Roam God Ardan- Double jungle by Dane23
Ability Path
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Threat Meter
Threat |
Hero |
Notes |
1 |
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No Threat |
2 |
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No Threat |
3 |
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No Threat |
4 |
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No Threat |
5 |
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No Threat |
6 |
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No Threat |
7 |
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No Threat |
8 |
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Catherine |
That nasty stun can get you down but go after the others first. |
9 |
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No Threat |
10 |
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Krul |
He is the only one that requires team effort! |
Round One- Fight! Top
First, grab Ironguard Contract
And off you go!
Ping your co-jungler to the minions by the shop
Avoid early fights if possible until you complete one to two rounds of farming and get Sprint Boots and Weapon Blade
If you have enough you want to buy another Weapon Blade or upgrade to Six Sins
Use your Vanguard to help your co-jungler leave a doomed fight or to help your teammate close the gap and strike the last blow.
Play aggressively and aim toward your final build
The most important fights are likely to occur before you get Tryant's Monocle but don't waver and buy utility items yet! Stay close to your co-jungle and move to gank on lane or farm cautiously. The key is to be first to strike and worry your opponents into identifying the biggest threat. They will scramble and you guys can pick them off.
If your team is not cooperating then let them go first and finish off the foe with the most damage and then seek the next logical victim.
This has been a fun build and any feedback is welcome.
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