back to full after a few second of not taking damage. It's like after the 5 minute mark munions start healing, but that doesn't seem right.
The munions should heal back to full health automatically after being out of combat for a couple of seconds. I tested it in solo practice, and for me the pets just healed. So I don't really know what causes the pets not to heal before the five minute mark for you... Maybe you should report it in the bug section on the official Vainglory forum.
Nice, guide. Petal is the last hero I've gotten around to out of all (other than Ozo) heroes and I've always envied good Petal players because of how much fun she seems. It's a shame that they really screwed petal up with the rework but I've still seen a few good Petal players in the 1.14 and I'm trying to pick her up as a cp jungle for fun/future if she's fixed
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nice build
Magnus, best guide on her man. Good work. I don't always follow it exactly, but what a wealth of info and strat. Thank you for spending the time making it. I would recommend it ( and have ) to any petal player.
Good point about her A, I might actually implement that in my guide. Thanks for pointing that out.