"Hmm, Just a Box..." by EvilAndre

"Hmm, Just a Box..."

By: EvilAndre
Last Updated: Nov 1, 2014
4 Votes
Rating Pending
Build 1 of 2

Taka

Build: Eternal Crit

Ability Path

House Kamuha
Heroic Perk
Kaiten
1
2
3
4
5
6
7
8
9
10
11
12
Kaku
1
2
3
4
5
6
7
8
9
10
11
12
X-Retsu
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
Joule Joule is pretty free for most Taka builds. Kaiten usually allows him to always ignore her perk, dodge her B, and prevent her from escaping. Taka can also catch joule after she jumped over a wall if the spacing and vision are set just right.
3
Petal Petal definitely has the damage to blow up a Taka but doesn't have the health to survive the harass Taka can do.
4
SAW If SAW always has scout traps you pretty much never wanna mess with him alone. You can easily ruin his day with X-Retsu but he will easily ruin yours if he has vision on you.
5
Catherine Catherine can't really K.O. Taka but one well timed stun and someone else can.
5
Ringo Ringo is another hero who can blow up Taka but can be easily blown up by him as well. Taka needs to be careful to pop his invis before getting ulted, or get ready to flip over something before getting hit.
6
Krul Krul is kinda a wild card. If Taka finds him first, he might die, but if Krul can engage and guess right with his sword, He might come out on top.
7
  No Threat
8
Glaive His Afterburn can break his invis. if the Glaive guesses correctly. He also has the damage to beat him
8
Koshka In the Eternal Crit build, Taka might be able to out damage Koshka, Every fight is extremely close and Koshka generally comes out on top if they go at it head to head. Taka needs to play smart against Koshka.
9
Adagio Adagio's burn is one of taka's biggest problems. If Adagio or anyone near him is carrying flares or scout traps, Taka will probably not survive the engagement.
9
Taka This is one of the mirror matches that usually depend on your awareness and understanding of the character. When you see the other Taka invis, you should invis too to prevent them from getting the drop on you once their abilties are off CD.
10
  No Threat

Taka

Build: Crystal Surprises

Ability Path

House Kamuha
Heroic Perk
Kaiten
1
2
3
4
5
6
7
8
9
10
11
12
Kaku
1
2
3
4
5
6
7
8
9
10
11
12
X-Retsu
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
Joule Joule is pretty free for most Taka builds. Kaiten usually allows him to always ignore her perk, dodge her B, and prevent her from escaping. Taka can also catch joule after she jumped over a wall if the spacing and vision are set just right.
3
Petal Petal definitely has the damage to blow up a Taka but doesn't have the health to survive the harass Taka can do.
4
SAW If SAW always has scout traps you pretty much never wanna mess with him alone. You can easily ruin his day with X-Retsu but he will easily ruin yours if he has vision on you.
5
Catherine Catherine can't really K.O. Taka but one well timed stun and someone else can.
5
Ringo Ringo is another hero who can blow up Taka but can be easily blown up by him as well. Taka needs to be careful to pop his invis before getting ulted, or get ready to flip over something before getting hit.
6
Krul Krul is kinda a wild card. If Taka finds him first, he might die, but if Krul can engage and guess right with his sword, He might come out on top.
7
  No Threat
8
Glaive Glaive is a pretty good counter to Taka. His Afterburn can break his invis. if the Glaive guesses correctly. He also has the damage to beat him
8
Koshka Koshka might be the stronger assassin when it comes to Koshka vs Taka. Her abilities come up more and her DPS is slightly higher in that respect enabling her to win in 1v1s.
9
Adagio Adagio's burn is one of taka's biggest problems. If Adagio or anyone near him is carrying flares or scout traps, Taka will probably not survive the engagement.
10
  No Threat

Übel Taka Führung (Evil Taka Guide) Top

Description
Taka is a REALLY fun troll-like character. His play-styles can be pretty diverse but for the most part he's a hit and run assassin. He shines at surprising his enemies, Taking huge chunks of their health, then leaving as quickly as he came.

Ability Notes
Kaiten
    ONLY damage is negated
    You can be stunned, slowed, and have D.O.T. (Damage Over Time) ticks placed on you.
Kaku
    The 1st second of invisibility cannot be broken
X-Retsu
    Can be used to go over walls
    The landing can also send you over walls (though very situation and hard to do)

Eternal Crit Top

Description
The build is focused around a specific play style where you focus on keeping your House Kamuha up at max. You focus on jungling and rotating into lane to get ganks and help in team fights. This play style generally becomes very "right click" heavy since you should be spending most of your resources to keep your House Kamuha up. I like to use Kaiten on nearby Jungle Monsters on the way to a team fight to make sure I have time to pick when I engage in the team fight. I'll also use Kaku to refresh my House Kamuha as I either continue jungling or moving to a team fight. When it comes to the team fights, I generally like to initiate with X-Retsu and save Kaiten for dodging abilities or things like Tension Bow procs.

Basic Plan of Action
Initiating
    Engage with X-Retsu or attacking out of invis.
    Engaging with your ult is advised so you can always run with using Kaku
    Try your best to never engage without having 5 House Kamuha stacks

Team Fight
    Try and aim for the damage dealers
    You can easily get to the people in the back of the fights, Try to fight there
    Don't run away if you have low health, Stay near the fight instead so you can invis/ult back into the fight
    Try to keep yourself away from your team while fighting so you don't get hit with AOE abilities

Pro Tip
    Use all of your abilities to keep House Kamuha up
    When you engage drop a scout mine so you can pop the enemies and prepare for your escape

Crystal Surprise Top

Description
This is my favorite kind of build. I love to nickle-and-dime my opponents and keep tabs on them wherever they go. The crystal builds are double edged swords since the second you get some core items and hit level 6, you get a MASSIVE spike in power. Unfortunately though, since it IS a crystal build, they fall off late game, and Taka falls of a bit harder than most characters. Early game you want to eat all of the jungle monsters and rush to level 6 ASAP. Once you have X-Retsu, feel free to roam into the enemy jungle and harass the enemy team. Your laner and other jungler will be getting the full amount of exp while you sucker punch the entire enemy team. I rarely get more than 4 full items in this build since I spend most of my money on scout traps. Which end up being a great source of your damage as well as becoming a fantastic aid in your harassment due to the vision they grant. This build is rather dangerous for most new players since they tend to chase targets farther and longer than they should. Always remember if you don't kill them and you force them to go home, you're denying them gold and exp which will give you a big advantage in team fights. Your damage will be pretty average at this point in the game and your suitability below average in Late Game. I'd recommend building CC items and doing your best to harass their damage dealer from behind enemy lines.

Basic Plan of Action
Initiating
    Always ult into enemies and drop a scout mine before doing anything else

Team Fight
    Always stay on the outside of the fight
    Constantly be moving in and out of combat
    Try and bait out abilities you can dodge so they can't be used on your team
    Feel free to initiate team fights but be ready to run, The extra damage you will deal is a huge benefit.

Pro Tip
    Patience is a virtue
    Use your own scout traps to find and run through enemy scout traps immediately
    Drop a scout mine after flipping over a fleeing enemy, Once you have Frostburn it's a confirmed hit.

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